Player Matchup

Nike
Nike
ItzShields
Nike
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 127L
1,461 Elo+
Party 1
Olorun
Olorun
Kanama94
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 59L
1,464 Elo+
Party 3
Nut
Nut
SackMeCack
Nut
Level 93
God Stats
3W - 5L
1,898 SR
Queue Stats
104W - 105L
1,497 Elo+
Party 1
Arachne
Arachne
alohaillest
Arachne
Level 18
God Stats
5W - 2L
1,699 SR
Queue Stats
36W - 23L
1,487 Elo+
Party 3
Ares
Ares
kainoaholt25
Ares
Level 23
God Stats
24W - 19L
1,478 SR
Queue Stats
37W - 35L
1,406 Elo+
Party 3
Team Averages
Level 48
1,615 SR
1,463 Elo+

VS

Team Averages
Level 92
1,519 SR
1,511 Elo+
Anubis
Anubis
FelipePrinces
Anubis
Level 88
God Stats
14W - 16L
1,482 SR
Queue Stats
124W - 124L
1,454 Elo+
Party 2
Janus
Janus
Kirusaki
Janus
Level 100
God Stats
6W - 9L
1,436 SR
Queue Stats
48W - 59L
1,423 Elo+
Solo
Arachne
Arachne
Martincares16
Arachne
Level 29
God Stats
22W - 9L
1,693 SR
Queue Stats
69W - 73L
1,468 Elo+
Party 2
Chiron
Chiron
fat_amy41
Chiron
Level 129
God Stats
2W - 1L
1,486 SR
Queue Stats
6W - 6L
1,455 Elo+
Solo
Aphrodite
Aphrodite
xRoseInTwilightx
Aphrodite
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,106
464
434
8,359
2,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
Kanama94
Olorun
10
0 / 3 / 3
5,537
503
1,755
7,549
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 1
5,641
513
5,489
4,892
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
alohaillest
Arachne
13
4 / 2 / 0
6,395
581
4,076
10,139
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 2 / 0
5,601
509
1,363
8,707
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
8,551
777
6,326
3,866
1,844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Kirusaki
Janus
13
4 / 3 / 1
7,201
655
9,021
6,156
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
11
1 / 1 / 1
5,860
533
2,246
4,787
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chiron
fat_amy41
Chiron
12
0 / 1 / 3
6,307
573
5,435
6,129
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Aphrodite
10
1 / 0 / 2
6,268
570
2,147
2,809
1,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
11
11
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
0
3
0
0
L
Olorun
Kanama94
Olorun
0
3
3
0.5
W
Janus
Kirusaki
Janus
4
3
1
1.5
W
Arachne
1
1
1
1.5
L
0
1
1
0.5
L
Arachne
alohaillest
Arachne
4
2
0
2
W
Chiron
fat_amy41
Chiron
0
1
3
1.5
L
1
2
0
0.5
W
Aphrodite
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,117
Damage
25,175
39,646
Taken
23,747
14,535
Mitigated
9,114
12,902
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,326
217
0
1,978
3,866
1,844
0
0
3,767
53,239
2,619
L
434
101
0
1,619
8,359
2,446
0
4,252
4,107
0
23,555
L
Olorun
Kanama94
Olorun
1,755
721
240
1,447
7,549
2,250
0
4,636
2,913
27,961
828
W
Janus
Kirusaki
Janus
9,021
706
0
983
6,156
1,928
380
1,649
4,507
53,962
0
W
Arachne
2,246
1,342
0
1,955
4,787
1,556
0
710
4,077
0
34,922
L
5,489
2,789
0
2,745
4,892
1,342
0
866
4,026
0
48,101
L
Arachne
alohaillest
Arachne
4,076
2,605
0
5,283
10,139
3,075
0
5,082
5,057
0
42,657
W
Chiron
fat_amy41
Chiron
5,435
1,965
320
1,849
6,129
2,125
478
608
5,521
0
55,945
L
1,363
36
0
1,568
8,707
5,422
0
2,601
6,106
15,019
0
W
Aphrodite
2,147
427
2,191
1,852
2,809
1,661
175
72
2,737
17,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,280
Gold Earned
34,187
312
Minions Killed
424
0
Camps Cleared
0
1,136,759
Distance Traveled
1,110,235
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,551
777
106
10
0
188,799
4
L
Nike
5,106
464
52
5
0
237,299
0
L
Olorun
5,537
503
61
6
0
194,649
0
W
Janus
7,201
655
110
10
0
243,255
2
W
Arachne
5,860
533
67
6
0
257,740
0
L
Nut
5,641
513
92
8
0
215,497
2
L
Arachne
6,395
581
79
7
0
264,297
0
W
Chiron
6,307
573
105
10
0
210,313
0
L
Ares
5,601
509
28
3
0
225,017
0
W
Aphrodite
6,268
570
36
3
0
210,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role