Player Matchup

Maui
Maui
Gold II
Albatrussy
Maui
Gold II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,671 MMR
Solo
Vulcan
Vulcan
Platinum II
KUCEILb
Vulcan
Platinum II
Level 97
God Stats
1W - 1L
1,631 SR
Queue Stats
48W - 40L
1,883 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
Larryfaat
Ratatoskr
Platinum V
Level 158
God Stats
0W - 1L
1,419 SR
Queue Stats
110W - 103L
1,690 MMR
Party 1
Thor
Thor
Gold IV
Zeusolio
Thor
Gold IV
Level 145
God Stats
34W - 35L
1,560 SR
Queue Stats
205W - 212L
1,460 MMR
Party 1
Sol
Sol
Gold IV
endimoniaoh
Sol
Gold IV
Level 155
God Stats
10W - 7L
1,598 SR
Queue Stats
142W - 144L
1,512 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,541 SR
1,643 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,603 SR
1,646 MMR
Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
PlsDontBuyMed
Tyr
Gold III
Level 211
God Stats
3W - 2L
1,491 SR
Queue Stats
134W - 129L
1,546 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Potatosystem
Kuzenbo
Diamond V
Level 159
God Stats
60W - 53L
1,667 SR
Queue Stats
246W - 241L
1,802 MMR
Solo
Nu Wa
Nu Wa
Gold I
Sђız
Nu Wa
Gold I
Level 207
God Stats
2W - 1L
1,614 SR
Queue Stats
48W - 40L
1,836 MMR
Solo
Neith
Neith
Gold III
dagaark
Neith
Gold III
Level 109
God Stats
1W - 1L
1,744 SR
Queue Stats
26W - 23L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,485
463
3,723
14,996
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
KUCEILb
Vulcan
13
1 / 1 / 1
7,209
515
9,566
5,826
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Larryfaat
Ratatoskr
12
0 / 7 / 0
6,994
500
4,507
12,804
6,782
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
12
0 / 3 / 0
6,633
474
3,144
12,564
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 0
7,241
517
7,350
11,415
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
DanzaburouKumbhakarnaSusanoAo Kuang

VS

Bans
CthulhuLokiThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
6 / 1 / 0
7,864
562
7,802
10,831
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 0 / 2
9,877
706
9,060
9,540
7,680
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Potatosystem
Kuzenbo
12
4 / 0 / 5
7,862
562
6,407
9,877
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Sђız
Nu Wa
13
1 / 1 / 7
7,772
555
9,207
6,488
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
dagaark
Neith
15
4 / 2 / 4
8,813
630
8,682
10,185
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
21
21
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
0
6
L
1
4
2
0.5
L
Vulcan
KUCEILb
Vulcan
1
1
1
1.5
L
Ratatoskr
Larryfaat
Ratatoskr
0
7
0
0
W
6
0
2
7
W
Kuzenbo
Potatosystem
Kuzenbo
4
0
5
6.5
W
Nu Wa
Sђız
Nu Wa
1
1
7
4.5
L
Thor
0
3
0
0
W
Neith
dagaark
Neith
4
2
4
3
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,290
Damage
41,158
57,605
Taken
46,921
25,203
Mitigated
28,473
15,274
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,802
2,758
0
1,807
10,831
4,843
0
3,174
7,417
0
71,239
L
3,723
776
0
2,393
14,996
8,993
0
6,571
8,136
22,666
0
L
Vulcan
KUCEILb
Vulcan
9,566
149
0
2,720
5,826
1,856
0
1,990
3,709
61,927
0
L
Ratatoskr
Larryfaat
Ratatoskr
4,507
401
0
1,164
12,804
6,782
0
663
12,127
0
48,928
W
9,060
980
0
4,417
9,540
7,680
0
884
8,649
0
72,367
W
Kuzenbo
Potatosystem
Kuzenbo
6,407
2,554
0
3,072
9,877
10,721
74
5,779
3,844
15,861
2,166
W
Nu Wa
Sђız
Nu Wa
9,207
1,929
95
1,226
6,488
1,693
0
4,791
1,521
52,162
481
L
Thor
3,144
517
0
4,753
12,564
4,145
0
3,267
9,005
0
54,622
W
Neith
dagaark
Neith
8,682
3,022
0
4,238
10,185
3,536
1,815
4,853
5,332
0
68,593
L
7,350
2,409
0
4,244
11,415
3,427
0
1,837
9,508
50,857
11,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,562
Gold Earned
42,188
464
Minions Killed
493
0
Camps Cleared
0
1,468,150
Distance Traveled
1,557,929
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,864
562
103
7
0
380,608
2
L
Maui
6,485
463
32
2
0
292,554
2
L
Vulcan
7,209
515
132
9
0
344,233
2
L
Ratatoskr
6,994
500
99
7
0
291,781
0
W
Tyr
9,877
706
141
10
0
274,237
3
W
Kuzenbo
7,862
562
30
2
0
328,407
4
W
Nu Wa
7,772
555
106
8
0
301,628
2
L
Thor
6,633
474
96
7
0
301,239
5
W
Neith
8,813
630
113
8
0
273,049
2
L
Sol
7,241
517
105
8
0
238,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role