Player Matchup

Artemis
Artemis
Bronze I
ImInfinity
Artemis
Bronze I
Level 88
God Stats
0W - 2L
1,549 SR
Queue Stats
19W - 23L
1,237 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze I
brayan7w7
Baron Samedi
Bronze I
Level 100
God Stats
1W - 2L
1,519 SR
Queue Stats
8W - 17L
1,225 MMR
Party 1
Odin
Odin
Bronze III
sato103
Odin
Bronze III
Level 106
God Stats
1W - 2L
1,587 SR
Queue Stats
2W - 5L
1,413 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,552 SR
1,291 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,521 SR
1,037 MMR
Cernunnos
Cernunnos
Bronze II
Brunokaveira
Cernunnos
Bronze II
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 71L
949 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
G33KlSH_G0D69
Kuzenbo
Silver III
Level 132
God Stats
23W - 26L
1,524 SR
Queue Stats
169W - 225L
941 MMR
Solo
Discordia
Discordia
Gold IV
pedroleao13
Discordia
Gold IV
Level 154
God Stats
88W - 87L
1,538 SR
Queue Stats
144W - 157L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ImInfinity
Artemis
19
3 / 3 / 0
12,061
754
13,605
16,705
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
brayan7w7
Baron Samedi
16
0 / 7 / 1
10,544
659
6,207
16,797
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
sato103
Odin
16
0 / 0 / 2
10,518
657
3,342
9,125
9,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
CerberusCthulhuAtlasKumbhakarnaPoseidon

VS

Bans
Ne ZhaCu ChulainnNu WaGilgameshHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brunokaveira
Cernunnos
17
1 / 2 / 5
11,934
746
5,673
10,208
4,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
19
2 / 1 / 5
12,568
786
9,789
19,892
28,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
pedroleao13
Discordia
20
7 / 0 / 3
15,534
971
21,568
9,360
3,708
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
10
10
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Brunokaveira
Cernunnos
1
2
5
1.75
W
Kuzenbo
2
1
5
4.5
L
Artemis
ImInfinity
Artemis
3
3
0
1
L
Baron Samedi
brayan7w7
Baron Samedi
0
7
1
0.07
W
Discordia
pedroleao13
Discordia
7
0
3
8.5
L
Odin
sato103
Odin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,154
Damage
37,030
42,627
Taken
39,460
19,971
Mitigated
36,043
9,519
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Brunokaveira
Cernunnos
5,673
635
59
4,114
10,208
4,029
3,713
2,240
7,782
0
51,195
W
Kuzenbo
9,789
2,626
0
5,929
19,892
28,306
68
3,644
16,061
28,266
979
L
Artemis
ImInfinity
Artemis
13,605
6,403
0
4,499
16,705
5,005
0
10,194
6,053
0
52,551
L
Baron Samedi
brayan7w7
Baron Samedi
6,207
208
941
3,024
16,797
5,544
0
13,270
3,183
36,877
0
W
Discordia
pedroleao13
Discordia
21,568
227
130
3,953
9,360
3,708
709
1,339
7,890
91,843
3,031
L
Odin
sato103
Odin
3,342
164
0
1,055
9,125
9,422
0
6,211
2,509
0
15,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,123
Gold Earned
40,036
171
Minions Killed
240
0
Camps Cleared
0
724,388
Distance Traveled
873,106
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,934
746
51
3
0
252,361
0
W
Kuzenbo
12,568
786
33
2
0
292,174
2
L
Artemis
12,061
754
87
5
0
281,270
2
L
Baron Samedi
10,544
659
63
4
0
231,309
1
W
Discordia
15,534
971
156
10
0
328,571
5
L
Odin
10,518
657
21
1
0
211,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role