Player Matchup

The Morrigan
The Morrigan
Chimichanga92
The Morrigan
Level 155
God Stats
10W - 8L
1,582 SR
Queue Stats
553W - 542L
1,526 Elo+
Solo
Xbalanque
Xbalanque
KCisitme
Xbalanque
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 39L
1,313 Elo+
Party 1
Ymir
Ymir
Sluurrpy
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Serqet
Serqet
meat_sweats4life
Serqet
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,670 Elo+
Party 1
Scylla
Scylla
진짜휴지통
Scylla
Level 92
God Stats
1W - 2L
1,754 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Team Averages
Level 77
1,567 SR
1,502 Elo+

VS

Team Averages
Level 92
1,493 SR
1,527 Elo+
Cthulhu
Cthulhu
Rackuss
Cthulhu
Level 134
God Stats
11W - 4L
1,496 SR
Queue Stats
105W - 104L
1,509 Elo+
Party 3
Nemesis
Nemesis
Sumacho
Nemesis
Level 122
God Stats
5W - 5L
1,392 SR
Queue Stats
215W - 200L
1,578 Elo+
Party 3
Olorun
Olorun
elnoggi
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,546 Elo+
Party 3
Medusa
Medusa
kosmickoala9810
Medusa
Level 68
God Stats
7W - 9L
1,461 SR
Queue Stats
228W - 238L
1,521 Elo+
Solo
Hades
Hades
muhammadwally
Hades
Level 107
God Stats
6W - 8L
1,618 SR
Queue Stats
60W - 52L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chimichanga92
The Morrigan
10
1 / 4 / 0
5,230
523
3,891
5,126
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
KCisitme
Xbalanque
8
1 / 4 / 1
4,934
493
2,918
6,051
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
0 / 1 / 1
4,569
457
1,149
8,277
3,797
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 1
5,739
574
4,234
8,491
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 4 / 0
4,374
437
1,067
3,670
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rackuss
Cthulhu
10
1 / 0 / 4
6,332
633
5,707
5,514
2,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Sumacho
Nemesis
12
5 / 1 / 0
7,601
760
3,323
5,269
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Olorun
elnoggi
Olorun
11
2 / 1 / 2
6,545
655
3,952
4,865
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
3 / 1 / 2
6,270
627
3,877
3,985
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
4 / 1 / 3
6,206
621
4,822
8,258
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
15
15
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Chimichanga92
The Morrigan
1
4
0
0.25
L
Xbalanque
KCisitme
Xbalanque
1
4
1
0.38
W
Cthulhu
Rackuss
Cthulhu
1
0
4
3
L
Ymir
0
1
1
0.5
W
Nemesis
Sumacho
Nemesis
5
1
0
5
W
Olorun
elnoggi
Olorun
2
1
2
3
W
3
1
2
4
L
2
2
1
1.25
W
4
1
3
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,259
Damage
21,681
31,615
Taken
27,891
10,426
Mitigated
9,801
6,413
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Chimichanga92
The Morrigan
3,891
377
0
890
5,126
1,541
0
3,078
2,048
33,391
0
L
Xbalanque
KCisitme
Xbalanque
2,918
1,080
0
1,057
6,051
1,666
0
2,669
3,382
0
28,933
W
Cthulhu
Rackuss
Cthulhu
5,707
534
0
1,557
5,514
2,985
135
454
5,060
23,780
636
L
Ymir
1,149
375
0
1,820
8,277
3,797
0
3,289
4,988
10,798
651
W
Nemesis
Sumacho
Nemesis
3,323
929
0
1,478
5,269
1,615
0
809
4,324
0
46,189
W
Olorun
elnoggi
Olorun
3,952
1,917
110
1,364
4,865
1,335
0
2,773
1,924
34,887
605
W
3,877
1,263
0
202
3,985
1,105
540
722
3,047
0
40,933
L
4,234
804
0
2,453
8,491
2,683
0
4,378
4,113
0
28,282
W
4,822
560
31
4,383
8,258
2,761
0
1,447
6,643
42,371
919
L
1,067
233
22
171
3,670
739
0
705
2,965
8,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,846
Gold Earned
32,954
233
Minions Killed
333
0
Camps Cleared
0
1,025,078
Distance Traveled
1,072,195
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,230
523
67
7
0
210,132
2
L
Xbalanque
4,934
493
63
6
0
139,686
0
W
Cthulhu
6,332
633
33
3
0
223,087
2
L
Ymir
4,569
457
21
2
0
200,770
3
W
Nemesis
7,601
760
91
9
0
216,216
0
W
Olorun
6,545
655
70
7
0
200,511
0
W
Medusa
6,270
627
74
7
0
218,170
0
L
Serqet
5,739
574
64
6
0
254,777
0
W
Hades
6,206
621
65
7
0
214,211
0
L
Scylla
4,374
437
18
2
0
219,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role