Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
xBeni
Tsukuyomi
Level 194
God Stats
20W - 5L
1,752 SR
Queue Stats
265W - 88L
1,835 Elo+
Party 1
Freya
Freya
xMyZen
Freya
Level 148
God Stats
1W - 0L
1,285 SR
Queue Stats
96W - 33L
1,731 Elo+
Party 1
Team Averages
Level 151
1,507 SR
1,613 Elo+

VS

Team Averages
Level 128
1,499 SR
1,639 Elo+
Arachne
Arachne
KevinApuzzo
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,800 Elo+
Party 3
Anubis
Anubis
Shione_Razor
Anubis
Level 148
God Stats
23W - 16L
1,563 SR
Queue Stats
601W - 588L
1,458 Elo+
Solo
Bacchus
Bacchus
TSM_ENZO_03
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,800 Elo+
Party 3
Vamana
Vamana
Ŧakkar
Vamana
Level 126
God Stats
28W - 30L
1,500 SR
Queue Stats
346W - 347L
1,569 Elo+
Party 2
Neith
Neith
Εseτ
Neith
Level 157
God Stats
26W - 41L
1,434 SR
Queue Stats
353W - 355L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 1 / 2
8,729
671
2,664
5,639
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
 
Charon
12
1 / 0 / 4
8,394
646
3,056
6,671
4,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
 
Set
14
0 / 0 / 0
7,890
607
83
8,173
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
xBeni
Tsukuyomi
15
5 / 0 / 1
10,056
774
5,783
9,275
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
xMyZen
Freya
13
1 / 1 / 4
8,031
618
8,738
5,275
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KevinApuzzo
Arachne
7
0 / 1 / 0
4,730
364
151
6,406
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
4
0 / 2 / 0
4,229
325
0
2,036
311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
TSM_ENZO_03
Bacchus
8
0 / 1 / 1
5,340
411
1,998
5,003
2,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Ŧakkar
Vamana
3
0 / 2 / 0
4,068
313
423
3,028
1,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Εseτ
Neith
10
1 / 3 / 0
5,821
448
5,196
10,568
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
2
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
2
3
W
Charon
 
Charon
1
0
4
3
W
Set
 
Set
0
0
0
0
L
Arachne
KevinApuzzo
Arachne
0
1
0
0
L
Anubis
0
2
0
0
L
Bacchus
TSM_ENZO_03
Bacchus
0
1
1
0.5
W
Tsukuyomi
xBeni
Tsukuyomi
5
0
1
5.5
W
Freya
xMyZen
Freya
1
1
4
3
L
Vamana
Ŧakkar
Vamana
0
2
0
0
L
Neith
Εseτ
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
7,768
35,033
Taken
27,041
15,203
Mitigated
9,115
11,502
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,664
1,262
0
876
5,639
1,931
5,015
210
5,429
0
58,707
W
Charon
 
Charon
3,056
387
0
2,657
6,671
4,760
886
468
6,203
24,100
1,351
W
Set
 
Set
83
0
0
3,304
8,173
3,908
520
352
7,821
0
72,799
L
Arachne
KevinApuzzo
Arachne
151
125
0
1,075
6,406
1,605
0
1,668
4,568
0
14,050
L
Anubis
0
0
0
17
2,036
311
0
603
1,393
3,236
0
L
Bacchus
TSM_ENZO_03
Bacchus
1,998
60
0
1,654
5,003
2,954
0
1,645
3,124
7,444
0
W
Tsukuyomi
xBeni
Tsukuyomi
5,783
909
0
2,234
9,275
2,852
5,580
544
7,623
0
73,683
W
Freya
xMyZen
Freya
8,738
2,115
0
2,431
5,275
1,752
2,372
424
4,851
40,390
3,813
L
Vamana
Ŧakkar
Vamana
423
305
0
528
3,028
1,043
0
1,208
1,780
0
3,314
L
Neith
Εseτ
Neith
5,196
1,642
0
3,014
10,568
3,202
0
5,597
4,495
0
41,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
24,188
510
Minions Killed
135
0
Camps Cleared
0
1,262,436
Distance Traveled
711,109
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,729
671
113
9
0
241,605
0
W
Charon
8,394
646
41
3
0
261,617
1
W
Set
7,890
607
117
9
0
249,785
0
L
Arachne
4,730
364
30
2
0
169,856
0
L
Anubis
4,229
325
8
1
0
67,643
4
L
Bacchus
5,340
411
11
1
0
234,568
0
W
Tsukuyomi
10,056
774
143
11
0
240,347
0
W
Freya
8,031
618
96
7
0
269,082
0
L
Vamana
4,068
313
6
0
0
44,395
0
L
Neith
5,821
448
80
6
0
194,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role