Player Matchup

Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
 
Baron Samedi
Diamond I
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond II
DarknessWithinMe
Charybdis
Diamond II
Level 57
God Stats
11W - 5L
1,805 SR
Queue Stats
62W - 32L
2,358 MMR
Solo
Ix Chel
Ix Chel
Diamond I
Draidén
Ix Chel
Diamond I
Level 207
God Stats
11W - 10L
1,707 SR
Queue Stats
320W - 279L
2,336 MMR
Solo
Xing Tian
Xing Tian
Masters
Supporteur
Xing Tian
Masters
Level 172
God Stats
18W - 9L
1,782 SR
Queue Stats
101W - 78L
2,466 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 174
1,659 SR
2,032 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 168
1,629 SR
2,227 MMR
Poseidon
Poseidon
Diamond IV
 
Poseidon
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Grandmaster
Isaiahlj
Sylvanus
Grandmaster
Level 214
God Stats
25W - 15L
1,735 SR
Queue Stats
215W - 144L
3,145 MMR
Solo
Mercury
Mercury
Diamond I
SmellyAnelly
Mercury
Diamond I
Level 157
God Stats
39W - 17L
1,772 SR
Queue Stats
133W - 95L
2,267 MMR
Solo
Ullr
Ullr
Diamond I
pudgepug
Ullr
Diamond I
Level 163
God Stats
2W - 5L
1,499 SR
Queue Stats
129W - 102L
2,044 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
ファックハイレス
Sun Wukong
Diamond V
Level 148
God Stats
66W - 51L
1,638 SR
Queue Stats
663W - 670L
2,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 2 / 2
6,029
603
3,703
7,740
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
 
Baron Samedi
9
0 / 1 / 2
5,359
536
4,387
6,333
2,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
10
1 / 0 / 2
5,511
551
4,578
6,939
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Draidén
Ix Chel
13
6 / 1 / 1
7,023
702
5,787
5,233
1,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Supporteur
Xing Tian
11
1 / 1 / 1
5,954
595
5,865
7,949
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
ThanatosCerberusThorThe Morrigan

VS

Bans
LancelotDa JiCthulhuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 6 / 1
5,797
580
3,745
5,996
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Isaiahlj
Sylvanus
10
1 / 0 / 3
6,036
604
4,987
9,908
7,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
SmellyAnelly
Mercury
11
2 / 2 / 1
6,136
614
3,322
6,898
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
11
1 / 1 / 1
5,855
586
4,760
4,497
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,625
563
4,540
9,034
7,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
5
5
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
2
2
W
Baron Samedi
 
Baron Samedi
0
1
2
1
L
Poseidon
 
Poseidon
1
6
1
0.25
W
Charybdis
1
0
2
2
W
Ix Chel
Draidén
Ix Chel
6
1
1
6.5
L
Sylvanus
Isaiahlj
Sylvanus
1
0
3
2.5
L
Mercury
SmellyAnelly
Mercury
2
2
1
1.25
W
Xing Tian
Supporteur
Xing Tian
1
1
1
1.5
L
Ullr
1
1
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,320
Damage
21,354
34,194
Taken
36,333
13,670
Mitigated
21,212
13,600
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,703
1,133
0
1,218
7,740
2,742
0
1,840
5,830
0
38,747
W
Baron Samedi
 
Baron Samedi
4,387
723
2,575
2,525
6,333
2,134
0
1,850
4,409
22,137
1,272
L
Poseidon
 
Poseidon
3,745
719
0
490
5,996
2,171
0
3,330
2,654
41,057
0
W
Charybdis
4,578
1,984
0
2,198
6,939
1,937
0
1,291
5,648
0
36,850
W
Ix Chel
Draidén
Ix Chel
5,787
454
438
2,301
5,233
1,462
0
2,431
2,442
50,120
1,344
L
Sylvanus
Isaiahlj
Sylvanus
4,987
1,741
1,252
4,179
9,908
7,360
0
3,460
6,448
17,114
1,681
L
Mercury
SmellyAnelly
Mercury
3,322
1,658
0
105
6,898
2,494
0
1,951
4,947
0
43,089
W
Xing Tian
Supporteur
Xing Tian
5,865
343
0
2,345
7,949
5,395
0
334
6,891
33,737
1,507
L
Ullr
4,760
2,347
0
666
4,497
1,367
0
951
3,546
0
49,529
L
4,540
1,180
0
2,133
9,034
7,820
0
4,951
3,379
0
37,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,876
Gold Earned
29,449
369
Minions Killed
349
0
Camps Cleared
0
1,139,059
Distance Traveled
1,068,505
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,029
603
85
9
0
260,156
0
W
Baron Samedi
5,359
536
30
3
0
210,447
2
L
Poseidon
5,797
580
77
8
0
196,405
0
W
Charybdis
5,511
551
80
8
0
243,487
0
W
Ix Chel
7,023
702
99
10
0
215,578
2
L
Sylvanus
6,036
604
26
3
0
197,148
0
L
Mercury
6,136
614
74
7
0
283,663
1
W
Xing Tian
5,954
595
75
8
0
209,391
0
L
Ullr
5,855
586
102
10
0
190,973
1
L
Sun Wukong
5,625
563
70
7
0
200,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role