Player Matchup

Ymir
Ymir
Ikundoe
Ymir
Level 93
God Stats
1W - 0L
1,548 SR
Queue Stats
26W - 33L
1,467 Elo+
Solo
Neith
Neith
SBnvck
Neith
Level 29
God Stats
4W - 1L
1,644 SR
Queue Stats
72W - 89L
1,430 Elo+
Party 1
Ao Kuang
Ao Kuang
ToppopG
Ao Kuang
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Raijin
Raijin
Youngflexgod
Raijin
Level 146
God Stats
7W - 5L
1,553 SR
Queue Stats
73W - 84L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
ztatic-
Danzaburou
Level 176
God Stats
10W - 6L
1,566 SR
Queue Stats
431W - 429L
1,491 Elo+
Solo
Team Averages
Level 104
1,562 SR
1,465 Elo+

VS

Team Averages
Level 132
1,513 SR
1,493 Elo+
Eset
Eset
BloodAbsolem
Eset
Level 192
God Stats
2W - 4L
1,427 SR
Queue Stats
210W - 208L
1,527 Elo+
Solo
Ra
Ra
RISING JAGER
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,525 Elo+
Solo
Lancelot
Lancelot
Sad8682
Lancelot
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 17L
1,419 Elo+
Solo
Achilles
Achilles
skycon
Achilles
Level 105
God Stats
1W - 1L
1,610 SR
Queue Stats
62W - 51L
1,491 Elo+
Solo
Danzaburou
Danzaburou
thejantasy
Danzaburou
Level 153
God Stats
8W - 11L
1,526 SR
Queue Stats
556W - 548L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ikundoe
Ymir
10
2 / 0 / 5
6,810
619
2,956
5,955
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
SBnvck
Neith
11
5 / 0 / 1
7,176
652
5,795
3,425
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
ToppopG
Ao Kuang
9
0 / 3 / 1
5,157
469
914
6,586
1,642
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
11
5 / 1 / 2
6,616
601
6,206
5,329
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
ztatic-
Danzaburou
11
1 / 3 / 1
6,760
615
6,646
10,548
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,446
586
4,142
4,133
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,111
465
2,506
7,228
1,768
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
Sad8682
Lancelot
10
1 / 3 / 1
5,463
497
2,243
7,778
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
skycon
Achilles
11
3 / 2 / 0
5,998
545
7,312
10,567
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
thejantasy
Danzaburou
9
0 / 3 / 0
5,195
472
2,592
6,888
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
7
7
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Ymir
Ikundoe
Ymir
2
0
5
4.5
L
0
4
0
0
W
Neith
SBnvck
Neith
5
0
1
5.5
L
Lancelot
Sad8682
Lancelot
1
3
1
0.5
W
Ao Kuang
ToppopG
Ao Kuang
0
3
1
0.17
W
Raijin
5
1
2
6
L
Achilles
skycon
Achilles
3
2
0
1.5
L
Danzaburou
thejantasy
Danzaburou
0
3
0
0
W
Danzaburou
ztatic-
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,517
Damage
18,795
31,843
Taken
36,594
10,590
Mitigated
14,382
12,707
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,142
310
0
973
4,133
1,132
0
1,869
2,264
44,379
0
W
Ymir
Ikundoe
Ymir
2,956
565
0
2,089
5,955
3,123
0
1,689
4,266
18,060
2,432
L
2,506
493
389
2,216
7,228
1,768
0
1,441
5,787
29,605
0
W
Neith
SBnvck
Neith
5,795
1,456
0
1,391
3,425
1,116
783
817
2,608
0
48,330
L
Lancelot
Sad8682
Lancelot
2,243
258
0
3,006
7,778
2,369
0
3,452
4,326
0
28,143
W
Ao Kuang
ToppopG
Ao Kuang
914
381
0
1,365
6,586
1,642
219
2,262
4,106
19,192
0
W
Raijin
6,206
782
0
2,083
5,329
1,417
0
1,584
3,545
36,576
1,522
L
Achilles
skycon
Achilles
7,312
2,219
0
3,156
10,567
7,208
0
354
10,213
0
33,003
L
Danzaburou
thejantasy
Danzaburou
2,592
595
0
1,357
6,888
1,905
329
2,406
4,482
0
28,697
W
Danzaburou
ztatic-
Danzaburou
6,646
3,321
0
5,779
10,548
3,292
325
0
10,016
0
44,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
28,213
284
Minions Killed
305
0
Camps Cleared
0
1,000,397
Distance Traveled
1,060,499
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,446
586
91
8
0
217,402
6
W
Ymir
6,810
619
28
3
0
208,705
2
L
Ra
5,111
465
60
5
0
193,243
6
W
Neith
7,176
652
89
8
0
193,363
0
L
Lancelot
5,463
497
68
6
0
240,303
0
W
Ao Kuang
5,157
469
37
3
0
217,127
2
W
Raijin
6,616
601
61
6
0
198,282
0
L
Achilles
5,998
545
47
4
0
221,362
0
L
Danzaburou
5,195
472
39
4
0
188,189
0
W
Danzaburou
6,760
615
69
6
0
182,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role