Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ALEXKLAVE
Charybdis
Level 148
God Stats
4W - 3L
1,583 SR
Queue Stats
74W - 60L
1,554 Elo+
Solo
Bacchus
Bacchus
lil_rascle91
Bacchus
Level 87
God Stats
63W - 47L
1,595 SR
Queue Stats
141W - 128L
1,504 Elo+
Party 2
Susano
Susano
oHighlitez--
Susano
Level 99
God Stats
17W - 28L
1,477 SR
Queue Stats
102W - 96L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
whotookwaters
Erlang Shen
Level 123
God Stats
50W - 21L
1,689 SR
Queue Stats
240W - 205L
1,540 Elo+
Solo
Team Averages
Level 123
1,569 SR
1,523 Elo+

VS

Team Averages
Level 115
1,500 SR
1,527 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
NostalG
Merlin
Level 157
God Stats
4W - 5L
1,429 SR
Queue Stats
188W - 193L
1,554 Elo+
Solo
Xing Tian
Xing Tian
Stankylag48
Xing Tian
Level 68
God Stats
2W - 3L
1,527 SR
Queue Stats
126W - 128L
1,571 Elo+
Solo
King Arthur
King Arthur
Yaelsaurio
King Arthur
Level 157
God Stats
1W - 2L
1,546 SR
Queue Stats
18W - 12L
1,549 Elo+
Party 1
Serqet
Serqet
jhontroble
Serqet
Level 148
God Stats
2W - 4L
1,499 SR
Queue Stats
43W - 42L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 2 / 6
9,406
627
8,675
9,298
4,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
ALEXKLAVE
Charybdis
15
2 / 3 / 1
9,022
601
4,746
9,287
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
lil_rascle91
Bacchus
15
7 / 0 / 7
10,092
673
5,349
8,333
8,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
16
2 / 0 / 6
8,622
575
5,030
8,812
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Erlang Shen
whotookwaters
Erlang Shen
15
3 / 1 / 4
9,426
628
9,929
14,636
12,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 2 / 1
8,745
583
7,958
6,936
2,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
NostalG
Merlin
8
2 / 2 / 0
6,129
409
1,740
3,370
649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Stankylag48
Xing Tian
12
0 / 3 / 2
7,161
477
4,542
14,068
10,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Yaelsaurio
King Arthur
13
1 / 4 / 0
7,755
517
7,067
16,366
9,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
jhontroble
Serqet
11
1 / 7 / 2
6,468
431
3,789
11,405
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
6
6
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
6
3
L
Cernunnos
 
Cernunnos
2
2
1
1.25
W
Charybdis
ALEXKLAVE
Charybdis
2
3
1
0.83
L
Merlin
NostalG
Merlin
2
2
0
1
L
Xing Tian
Stankylag48
Xing Tian
0
3
2
0.33
L
King Arthur
Yaelsaurio
King Arthur
1
4
0
0.25
L
Serqet
jhontroble
Serqet
1
7
2
0.29
W
Bacchus
lil_rascle91
Bacchus
7
0
7
10.5
W
Susano
2
0
6
5
W
Erlang Shen
whotookwaters
Erlang Shen
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,729
Damage
25,096
50,366
Taken
52,145
31,943
Mitigated
26,397
28,809
Healing
11,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,675
467
565
5,195
9,298
4,437
1,224
2,369
6,671
87,715
0
L
Cernunnos
 
Cernunnos
7,958
3,629
0
2,497
6,936
2,392
0
1,126
5,810
0
80,245
W
Charybdis
ALEXKLAVE
Charybdis
4,746
2,541
0
4,633
9,287
3,226
315
979
8,308
0
71,389
L
Merlin
NostalG
Merlin
1,740
0
0
1,042
3,370
649
0
559
2,774
15,474
1,104
L
Xing Tian
Stankylag48
Xing Tian
4,542
122
0
2,920
14,068
10,068
0
6,248
7,820
34,167
843
L
King Arthur
Yaelsaurio
King Arthur
7,067
850
0
5,069
16,366
9,914
0
1,915
13,724
0
59,836
L
Serqet
jhontroble
Serqet
3,789
1,013
0
259
11,405
3,374
0
4,514
6,854
0
41,065
W
Bacchus
lil_rascle91
Bacchus
5,349
488
0
2,845
8,333
8,149
356
1,601
6,308
23,157
1,049
W
Susano
5,030
1,038
0
5,507
8,812
3,380
0
1,015
7,797
0
69,406
W
Erlang Shen
whotookwaters
Erlang Shen
9,929
5,708
0
10,064
14,636
12,751
447
366
14,270
1,198
69,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,568
Gold Earned
36,258
534
Minions Killed
406
0
Camps Cleared
0
1,585,339
Distance Traveled
1,322,889
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,406
627
140
9
0
288,438
5
L
Cernunnos
8,745
583
143
10
0
278,544
0
W
Charybdis
9,022
601
139
9
0
263,653
5
L
Merlin
6,129
409
38
3
0
144,069
1
L
Xing Tian
7,161
477
42
3
0
308,519
1
L
King Arthur
7,755
517
117
8
0
300,347
0
L
Serqet
6,468
431
66
4
0
291,410
0
W
Bacchus
10,092
673
25
2
0
327,200
4
W
Susano
8,622
575
107
7
0
372,452
2
W
Erlang Shen
9,426
628
123
8
0
333,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role