Player Matchup

Ne Zha
Ne Zha
HotGayDuckyMess
Ne Zha
Level 155
God Stats
6W - 5L
1,677 SR
Queue Stats
279W - 294L
1,512 Elo+
Party 1
Thoth
Thoth
Jay_Aleser
Thoth
Level 178
God Stats
4W - 2L
1,678 SR
Queue Stats
156W - 163L
1,533 Elo+
Solo
Nut
Nut
Mortiqui
Nut
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,408 Elo+
Party 1
Odin
Odin
ThaPontiacBandit
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,370 Elo+
Solo
Scylla
Scylla
anymean
Scylla
Level 144
God Stats
3W - 6L
1,461 SR
Queue Stats
181W - 177L
1,505 Elo+
Solo
Team Averages
Level 149
1,563 SR
1,466 Elo+

VS

Team Averages
Level 125
1,745 SR
1,496 Elo+
Odin
Odin
Nobody Specia1
Odin
Level 128
God Stats
3W - 0L
1,812 SR
Queue Stats
150W - 143L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Reaper FPP
Kukulkan
Level 87
God Stats
10W - 11L
1,469 SR
Queue Stats
639W - 642L
1,466 Elo+
Solo
Ah Puch
Ah Puch
SlayerMan5
Ah Puch
Level 124
God Stats
5W - 1L
1,886 SR
Queue Stats
378W - 225L
1,551 Elo+
Solo
Xing Tian
Xing Tian
SuperDuperSoto
Xing Tian
Level 153
God Stats
2W - 0L
1,721 SR
Queue Stats
137W - 139L
1,467 Elo+
Party 2
Surtr
Surtr
TrickierTreater
Surtr
Level 135
God Stats
3W - 1L
1,836 SR
Queue Stats
107W - 117L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,398
673
8,860
12,856
5,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
15
5 / 5 / 1
8,348
759
10,598
8,471
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 5
7,340
667
4,674
13,084
4,628
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 5 / 4
7,390
672
6,150
11,417
12,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
anymean
Scylla
13
0 / 4 / 5
7,557
687
9,629
7,857
2,647
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 15
9,779
889
9,538
11,666
10,751
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Reaper FPP
Kukulkan
15
4 / 4 / 12
9,524
866
12,021
7,861
3,133
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
SlayerMan5
Ah Puch
17
7 / 0 / 13
10,700
973
14,255
6,668
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
SuperDuperSoto
Xing Tian
16
2 / 1 / 16
9,695
881
7,465
15,964
15,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 8
9,067
824
7,598
10,496
8,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
8
Kills
22
22
Deaths
8
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Thoth
5
5
1
1.1
L
1
4
5
0.88
W
4
1
15
11.5
W
Kukulkan
Reaper FPP
Kukulkan
4
4
12
2.5
W
Ah Puch
SlayerMan5
Ah Puch
7
0
13
13.5
W
Xing Tian
SuperDuperSoto
Xing Tian
2
1
16
10
L
1
5
4
0.6
W
5
2
8
4.5
L
Scylla
anymean
Scylla
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,911
Damage
50,877
53,685
Taken
52,655
28,697
Mitigated
40,049
15,188
Healing
20,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,860
987
0
3,587
12,856
5,740
0
7,846
5,010
0
17,237
L
Thoth
10,598
703
279
1,528
8,471
3,086
0
4,939
3,532
22,583
0
L
4,674
1,366
512
3,136
13,084
4,628
0
10,014
3,070
0
11,401
W
9,538
928
874
1,489
11,666
10,751
1,115
2,121
9,301
3,115
11,450
W
Kukulkan
Reaper FPP
Kukulkan
12,021
864
387
266
7,861
3,133
1,296
5,091
2,725
29,677
123
W
Ah Puch
SlayerMan5
Ah Puch
14,255
306
2,942
3,422
6,668
2,546
2,252
3,368
3,234
38,724
0
W
Xing Tian
SuperDuperSoto
Xing Tian
7,465
299
4,369
4,660
15,964
15,550
755
4,862
10,876
12,122
0
L
6,150
365
930
2,629
11,417
12,596
0
6,970
4,447
1,235
10,170
W
7,598
1,492
691
1,532
10,496
8,069
1,296
5,637
4,737
239
11,748
L
Scylla
anymean
Scylla
9,629
496
919
1,668
7,857
2,647
0
5,901
1,956
23,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,033
Gold Earned
48,765
129
Minions Killed
138
0
Camps Cleared
0
933,141
Distance Traveled
1,051,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,398
673
22
2
0
206,064
0
L
Thoth
8,348
759
27
2
0
160,353
0
L
Nut
7,340
667
25
2
0
184,716
0
W
Odin
9,779
889
17
2
0
208,695
0
W
Kukulkan
9,524
866
38
3
0
193,693
0
W
Ah Puch
10,700
973
54
5
0
212,970
0
W
Xing Tian
9,695
881
12
1
0
219,111
0
L
Odin
7,390
672
14
1
0
191,046
0
W
Surtr
9,067
824
17
2
0
216,796
0
L
Scylla
7,557
687
41
4
0
190,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role