Player Matchup

Cerberus
Cerberus
MinuteMonkey744
Cerberus
Level 159
God Stats
1W - 1L
1,513 SR
Queue Stats
236W - 223L
1,555 Elo+
Party 1
Ares
Ares
Raveskey
Ares
Level 86
God Stats
3W - 2L
1,471 SR
Queue Stats
57W - 48L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
Revenge0frock
Danzaburou
Level 190
God Stats
2W - 4L
1,345 SR
Queue Stats
234W - 249L
1,602 Elo+
Party 1
Discordia
Discordia
Turtlebones12
Discordia
Level 143
God Stats
3W - 2L
1,528 SR
Queue Stats
309W - 294L
1,564 Elo+
Party 1
Chronos
Chronos
xRandom Mexican
Chronos
Level 203
God Stats
3W - 0L
1,698 SR
Queue Stats
34W - 35L
1,534 Elo+
Party 1
Team Averages
Level 156
1,511 SR
1,567 Elo+

VS

Team Averages
Level 157
1,433 SR
1,501 Elo+
Izanami
Izanami
 
Izanami
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Blitzerboi502
Rama
Level 197
God Stats
18W - 15L
1,556 SR
Queue Stats
827W - 863L
1,478 Elo+
Solo
Thor
Thor
Jakeee999
Thor
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 102L
1,470 Elo+
Solo
Achilles
Achilles
RAINMAKER5000
Achilles
Level 138
God Stats
3W - 4L
1,296 SR
Queue Stats
267W - 274L
1,561 Elo+
Party 2
Ganesha
Ganesha
deepseafisher35
Ganesha
Level 156
God Stats
1W - 3L
1,312 SR
Queue Stats
242W - 247L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 0 / 9
6,714
1,119
4,574
7,561
7,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ares
11
0 / 1 / 10
6,516
1,086
1,573
6,425
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Revenge0frock
Danzaburou
13
4 / 2 / 10
7,634
1,272
12,055
7,419
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Turtlebones12
Discordia
11
7 / 2 / 3
7,133
1,189
5,428
5,468
1,991
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 9
6,227
1,038
4,567
5,145
2,356
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 3 / 3
6,891
1,149
8,328
5,961
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 1
5,801
967
3,443
6,293
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
7
0 / 3 / 0
4,932
822
2,997
3,942
1,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
RAINMAKER5000
Achilles
12
2 / 2 / 3
6,355
1,059
6,110
7,082
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 3 / 3
5,822
970
3,775
7,087
6,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
14
Kills
6
6
Deaths
14
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
3
1.5
L
1
3
1
0.5
L
Thor
0
3
0
0
W
Cerberus
2
0
9
6.5
L
Achilles
RAINMAKER5000
Achilles
2
2
3
1.75
W
Ares
0
1
10
5
W
Danzaburou
Revenge0frock
Danzaburou
4
2
10
4.5
W
Discordia
Turtlebones12
Discordia
7
2
3
4.25
L
0
3
3
0.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,197
Damage
24,653
32,018
Taken
30,365
19,031
Mitigated
21,358
10,886
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,328
5,198
326
1,363
5,961
2,417
0
2,704
3,099
0
18,993
L
3,443
2,426
0
1,746
6,293
2,512
0
3,138
3,115
0
10,553
L
Thor
2,997
194
545
187
3,942
1,398
0
1,931
1,981
0
6,054
W
Cerberus
4,574
137
68
2,546
7,561
7,011
0
548
6,866
5,972
401
L
Achilles
RAINMAKER5000
Achilles
6,110
686
0
1,386
7,082
8,038
0
4,033
3,007
0
11,011
W
Ares
1,573
60
283
1,488
6,425
4,282
121
920
5,371
2,225
355
W
Danzaburou
Revenge0frock
Danzaburou
12,055
4,320
806
2,136
7,419
3,391
917
1,661
5,611
0
23,979
W
Discordia
Turtlebones12
Discordia
5,428
188
0
1,166
5,468
1,991
230
104
5,284
10,868
0
L
3,775
67
1,044
936
7,087
6,993
0
3,510
3,485
6,857
0
W
4,567
1,837
1,423
970
5,145
2,356
986
542
4,491
15,869
593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
29,801
80
Minions Killed
70
0
Camps Cleared
0
577,931
Distance Traveled
537,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,891
1,149
34
6
0
103,170
0
L
Rama
5,801
967
17
3
0
109,449
0
L
Thor
4,932
822
8
1
0
81,883
0
W
Cerberus
6,714
1,119
15
3
0
138,023
0
L
Achilles
6,355
1,059
11
2
0
137,102
0
W
Ares
6,516
1,086
4
1
0
116,232
0
W
Danzaburou
7,634
1,272
33
6
0
108,238
0
W
Discordia
7,133
1,189
12
2
0
101,698
0
L
Ganesha
5,822
970
0
0
0
106,264
0
W
Chronos
6,227
1,038
16
3
0
113,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role