Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
CMU5b01905
Nut
Level 180
God Stats
5W - 9L
1,318 SR
Queue Stats
710W - 770L
1,384 Elo+
Solo
Baba Yaga
Baba Yaga
GIMMETHEFENT
Baba Yaga
Level 119
God Stats
2W - 1L
1,572 SR
Queue Stats
209W - 207L
1,476 Elo+
Solo
Athena
Athena
Il Kota Il
Athena
Level 108
God Stats
2W - 0L
1,772 SR
Queue Stats
73W - 64L
1,533 Elo+
Solo
Osiris
Osiris
TurkMuffin
Osiris
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,402 Elo+
Solo
Team Averages
Level 131
1,532 SR
1,459 Elo+

VS

Team Averages
Level 161
1,518 SR
1,495 Elo+
Pele
Pele
 
Pele
Level 304
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Little_Moon202
Sobek
Level 122
God Stats
1W - 1L
1,703 SR
Queue Stats
30W - 25L
1,534 Elo+
Party 1
Neith
Neith
xGOTEMMMx
Neith
Level 157
God Stats
6W - 9L
1,385 SR
Queue Stats
763W - 816L
1,455 Elo+
Solo
Khepri
Khepri
xThunder Neff
Khepri
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
5 / 1 / 3
6,583
1,317
5,279
3,903
1,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 7
5,491
1,098
2,256
3,841
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
GIMMETHEFENT
Baba Yaga
11
4 / 1 / 4
6,559
1,312
8,198
2,757
1,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Athena
Il Kota Il
Athena
11
0 / 2 / 8
6,272
1,254
2,881
7,086
6,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
TurkMuffin
Osiris
9
1 / 1 / 4
5,346
1,069
2,366
4,963
3,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 4 / 1
5,400
1,080
5,757
5,834
2,264
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
 
Jing Wei
1
0 / 0 / 0
1,212
242
0
0
0
11
2 / 2 / 3
5,858
1,172
3,289
6,614
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
xGOTEMMMx
Neith
10
1 / 2 / 3
5,351
1,070
4,069
4,618
1,884
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
2 / 2 / 3
5,625
1,125
3,385
5,546
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
10
Kills
7
7
Deaths
10
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
3
6.5
L
Pele
 
Pele
2
4
1
0.63
L
Jing Wei
 
Jing Wei
0
0
0
0
W
0
2
7
1.75
W
Baba Yaga
GIMMETHEFENT
Baba Yaga
4
1
4
6
W
Athena
Il Kota Il
Athena
0
2
8
2
L
2
2
3
1.75
W
Osiris
TurkMuffin
Osiris
1
1
4
3
L
Neith
xGOTEMMMx
Neith
1
2
3
1.25
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,980
Damage
16,500
22,550
Taken
22,612
15,291
Mitigated
14,852
6,790
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,279
1,351
368
1,124
3,903
1,645
406
604
3,299
0
14,154
L
Pele
 
Pele
5,757
560
340
1,083
5,834
2,264
0
2,486
3,311
0
10,516
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
2,256
1,413
167
95
3,841
1,785
1,011
1,317
2,524
0
6,971
W
Baba Yaga
GIMMETHEFENT
Baba Yaga
8,198
988
250
418
2,757
1,258
466
1,262
1,495
15,546
441
W
Athena
Il Kota Il
Athena
2,881
1,016
1,546
1,362
7,086
6,954
255
2,093
4,993
6,217
0
L
3,289
170
78
1,416
6,614
6,127
0
3,464
3,083
5,174
0
W
Osiris
TurkMuffin
Osiris
2,366
407
0
1,460
4,963
3,649
385
1,398
3,565
0
3,348
L
Neith
xGOTEMMMx
Neith
4,069
1,142
637
1,270
4,618
1,884
0
1,771
2,750
0
8,994
L
3,385
275
0
984
5,546
4,577
0
3,077
2,432
6,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
23,446
56
Minions Killed
28
0
Camps Cleared
0
448,004
Distance Traveled
366,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,583
1,317
19
4
0
111,393
0
L
Pele
5,400
1,080
8
2
0
94,710
0
L
Jing Wei
1,212
242
0
0
0
0
0
W
Nut
5,491
1,098
12
2
0
70,412
0
W
Baba Yaga
6,559
1,312
15
3
0
88,380
0
W
Athena
6,272
1,254
6
1
0
94,538
0
L
Sobek
5,858
1,172
3
1
0
90,365
0
W
Osiris
5,346
1,069
4
1
0
83,281
0
L
Neith
5,351
1,070
15
3
0
87,568
0
L
Khepri
5,625
1,125
2
0
0
93,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role