Player Matchup

Fenrir
Fenrir
BichaelxX
Fenrir
Level 47
God Stats
9W - 7L
1,609 SR
Queue Stats
42W - 61L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
FUPC DeathScyth
Sylvanus
Level 122
God Stats
0W - 4L
1,213 SR
Queue Stats
216W - 230L
1,520 Elo+
Solo
Anubis
Anubis
PaksTop
Anubis
Level 143
God Stats
26W - 16L
1,554 SR
Queue Stats
141W - 123L
1,498 Elo+
Solo
Medusa
Medusa
blue_bombers69
Medusa
Level 119
God Stats
3W - 8L
1,458 SR
Queue Stats
238W - 234L
1,530 Elo+
Party 1
Odin
Odin
xXShAd0w4YTXx
Odin
Level 86
God Stats
5W - 4L
1,728 SR
Queue Stats
160W - 140L
1,464 Elo+
Solo
Team Averages
Level 103
1,512 SR
1,487 Elo+

VS

Team Averages
Level 107
1,592 SR
1,519 Elo+
Sylvanus
Sylvanus
CoCoLoCoCab
Sylvanus
Level 69
God Stats
12W - 3L
1,981 SR
Queue Stats
144W - 124L
1,536 Elo+
Solo
Thanatos
Thanatos
D4nt3YGames
Thanatos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 78L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Minnesota1717
Nu Wa
Level 83
God Stats
38W - 26L
1,611 SR
Queue Stats
66W - 57L
1,553 Elo+
Solo
Serqet
Serqet
dafdafdaffy
Serqet
Level 158
God Stats
7W - 2L
1,819 SR
Queue Stats
149W - 146L
1,600 Elo+
Solo
Chernobog
Chernobog
roxigirl
Chernobog
Level 102
God Stats
4W - 7L
1,047 SR
Queue Stats
141W - 155L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BichaelxX
Fenrir
12
5 / 1 / 2
6,308
573
7,538
8,770
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
11
1 / 2 / 1
6,484
589
5,106
9,053
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
PaksTop
Anubis
11
1 / 1 / 0
5,942
540
3,097
7,400
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 0
6,280
571
7,049
7,389
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

2
0 / 1 / 0
3,667
333
457
1,446
657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoCoLoCoCab
Sylvanus
10
1 / 1 / 2
6,404
582
3,266
10,455
5,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
D4nt3YGames
Thanatos
10
0 / 4 / 2
5,753
523
2,647
10,197
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 0
6,341
576
5,697
3,793
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
11
2 / 2 / 0
6,227
566
5,235
9,143
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
roxigirl
Chernobog
13
3 / 1 / 1
7,643
695
4,443
6,930
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
9
Kills
7
7
Deaths
9
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BichaelxX
Fenrir
5
1
2
6
W
Sylvanus
CoCoLoCoCab
Sylvanus
1
1
2
2
W
Thanatos
D4nt3YGames
Thanatos
0
4
2
0.25
L
Sylvanus
1
2
1
0.75
W
1
1
0
1
L
Anubis
PaksTop
Anubis
1
1
0
1
L
2
2
0
1
W
Serqet
2
2
0
1
W
Chernobog
roxigirl
Chernobog
3
1
1
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,247
Damage
21,288
34,058
Taken
40,518
15,215
Mitigated
15,612
9,430
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BichaelxX
Fenrir
7,538
2,199
0
1,414
8,770
3,259
0
1,538
7,105
0
45,454
W
Sylvanus
CoCoLoCoCab
Sylvanus
3,266
1,223
1,827
3,485
10,455
5,870
27
2,621
7,834
17,540
1,484
W
Thanatos
D4nt3YGames
Thanatos
2,647
660
0
5,170
10,197
3,573
0
866
9,331
0
36,823
L
Sylvanus
5,106
1,722
132
2,692
9,053
6,333
0
876
7,678
28,002
13,404
W
5,697
1,490
0
1,150
3,793
727
124
1,674
2,119
36,923
0
L
Anubis
PaksTop
Anubis
3,097
370
150
3,774
7,400
2,787
0
4,298
2,720
46,612
875
L
7,049
2,662
0
868
7,389
2,179
0
1,112
6,203
0
50,884
W
Serqet
5,235
993
0
750
9,143
2,980
0
2,572
6,571
169
36,173
W
Chernobog
roxigirl
Chernobog
4,443
2,569
0
1,250
6,930
2,462
986
0
6,930
0
54,977
L
457
108
0
400
1,446
657
0
573
799
0
1,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
32,368
304
Minions Killed
332
0
Camps Cleared
0
816,866
Distance Traveled
1,050,843
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,308
573
59
5
0
257,528
0
W
Sylvanus
6,404
582
27
2
0
180,928
0
W
Thanatos
5,753
523
60
5
0
224,287
0
L
Sylvanus
6,484
589
69
6
0
168,309
2
W
Nu Wa
6,341
576
68
6
0
197,383
0
L
Anubis
5,942
540
91
8
0
147,729
0
L
Medusa
6,280
571
82
7
0
221,384
0
W
Serqet
6,227
566
66
6
0
228,145
0
W
Chernobog
7,643
695
111
10
0
220,100
0
L
Odin
3,667
333
3
0
0
21,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role