Player Matchup

Zeus
Zeus
DaniLc
Zeus
Level 152
God Stats
4W - 4L
1,503 SR
Queue Stats
136W - 151L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ISAAC1707
Ah Muzen Cab
Level 150
God Stats
9W - 10L
1,633 SR
Queue Stats
183W - 193L
1,517 Elo+
Solo
Surtr
Surtr
VWS ARC FaZe MG
Surtr
Level 85
God Stats
8W - 5L
1,581 SR
Queue Stats
250W - 233L
1,538 Elo+
Solo
Team Averages
Level 129
1,572 SR
1,516 Elo+

VS

Team Averages
Level 142
1,643 SR
1,663 Elo+
Terra
Terra
RighteousAllah
Terra
Level 159
God Stats
6W - 4L
1,512 SR
Queue Stats
328W - 275L
1,627 Elo+
Party 1
Nu Wa
Nu Wa
XNinetyFiveX
Nu Wa
Level 137
God Stats
4W - 2L
1,757 SR
Queue Stats
179W - 149L
1,676 Elo+
Party 1
Hou Yi
Hou Yi
ºlema
Hou Yi
Level 129
God Stats
16W - 10L
1,660 SR
Queue Stats
228W - 159L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DaniLc
Zeus
15
1 / 2 / 2
8,627
784
6,963
5,519
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ISAAC1707
Ah Muzen Cab
14
2 / 2 / 1
8,752
796
7,855
8,725
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 3
7,691
699
4,347
11,840
6,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
8,489
772
8,041
9,919
9,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
1 / 1 / 7
8,722
793
8,638
5,697
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ºlema
Hou Yi
16
6 / 1 / 1
9,773
888
5,686
8,849
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
DaniLc
Zeus
1
2
2
1
L
Ah Muzen Cab
ISAAC1707
Ah Muzen Cab
2
2
1
1.25
W
1
1
6
4
L
0
4
3
0.38
W
1
1
7
4.5
W
Hou Yi
ºlema
Hou Yi
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,165
Damage
22,365
26,084
Taken
24,465
10,912
Mitigated
15,037
5,741
Healing
3,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
DaniLc
Zeus
6,963
155
0
2,663
5,519
1,629
72
2,935
2,370
37,643
0
L
Ah Muzen Cab
ISAAC1707
Ah Muzen Cab
7,855
1,401
0
1,462
8,725
2,558
432
5,068
3,468
0
40,891
W
8,041
275
52
1,858
9,919
9,743
0
2,497
7,380
21,682
943
L
4,347
1,076
32
1,584
11,840
6,725
35
7,327
4,248
815
18,580
W
8,638
3,069
0
500
5,697
1,901
0
1,973
3,696
27,126
0
W
Hou Yi
ºlema
Hou Yi
5,686
1,503
0
960
8,849
3,393
0
2,835
5,986
0
38,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,070
Gold Earned
26,984
169
Minions Killed
181
0
Camps Cleared
0
572,706
Distance Traveled
655,766
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,627
784
76
7
0
170,703
0
L
Ah Muzen Cab
8,752
796
74
7
0
194,548
0
W
Terra
8,489
772
46
4
0
237,027
0
L
Surtr
7,691
699
19
2
0
207,455
0
W
Nu Wa
8,722
793
56
5
0
197,893
0
W
Hou Yi
9,773
888
79
7
0
220,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role