Player Matchup

Chaac
Chaac
JoeJoepokemon
Chaac
Level 68
God Stats
14W - 21L
1,380 SR
Queue Stats
59W - 77L
1,295 Elo+
Party 1
Cerberus
Cerberus
Mechsuper
Cerberus
Level 38
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 6L
1,294 Elo+
Solo
Bacchus
Bacchus
jaywolf35
Bacchus
Level 138
God Stats
0W - 2L
1,288 SR
Queue Stats
46W - 60L
1,301 Elo+
Party 1
Team Averages
Level 81
1,322 SR
1,297 Elo+

VS

Team Averages
Level 61
1,419 SR
1,294 Elo+
Mulan
Mulan
N1G_FELON
Mulan
Level 26
God Stats
13W - 9L
1,495 SR
Queue Stats
48W - 69L
1,267 Elo+
Party 2
Cernunnos
Cernunnos
SleeplessG4MiNG
Cernunnos
Level 93
God Stats
6W - 5L
1,262 SR
Queue Stats
80W - 94L
1,310 Elo+
Party 2
Hades
Hades
cmason8
Hades
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 274L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,696
713
11,102
29,202
14,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cerberus
Mechsuper
Cerberus
17
3 / 4 / 3
11,201
747
11,591
24,790
19,538
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
jaywolf35
Bacchus
15
2 / 5 / 3
10,260
684
5,509
21,381
26,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
N1G_FELON
Mulan
16
2 / 5 / 4
11,444
763
14,572
13,598
9,506
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
SleeplessG4MiNG
Cernunnos
20
9 / 2 / 3
12,991
866
21,745
11,078
4,424
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hades
cmason8
Hades
19
1 / 0 / 10
11,257
750
22,927
11,392
7,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
12
12
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Cerberus
Mechsuper
Cerberus
3
4
3
1.13
W
Mulan
N1G_FELON
Mulan
2
5
4
0.8
W
Cernunnos
SleeplessG4MiNG
Cernunnos
9
2
3
5.25
W
Hades
cmason8
Hades
1
0
10
6
L
Bacchus
jaywolf35
Bacchus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,202
Damage
59,244
75,373
Taken
36,068
60,026
Mitigated
21,560
30,752
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,102
1,305
239
16,551
29,202
14,242
82
7,800
21,311
0
41,230
L
Cerberus
Mechsuper
Cerberus
11,591
966
1,087
7,825
24,790
19,538
83
7,889
16,821
35,367
0
W
Mulan
N1G_FELON
Mulan
14,572
2,510
0
1,631
13,598
9,506
0
6,587
7,011
0
35,741
W
Cernunnos
SleeplessG4MiNG
Cernunnos
21,745
10,164
173
2,696
11,078
4,424
2,295
4,455
6,623
0
51,168
W
Hades
cmason8
Hades
22,927
1,085
611
4,775
11,392
7,630
1,189
6,138
5,254
48,414
0
L
Bacchus
jaywolf35
Bacchus
5,509
947
311
4,739
21,381
26,246
256
7,341
14,021
15,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
35,692
144
Minions Killed
156
0
Camps Cleared
0
793,963
Distance Traveled
670,715
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,696
713
58
4
0
288,364
0
L
Cerberus
11,201
747
60
4
0
242,485
0
W
Mulan
11,444
763
41
3
0
218,831
0
W
Cernunnos
12,991
866
72
5
0
218,213
0
W
Hades
11,257
750
43
3
0
233,671
0
L
Bacchus
10,260
684
26
2
0
263,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role