Player Matchup

Baron Samedi
Baron Samedi
AllNightG2
Baron Samedi
Level 34
God Stats
3W - 9L
1,455 SR
Queue Stats
3W - 9L
1,663 Elo+
Solo
Bacchus
Bacchus
CreamCheez5953
Bacchus
Level 100
God Stats
18W - 8L
1,679 SR
Queue Stats
333W - 323L
1,516 Elo+
Solo
Ra
Ra
MolhoQuente
Ra
Level 113
God Stats
13W - 8L
1,543 SR
Queue Stats
351W - 329L
1,581 Elo+
Solo
Fenrir
Fenrir
Moosalinaa
Fenrir
Level 152
God Stats
1W - 2L
1,627 SR
Queue Stats
18W - 18L
1,536 Elo+
Solo
Danzaburou
Danzaburou
UrbanSauce54
Danzaburou
Level 49
God Stats
7W - 9L
1,611 SR
Queue Stats
95W - 110L
1,457 Elo+
Solo
Team Averages
Level 90
1,583 SR
1,550 Elo+

VS

Team Averages
Level 119
1,437 SR
1,557 Elo+
Kali
Kali
KirbyGriffin540
Kali
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,914 Elo+
Solo
Guan Yu
Guan Yu
SHAMROKZ
Guan Yu
Level 122
God Stats
2W - 4L
1,146 SR
Queue Stats
183W - 201L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
TLK platinum
Kumbhakarna
Level 106
God Stats
4W - 2L
1,491 SR
Queue Stats
113W - 121L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
TTVBeelzebub
Baron Samedi
Level 127
God Stats
1W - 0L
1,488 SR
Queue Stats
53W - 86L
1,460 Elo+
Party 1
Martichoras
Martichoras
duckcatcher12
Martichoras
Level 96
God Stats
5W - 5L
1,558 SR
Queue Stats
34W - 43L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllNightG2
Baron Samedi
8
0 / 7 / 2
5,668
436
1,911
7,926
1,978
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

1
0 / 1 / 0
4,203
323
0
1,140
494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
7 / 3 / 2
8,060
620
10,013
7,557
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Moosalinaa
Fenrir
14
3 / 2 / 6
7,605
585
7,190
12,168
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
UrbanSauce54
Danzaburou
14
3 / 1 / 1
8,265
636
4,045
6,271
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,607
508
4,365
11,516
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
SHAMROKZ
Guan Yu
12
1 / 3 / 0
7,178
552
2,630
8,665
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
TLK platinum
Kumbhakarna
12
4 / 1 / 7
8,196
630
6,103
10,986
8,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
TTVBeelzebub
Baron Samedi
12
6 / 5 / 3
7,555
581
6,695
8,625
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
duckcatcher12
Martichoras
12
1 / 0 / 7
7,109
547
3,565
3,180
1,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
13
Kills
13
14
Deaths
13
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AllNightG2
Baron Samedi
0
7
2
0.14
L
0
1
0
0
W
1
4
4
0.75
L
7
3
2
2.67
L
Fenrir
Moosalinaa
Fenrir
3
2
6
3
W
Guan Yu
SHAMROKZ
Guan Yu
1
3
0
0.33
W
Kumbhakarna
TLK platinum
Kumbhakarna
4
1
7
7.5
W
Baron Samedi
TTVBeelzebub
Baron Samedi
6
5
3
1.5
L
Danzaburou
UrbanSauce54
Danzaburou
3
1
1
3.5
W
Martichoras
duckcatcher12
Martichoras
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,159
Damage
23,358
35,062
Taken
42,972
12,696
Mitigated
20,696
11,832
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AllNightG2
Baron Samedi
1,911
598
176
761
7,926
1,978
0
4,117
3,809
11,784
0
L
0
0
0
140
1,140
494
0
0
1,140
1,878
0
W
4,365
1,746
0
3,988
11,516
3,730
114
3,201
8,055
0
41,398
L
10,013
934
1,464
2,670
7,557
2,883
0
2,752
4,805
58,438
0
L
Fenrir
Moosalinaa
Fenrir
7,190
1,322
0
4,348
12,168
5,139
0
4,025
8,143
0
55,708
W
Guan Yu
SHAMROKZ
Guan Yu
2,630
731
0
1,760
8,665
4,609
0
384
8,281
0
47,198
W
Kumbhakarna
TLK platinum
Kumbhakarna
6,103
650
149
3,011
10,986
8,366
363
5,018
5,634
27,036
4,955
W
Baron Samedi
TTVBeelzebub
Baron Samedi
6,695
471
742
1,556
8,625
2,946
514
2,721
5,607
30,777
0
L
Danzaburou
UrbanSauce54
Danzaburou
4,045
1,144
0
2,273
6,271
2,202
1,677
1,342
4,929
0
59,705
W
Martichoras
duckcatcher12
Martichoras
3,565
404
0
1,086
3,180
1,045
539
704
2,398
0
48,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
36,645
318
Minions Killed
332
0
Camps Cleared
0
1,028,992
Distance Traveled
1,203,198
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,668
436
17
1
0
231,235
0
L
Bacchus
4,203
323
1
0
0
18,506
0
W
Kali
6,607
508
66
5
0
252,345
0
L
Ra
8,060
620
107
8
0
277,251
2
L
Fenrir
7,605
585
92
7
0
262,645
3
W
Guan Yu
7,178
552
97
7
0
241,056
0
W
Kumbhakarna
8,196
630
49
4
0
245,326
3
W
Baron Samedi
7,555
581
46
4
0
222,353
2
L
Danzaburou
8,265
636
101
8
0
239,355
0
W
Martichoras
7,109
547
74
6
0
242,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role