Player Matchup

Agni
Agni
BOOMER228
Agni
Level 107
God Stats
3W - 4L
1,431 SR
Queue Stats
121W - 110L
1,470 Elo+
Party 1
Loki
Loki
DOOMER229
Loki
Level 126
God Stats
3W - 5L
1,426 SR
Queue Stats
310W - 302L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Myvrah
Cthulhu
Level 88
God Stats
3W - 2L
1,696 SR
Queue Stats
242W - 230L
1,504 Elo+
Solo
Ishtar
Ishtar
ShadovBlade
Ishtar
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 36L
1,485 Elo+
Solo
King Arthur
King Arthur
toptheshaddow99
King Arthur
Level 118
God Stats
5W - 4L
1,554 SR
Queue Stats
103W - 112L
1,380 Elo+
Solo
Team Averages
Level 113
1,522 SR
1,463 Elo+

VS

Team Averages
Level 88
1,513 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
Camelo4820
Tsukuyomi
Level 66
God Stats
9W - 12L
1,499 SR
Queue Stats
86W - 84L
1,493 Elo+
Party 3
King Arthur
King Arthur
MokasPT1976
King Arthur
Level 120
God Stats
4W - 3L
1,544 SR
Queue Stats
93W - 97L
1,486 Elo+
Party 3
Cernunnos
Cernunnos
Nerus87
Cernunnos
Level 84
God Stats
14W - 19L
1,521 SR
Queue Stats
25W - 32L
1,415 Elo+
Party 2
Aphrodite
Aphrodite
TheBloodEdge91
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 70L
1,412 Elo+
Solo
Freya
Freya
jesuz999
Freya
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
5 / 2 / 3
8,920
595
8,799
5,489
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
16
4 / 2 / 7
8,771
585
7,181
11,539
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
Myvrah
Cthulhu
12
2 / 1 / 2
6,456
430
7,559
12,597
11,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ishtar
13
1 / 1 / 4
7,380
492
7,419
7,388
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
toptheshaddow99
King Arthur
14
3 / 1 / 2
8,440
563
10,426
14,438
14,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Camelo4820
Tsukuyomi
13
3 / 5 / 1
7,071
471
6,012
11,558
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MokasPT1976
King Arthur
13
0 / 4 / 1
7,273
485
7,888
15,419
14,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Nerus87
Cernunnos
12
2 / 1 / 1
6,903
460
6,107
9,447
3,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
TheBloodEdge91
Aphrodite
10
1 / 2 / 1
6,500
433
4,882
11,605
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
jesuz999
Freya
12
1 / 3 / 2
6,713
448
4,045
9,059
2,594
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
7
7
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
5
2
3
3.25
L
Tsukuyomi
Camelo4820
Tsukuyomi
3
5
1
0.7
W
Loki
4
2
7
3.75
L
King Arthur
MokasPT1976
King Arthur
0
4
1
0.13
W
Cthulhu
Myvrah
Cthulhu
2
1
2
3
L
Cernunnos
Nerus87
Cernunnos
2
1
1
2.5
W
Ishtar
1
1
4
3
L
Aphrodite
TheBloodEdge91
Aphrodite
1
2
1
0.75
L
Freya
jesuz999
Freya
1
3
2
0.67
W
King Arthur
toptheshaddow99
King Arthur
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,384
Damage
28,934
51,451
Taken
57,088
34,880
Mitigated
31,991
15,735
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
8,799
443
0
1,069
5,489
1,857
50
2,060
3,429
47,781
1,876
L
Tsukuyomi
Camelo4820
Tsukuyomi
6,012
828
0
4,031
11,558
3,450
0
2,372
9,186
0
53,871
W
Loki
7,181
1,552
0
7,521
11,539
3,889
0
361
11,178
0
79,320
L
King Arthur
MokasPT1976
King Arthur
7,888
1,276
0
1,250
15,419
14,739
0
231
15,188
0
50,361
W
Cthulhu
Myvrah
Cthulhu
7,559
323
82
1,381
12,597
11,890
0
3,955
8,642
28,677
0
L
Cernunnos
Nerus87
Cernunnos
6,107
2,611
0
2,790
9,447
3,725
378
3,329
6,118
0
50,297
W
Ishtar
7,419
3,462
0
3,430
7,388
2,561
0
2,073
5,315
0
53,696
L
Aphrodite
TheBloodEdge91
Aphrodite
4,882
845
3,142
6,875
11,605
7,483
0
5,326
6,279
15,966
571
L
Freya
jesuz999
Freya
4,045
1,367
0
2,525
9,059
2,594
0
4,966
4,093
36,646
1,007
W
King Arthur
toptheshaddow99
King Arthur
10,426
820
0
2,252
14,438
14,683
136
0
14,438
631
54,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
34,460
442
Minions Killed
342
0
Camps Cleared
0
1,539,029
Distance Traveled
1,469,848
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,920
595
96
6
0
308,700
2
L
Tsukuyomi
7,071
471
79
5
0
330,727
0
W
Loki
8,771
585
119
8
0
360,882
5
L
King Arthur
7,273
485
94
6
0
278,064
1
W
Cthulhu
6,456
430
42
3
0
314,600
4
L
Cernunnos
6,903
460
94
6
0
280,210
5
W
Ishtar
7,380
492
89
6
0
284,409
4
L
Aphrodite
6,500
433
15
1
0
301,832
2
L
Freya
6,713
448
60
4
0
279,015
4
W
King Arthur
8,440
563
96
6
0
270,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role