Player Matchup

Charon
Charon
 
Charon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DonPolonia1
Baron Samedi
Level 126
God Stats
16W - 13L
1,612 SR
Queue Stats
96W - 98L
1,490 Elo+
Solo
Ra
Ra
ECUTOP
Ra
Level 62
God Stats
12W - 10L
1,450 SR
Queue Stats
261W - 297L
1,430 Elo+
Solo
Hera
Hera
Tonytouch190
Hera
Level 145
God Stats
24W - 17L
1,586 SR
Queue Stats
698W - 747L
1,373 Elo+
Solo
Ymir
Ymir
mr squidlles
Ymir
Level 59
God Stats
0W - 1L
1,073 SR
Queue Stats
2W - 8L
1,320 Elo+
Solo
Team Averages
Level 108
1,444 SR
1,422 Elo+

VS

Team Averages
Level 107
1,471 SR
1,498 Elo+
Fenrir
Fenrir
Jagged
Fenrir
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,529 Elo+
Solo
Xbalanque
Xbalanque
Joenormous
Xbalanque
Level 98
God Stats
5W - 2L
1,789 SR
Queue Stats
9W - 5L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
RevengeZuko
Kuzenbo
Level 104
God Stats
7W - 4L
1,376 SR
Queue Stats
84W - 56L
1,584 Elo+
Solo
Bellona
Bellona
Zeneko2001
Bellona
Level 63
God Stats
3W - 6L
1,179 SR
Queue Stats
163W - 219L
1,373 Elo+
Solo
Ix Chel
Ix Chel
tensa9669
Ix Chel
Level 68
God Stats
24W - 21L
1,511 SR
Queue Stats
169W - 192L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 1 / 2
7,262
908
1,906
2,074
878
Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Baron Samedi
DonPolonia1
Baron Samedi
13
0 / 1 / 3
7,839
980
3,458
2,328
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ra
12
3 / 9 / 0
8,590
1,074
8,836
14,207
4,259
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 4
8,180
1,023
8,046
9,285
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 1
7,741
968
5,676
13,151
10,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

189

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jagged
Fenrir
14
9 / 3 / 6
10,238
1,280
9,935
9,802
3,185
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Joenormous
Xbalanque
14
4 / 1 / 9
9,265
1,158
10,939
4,716
1,579
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
RevengeZuko
Kuzenbo
14
4 / 0 / 10
8,972
1,122
6,459
9,614
9,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Zeneko2001
Bellona
14
0 / 0 / 11
8,219
1,027
3,447
6,608
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
tensa9669
Ix Chel
14
2 / 0 / 9
8,526
1,066
6,186
3,178
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
4
Kills
19
19
Deaths
4
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
2
1
L
Baron Samedi
DonPolonia1
Baron Samedi
0
1
3
1.5
L
Ra
3
9
0
0.33
W
Fenrir
Jagged
Fenrir
9
3
6
4
W
Xbalanque
Joenormous
Xbalanque
4
1
9
8.5
W
Kuzenbo
RevengeZuko
Kuzenbo
4
0
10
9
L
0
3
4
0.67
W
Bellona
Zeneko2001
Bellona
0
0
11
5.5
L
1
5
1
0.3
W
Ix Chel
tensa9669
Ix Chel
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,922
Damage
36,966
41,045
Taken
33,918
19,561
Mitigated
20,000
3,423
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,906
130
0
319
2,074
878
0
244
1,794
4,844
0
L
Baron Samedi
DonPolonia1
Baron Samedi
3,458
188
631
297
2,328
778
0
78
2,250
14,072
300
L
Ra
8,836
692
361
486
14,207
4,259
0
4,045
9,754
17,832
0
W
Fenrir
Jagged
Fenrir
9,935
1,271
0
904
9,802
3,185
0
6,681
2,219
0
21,822
W
Xbalanque
Joenormous
Xbalanque
10,939
7,740
48
334
4,716
1,579
0
4,066
532
0
35,440
W
Kuzenbo
RevengeZuko
Kuzenbo
6,459
1,737
0
918
9,614
9,534
0
7,334
1,933
11,650
307
L
8,046
1,939
215
1,114
9,285
3,111
0
1,909
7,122
25,326
0
W
Bellona
Zeneko2001
Bellona
3,447
559
0
1,279
6,608
4,672
0
5,901
523
0
17,170
L
5,676
858
0
0
13,151
10,535
0
5,111
7,370
13,285
0
W
Ix Chel
tensa9669
Ix Chel
6,186
708
1,917
1,005
3,178
1,030
0
2,945
135
16,922
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,612
Gold Earned
45,220
124
Minions Killed
165
4
Camps Cleared
7
527,820
Distance Traveled
770,818
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,262
908
9
1
0
38,691
1
L
Baron Samedi
7,839
980
34
4
1
121,257
0
L
Ra
8,590
1,074
21
3
3
124,247
0
W
Fenrir
10,238
1,280
22
3
2
146,232
0
W
Xbalanque
9,265
1,158
55
7
3
139,947
0
W
Kuzenbo
8,972
1,122
9
1
1
167,853
0
L
Hera
8,180
1,023
49
6
0
114,202
0
W
Bellona
8,219
1,027
48
6
1
142,703
0
L
Ymir
7,741
968
11
1
0
129,423
0
W
Ix Chel
8,526
1,066
31
4
0
174,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role