Player Matchup

Bellona
Bellona
Bronze III
LrCyrax
Bellona
Bronze III
Level 148
God Stats
1W - 0L
1,514 SR
Queue Stats
7W - 3L
1,500 MMR
Solo
Ymir
Ymir
Silver II
bigdudeorange
Ymir
Silver II
Level 154
God Stats
17W - 10L
1,600 SR
Queue Stats
243W - 257L
944 MMR
Solo
Heimdallr
Heimdallr
Silver III
hotsaucekid21
Heimdallr
Silver III
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 97L
943 MMR
Solo
Nut
Nut
Platinum V
rabavieira
Nut
Platinum V
Level 108
God Stats
1W - 1L
1,696 SR
Queue Stats
78W - 75L
1,514 MMR
Solo
Awilix
Awilix
Silver III
spundunkin
Awilix
Silver III
Level 157
God Stats
5W - 0L
1,710 SR
Queue Stats
52W - 67L
1,063 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,604 SR
1,193 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,448 SR
1,195 MMR
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver III
BLANKO v1
Zeus
Silver III
Level 129
God Stats
7W - 4L
1,427 SR
Queue Stats
75W - 92L
939 MMR
Solo
Vulcan
Vulcan
Silver III
JINYUNASEO
Vulcan
Silver III
Level 108
God Stats
26W - 27L
1,476 SR
Queue Stats
717W - 756L
926 MMR
Solo
Danzaburou
Danzaburou
Silver IV
ytriD naD
Danzaburou
Silver IV
Level 64
God Stats
0W - 1L
1,336 SR
Queue Stats
16W - 25L
1,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LrCyrax
Bellona
15
2 / 0 / 1
9,309
665
5,216
9,689
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
3 / 3 / 4
7,877
563
4,383
11,755
7,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
hotsaucekid21
Heimdallr
12
2 / 3 / 2
7,803
557
6,690
9,782
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

13
2 / 2 / 5
8,066
576
7,491
8,264
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
spundunkin
Awilix
12
2 / 2 / 3
7,208
515
2,703
8,100
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BakasuraCthulhuAo KuangRavana

VS

Bans
ChronosThanatosArachneCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 4 / 1
7,242
517
4,114
12,371
5,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
 
Achilles
10
1 / 3 / 6
7,151
511
5,600
14,332
13,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
14
3 / 1 / 1
8,029
574
8,436
4,930
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
JINYUNASEO
Vulcan
11
0 / 2 / 1
6,462
462
4,696
5,921
2,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
ytriD naD
Danzaburou
13
1 / 1 / 3
7,803
557
4,876
8,441
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
11
Kills
10
10
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
4
1
1.38
L
Achilles
 
Achilles
1
3
6
1.33
L
Zeus
3
1
1
3.5
L
Vulcan
JINYUNASEO
Vulcan
0
2
1
0.25
W
Bellona
LrCyrax
Bellona
2
0
1
2.5
W
3
3
4
1.67
W
Heimdallr
hotsaucekid21
Heimdallr
2
3
2
1
W
2
2
5
2.25
W
Awilix
spundunkin
Awilix
2
2
3
1.75
L
Danzaburou
ytriD naD
Danzaburou
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,483
Damage
27,722
47,590
Taken
45,995
22,929
Mitigated
26,399
9,470
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,114
759
0
3,040
12,371
5,037
19
687
11,684
0
42,476
L
Achilles
 
Achilles
5,600
838
0
4,598
14,332
13,884
52
2,548
11,784
0
25,563
L
Zeus
8,436
653
0
1,077
4,930
1,685
774
665
4,265
58,520
0
L
Vulcan
JINYUNASEO
Vulcan
4,696
311
0
1,336
5,921
2,797
100
0
5,921
43,652
0
W
Bellona
LrCyrax
Bellona
5,216
1,338
0
4,429
9,689
6,599
467
1,957
7,732
0
65,659
W
4,383
1,405
0
1,868
11,755
7,750
31
3,576
7,956
31,204
1,124
W
Heimdallr
hotsaucekid21
Heimdallr
6,690
2,727
0
3,173
9,782
3,507
1,540
599
9,183
0
48,191
W
7,491
2,906
0
0
8,264
2,530
0
3,852
4,136
0
61,671
W
Awilix
spundunkin
Awilix
2,703
544
0
0
8,100
2,543
0
2,591
5,369
0
36,082
L
Danzaburou
ytriD naD
Danzaburou
4,876
1,819
0
3,323
8,441
2,996
0
471
7,970
0
46,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,263
Gold Earned
36,687
395
Minions Killed
381
0
Camps Cleared
0
1,494,269
Distance Traveled
1,449,410
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,242
517
61
4
0
366,116
0
L
Achilles
7,151
511
32
2
0
292,312
0
L
Zeus
8,029
574
134
10
0
276,412
0
L
Vulcan
6,462
462
73
5
0
214,911
0
W
Bellona
9,309
665
115
8
0
271,277
5
W
Ymir
7,877
563
34
2
0
291,627
3
W
Heimdallr
7,803
557
71
5
0
291,737
0
W
Nut
8,066
576
114
8
0
276,897
2
W
Awilix
7,208
515
61
4
0
362,731
0
L
Danzaburou
7,803
557
81
6
0
299,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role