Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Darkernight_VSS
Thor
Level 95
God Stats
11W - 11L
1,486 SR
Queue Stats
143W - 203L
1,384 Elo+
Solo
Anubis
Anubis
OVO--Frost
Anubis
Level 31
God Stats
1W - 3L
1,528 SR
Queue Stats
16W - 21L
1,349 Elo+
Party 1
Rama
Rama
garashy2
Rama
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 297L
1,438 Elo+
Solo
Mulan
Mulan
spiderjay812
Mulan
Level 98
God Stats
6W - 5L
1,534 SR
Queue Stats
340W - 312L
1,512 Elo+
Party 1
Team Averages
Level 97
1,510 SR
1,437 Elo+

VS

Team Averages
Level 75
1,584 SR
1,332 Elo+
Hercules
Hercules
AwakenedSouls_
Hercules
Level 108
God Stats
1W - 3L
1,644 SR
Queue Stats
11W - 10L
1,517 Elo+
Party 2
Poseidon
Poseidon
Cx-angel-slay3r
Poseidon
Level 105
God Stats
16W - 7L
1,703 SR
Queue Stats
248W - 253L
1,495 Elo+
Solo
Aphrodite
Aphrodite
HiDroxmen
Aphrodite
Level 90
God Stats
1W - 1L
1,571 SR
Queue Stats
6W - 10L
1,344 Elo+
Solo
Neith
Neith
SheLuvsGiIbert
Neith
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,137 Elo+
Party 2
Baron Samedi
Baron Samedi
SheLuvsRonald
Baron Samedi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 1 / 0
3,679
526
2,282
3,569
2,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 1 / 1
3,778
540
760
4,714
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
OVO--Frost
Anubis
8
2 / 0 / 1
5,161
737
3,047
2,147
894
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rama
8
0 / 0 / 0
4,106
587
1,025
3,425
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 0
5,461
780
2,126
2,975
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
6
1 / 1 / 1
3,768
538
2,025
4,458
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
3
0 / 1 / 0
3,262
466
631
1,342
190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
HiDroxmen
Aphrodite
7
0 / 2 / 0
3,912
559
834
4,231
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 0 / 2
3,847
550
1,992
2,084
497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
SheLuvsRonald
Baron Samedi
6
1 / 0 / 1
4,111
587
1,023
2,954
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
2
2
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
0
0
L
Hercules
1
1
1
1.5
L
Poseidon
0
1
0
0
W
0
1
1
0.5
L
Aphrodite
HiDroxmen
Aphrodite
0
2
0
0
W
Anubis
OVO--Frost
Anubis
2
0
1
2.5
L
0
0
2
1
L
Baron Samedi
SheLuvsRonald
Baron Samedi
1
0
1
1.5
W
Rama
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,240
Damage
6,505
16,830
Taken
15,069
6,140
Mitigated
4,931
6,968
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,282
607
0
642
3,569
2,164
0
346
3,223
16,063
0
L
Hercules
2,025
492
0
1,358
4,458
1,600
0
1,061
3,366
0
13,866
L
Poseidon
631
174
0
698
1,342
190
0
0
1,342
6,227
0
W
760
0
0
2,480
4,714
1,188
0
150
4,564
0
18,630
L
Aphrodite
HiDroxmen
Aphrodite
834
0
66
2,394
4,231
789
0
2,447
1,784
17,765
0
W
Anubis
OVO--Frost
Anubis
3,047
144
0
1,372
2,147
894
0
1,011
1,136
25,054
996
L
1,992
923
0
895
2,084
497
0
634
1,328
0
24,205
L
Baron Samedi
SheLuvsRonald
Baron Samedi
1,023
83
125
1,291
2,954
1,855
0
900
1,966
9,258
0
W
Rama
1,025
924
0
1,609
3,425
808
0
302
3,123
0
21,994
W
2,126
476
0
865
2,975
1,086
0
679
2,296
0
31,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,185
Gold Earned
18,900
204
Minions Killed
129
0
Camps Cleared
0
728,128
Distance Traveled
605,511
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,679
526
15
2
0
146,732
2
L
Hercules
3,768
538
26
4
0
184,269
0
L
Poseidon
3,262
466
11
2
0
37,846
0
W
Thor
3,778
540
34
5
0
149,538
2
L
Aphrodite
3,912
559
34
5
0
125,753
2
W
Anubis
5,161
737
44
6
0
136,085
2
L
Neith
3,847
550
41
6
0
128,533
0
L
Baron Samedi
4,111
587
17
2
0
129,110
0
W
Rama
4,106
587
43
6
0
141,574
2
W
Mulan
5,461
780
68
10
0
154,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role