Player Matchup

Baron Samedi
Baron Samedi
DJBlicky
Baron Samedi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 130L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
JR13758
Sun Wukong
Level 133
God Stats
81W - 79L
1,488 SR
Queue Stats
214W - 203L
1,448 Elo+
Party 1
Skadi
Skadi
SentineL2047
Skadi
Level 146
God Stats
8W - 8L
1,485 SR
Queue Stats
212W - 187L
1,433 Elo+
Solo
Athena
Athena
destellouchiha
Athena
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
maleficflame
Nemesis
Level 122
God Stats
7W - 5L
1,758 SR
Queue Stats
107W - 112L
1,437 Elo+
Party 1
Team Averages
Level 141
1,546 SR
1,455 Elo+

VS

Team Averages
Level 92
1,549 SR
1,515 Elo+
Nu Wa
Nu Wa
AshtonKyleRTyp
Nu Wa
Level 87
God Stats
6W - 9L
1,407 SR
Queue Stats
210W - 201L
1,461 Elo+
Party 2
Hades
Hades
MXXAA-_-
Hades
Level 87
God Stats
8W - 5L
1,781 SR
Queue Stats
59W - 41L
1,587 Elo+
Party 3
Awilix
Awilix
Schlottti-_-
Awilix
Level 84
God Stats
63W - 38L
1,621 SR
Queue Stats
179W - 177L
1,541 Elo+
Party 3
Cabrakan
Cabrakan
kodomoototoro
Cabrakan
Level 78
God Stats
9W - 3L
1,520 SR
Queue Stats
284W - 259L
1,502 Elo+
Party 2
Anhur
Anhur
taroo10
Anhur
Level 125
God Stats
57W - 78L
1,414 SR
Queue Stats
497W - 489L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJBlicky
Baron Samedi
14
4 / 3 / 3
9,195
613
7,239
9,582
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
JR13758
Sun Wukong
15
0 / 1 / 3
9,377
625
3,985
10,093
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
4 / 7 / 2
8,405
560
8,153
12,803
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 5
6,897
460
2,930
11,276
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Nemesis
maleficflame
Nemesis
12
2 / 2 / 4
7,435
496
7,126
11,566
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
7,812
521
6,223
4,697
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
MXXAA-_-
Hades
13
0 / 2 / 1
7,409
494
4,454
9,413
3,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
13
2 / 3 / 3
7,555
504
9,539
12,551
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
kodomoototoro
Cabrakan
14
6 / 1 / 6
8,972
598
8,491
11,253
14,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
taroo10
Anhur
16
7 / 2 / 2
9,648
643
11,203
9,653
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
11
Kills
16
17
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
Baron Samedi
DJBlicky
Baron Samedi
4
3
3
1.83
L
Sun Wukong
JR13758
Sun Wukong
0
1
3
1.5
W
Hades
MXXAA-_-
Hades
0
2
1
0.25
W
Awilix
2
3
3
1.17
L
4
7
2
0.71
L
1
4
5
0.88
W
Cabrakan
kodomoototoro
Cabrakan
6
1
6
9
L
Nemesis
maleficflame
Nemesis
2
2
4
2
W
Anhur
taroo10
Anhur
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,433
Damage
39,910
55,320
Taken
47,567
24,650
Mitigated
29,300
10,155
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,223
513
0
457
4,697
1,436
0
1,316
3,381
59,055
0
L
Baron Samedi
DJBlicky
Baron Samedi
7,239
403
415
2,412
9,582
3,673
116
4,119
5,463
59,882
1,242
L
Sun Wukong
JR13758
Sun Wukong
3,985
940
0
3,119
10,093
5,448
0
4,825
5,268
0
72,390
W
Hades
MXXAA-_-
Hades
4,454
179
200
5,028
9,413
3,770
0
600
8,813
48,182
0
W
Awilix
9,539
3,028
0
2,266
12,551
5,152
0
3,348
9,203
0
57,425
L
8,153
3,353
0
1,522
12,803
2,753
0
3,201
9,602
0
55,155
L
2,930
920
96
1,050
11,276
8,908
0
4,978
6,298
16,813
907
W
Cabrakan
kodomoototoro
Cabrakan
8,491
1,034
0
2,701
11,253
14,799
0
3,632
7,621
25,505
1,383
L
Nemesis
maleficflame
Nemesis
7,126
3,237
0
1,541
11,566
3,868
0
1,860
9,706
0
53,011
W
Anhur
taroo10
Anhur
11,203
6,739
0
2,805
9,653
4,143
2,411
1,117
8,536
0
77,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,309
Gold Earned
41,396
459
Minions Killed
464
0
Camps Cleared
0
1,578,255
Distance Traveled
1,552,512
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,812
521
106
7
0
295,812
0
L
Baron Samedi
9,195
613
121
8
0
292,892
2
L
Sun Wukong
9,377
625
153
10
0
344,150
6
W
Hades
7,409
494
96
6
0
284,400
3
W
Awilix
7,555
504
91
6
0
360,763
0
L
Skadi
8,405
560
82
5
0
271,172
2
L
Athena
6,897
460
25
2
0
311,250
0
W
Cabrakan
8,972
598
29
2
0
328,734
5
L
Nemesis
7,435
496
78
5
0
358,791
0
W
Anhur
9,648
643
142
9
0
282,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role