Player Matchup

Anubis
Anubis
DarcKnyt
Anubis
Level 158
God Stats
0W - 1L
1,244 SR
Queue Stats
3W - 8L
1,313 Elo+
Solo
Sun Wukong
Sun Wukong
LLLLCrypticLLLL
Sun Wukong
Level 98
God Stats
1W - 1L
1,183 SR
Queue Stats
10W - 12L
1,416 Elo+
Party 1
Charybdis
Charybdis
Zgraen
Charybdis
Level 116
God Stats
10W - 13L
1,452 SR
Queue Stats
26W - 31L
1,381 Elo+
Party 1
Team Averages
Level 124
1,293 SR
1,370 Elo+

VS

Team Averages
Level 112
1,552 SR
1,514 Elo+
Sol
Sol
AceOnixx
Sol
Level 108
God Stats
13W - 6L
1,516 SR
Queue Stats
95W - 88L
1,559 Elo+
Party 2
Nike
Nike
Darkwolfe99
Nike
Level 64
God Stats
20W - 23L
1,561 SR
Queue Stats
42W - 53L
1,464 Elo+
Party 2
Tyr
Tyr
Hairypancakes12
Tyr
Level 165
God Stats
3W - 1L
1,580 SR
Queue Stats
92W - 97L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DarcKnyt
Anubis
9
0 / 2 / 0
5,493
687
2,388
3,466
1,413
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LLLLCrypticLLLL
Sun Wukong
11
0 / 3 / 0
5,777
722
3,063
8,994
6,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Zgraen
Charybdis
11
0 / 4 / 0
5,784
723
3,042
5,936
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,190
1,024
6,775
3,339
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 6
6,867
858
2,801
4,627
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
3 / 0 / 6
7,537
942
5,643
6,441
4,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Anubis
DarcKnyt
Anubis
0
2
0
0
W
1
0
6
4
W
3
0
6
6
L
Sun Wukong
LLLLCrypticLLLL
Sun Wukong
0
3
0
0
L
Charybdis
Zgraen
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,493
Damage
15,219
18,396
Taken
14,407
10,207
Mitigated
8,756
2,785
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,775
2,709
0
1,506
3,339
1,007
2,306
164
3,175
33,448
558
L
Anubis
DarcKnyt
Anubis
2,388
46
0
954
3,466
1,413
0
1,106
2,350
10,626
0
W
2,801
225
0
98
4,627
3,010
286
1,818
2,809
0
16,259
W
5,643
331
0
1,675
6,441
4,739
0
459
5,982
166
16,674
L
Sun Wukong
LLLLCrypticLLLL
Sun Wukong
3,063
715
0
830
8,994
6,595
0
3,951
4,983
0
15,872
L
Charybdis
Zgraen
Charybdis
3,042
1,206
0
1,001
5,936
2,199
0
1,846
4,070
0
12,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,054
Gold Earned
22,594
64
Minions Killed
113
0
Camps Cleared
0
393,813
Distance Traveled
474,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,190
1,024
61
8
0
151,210
0
L
Anubis
5,493
687
16
2
0
98,134
0
W
Nike
6,867
858
27
3
0
158,930
0
W
Tyr
7,537
942
25
3
0
164,017
0
L
Sun Wukong
5,777
722
19
2
0
161,604
0
L
Charybdis
5,784
723
29
4
0
134,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role