Player Matchup

Fenrir
Fenrir
BispoChibateiro
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,205 Elo+
Party 1
Neith
Neith
Blossomingbless
Neith
Level 72
God Stats
31W - 18L
1,613 SR
Queue Stats
86W - 75L
1,499 Elo+
Solo
Nu Wa
Nu Wa
Fafunago00
Nu Wa
Level 10
God Stats
1W - 1L
1,446 SR
Queue Stats
1W - 7L
1,205 Elo+
Party 1
Ra
Ra
NOOB_Vermelho
Ra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,205 Elo+
Party 1
Mulan
Mulan
booteemonster
Mulan
Level 92
God Stats
77W - 87L
1,475 SR
Queue Stats
433W - 440L
1,453 Elo+
Solo
Team Averages
Level 57
1,507 SR
1,313 Elo+

VS

Team Averages
Level 83
1,513 SR
1,451 Elo+
Raijin
Raijin
ItsDuncan
Raijin
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 7L
1,453 Elo+
Solo
Cerberus
Cerberus
JASD2705_
Cerberus
Level 73
God Stats
2W - 2L
1,682 SR
Queue Stats
71W - 77L
1,430 Elo+
Solo
Bellona
Bellona
Vini_jao
Bellona
Level 104
God Stats
2W - 0L
1,338 SR
Queue Stats
12W - 6L
1,477 Elo+
Solo
Arachne
Arachne
yhoannvnz
Arachne
Level 66
God Stats
58W - 59L
1,515 SR
Queue Stats
203W - 237L
1,452 Elo+
Solo
Cernunnos
Cernunnos
yucampinmystyle
Cernunnos
Level 87
God Stats
117W - 106L
1,528 SR
Queue Stats
236W - 238L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
7,072
505
4,413
7,279
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 1 / 0
4,122
294
26
537
45
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
10
0 / 5 / 1
5,920
423
5,365
7,622
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
0 / 4 / 2
6,149
439
3,615
7,915
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 0
7,182
513
6,696
12,119
7,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ItsDuncan
Raijin
13
6 / 2 / 2
7,885
563
7,899
6,934
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
JASD2705_
Cerberus
12
3 / 1 / 2
7,230
516
6,912
10,745
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Vini_jao
Bellona
13
5 / 2 / 2
8,295
593
6,690
11,195
7,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
yhoannvnz
Arachne
14
3 / 1 / 1
7,989
571
3,618
6,034
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
yucampinmystyle
Cernunnos
1
0 / 0 / 0
4,327
309
0
368
88
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
17
17
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
0
1
0
0
L
Nu Wa
0
5
1
0.1
W
Raijin
ItsDuncan
Raijin
6
2
2
3.5
W
Cerberus
JASD2705_
Cerberus
3
1
2
4
L
0
4
2
0.25
W
Bellona
Vini_jao
Bellona
5
2
2
3
L
2
3
0
0.67
W
Arachne
yhoannvnz
Arachne
3
1
1
3.5
W
Cernunnos
yucampinmystyle
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,115
Damage
25,119
35,472
Taken
35,276
14,584
Mitigated
16,864
7,486
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,413
1,116
0
1,446
7,279
2,559
0
1,836
5,393
0
24,892
L
26
26
0
0
537
45
0
481
0
0
672
L
Nu Wa
5,365
818
0
278
7,622
1,897
102
6,183
1,439
33,063
746
W
Raijin
ItsDuncan
Raijin
7,899
275
0
330
6,934
2,058
180
3,674
3,260
48,662
355
W
Cerberus
JASD2705_
Cerberus
6,912
171
72
2,984
10,745
4,308
140
659
10,086
37,890
0
L
3,615
719
128
1,896
7,915
2,461
0
1,235
6,586
35,818
0
W
Bellona
Vini_jao
Bellona
6,690
2,063
10
3,354
11,195
7,999
2,154
3,638
7,492
0
50,577
L
6,696
1,015
0
3,738
12,119
7,622
0
4,418
7,243
0
49,455
W
Arachne
yhoannvnz
Arachne
3,618
3,173
0
1,572
6,034
2,411
1,452
540
5,494
0
59,736
W
Cernunnos
yucampinmystyle
Cernunnos
0
0
0
0
368
88
0
368
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
35,726
226
Minions Killed
360
0
Camps Cleared
0
976,983
Distance Traveled
1,082,678
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,072
505
40
3
0
278,868
0
L
Neith
4,122
294
0
0
0
18,649
0
L
Nu Wa
5,920
423
48
3
0
199,609
0
W
Raijin
7,885
563
76
5
0
241,226
0
W
Cerberus
7,230
516
86
6
0
269,107
0
L
Ra
6,149
439
56
4
0
247,423
0
W
Bellona
8,295
593
76
5
0
240,205
0
L
Mulan
7,182
513
82
6
0
232,434
1
W
Arachne
7,989
571
122
9
0
322,755
0
W
Cernunnos
4,327
309
0
0
0
9,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role