Player Matchup

Cabrakan
Cabrakan
Silver III
GELITO408
Cabrakan
Silver III
Level 178
God Stats
5W - 1L
1,908 SR
Queue Stats
570W - 606L
1,004 MMR
Solo
Anubis
Anubis
Silver II
GoldenMP
Anubis
Silver II
Level 154
God Stats
3W - 5L
1,527 SR
Queue Stats
101W - 120L
1,157 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
NAtive818Thuug
Ah Muzen Cab
Silver II
Level 67
God Stats
13W - 17L
1,449 SR
Queue Stats
212W - 224L
961 MMR
Solo
Izanami
Izanami
Silver IV
PalinSalas19
Izanami
Silver IV
Level 100
God Stats
1W - 4L
1,339 SR
Queue Stats
11W - 22L
757 MMR
Solo
Mulan
Mulan
Silver I
Punksoab
Mulan
Silver I
Level 180
God Stats
12W - 16L
1,462 SR
Queue Stats
536W - 571L
1,093 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,537 SR
994 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,484 SR
995 MMR
Agni
Agni
Gold V
ConniMacc
Agni
Gold V
Level 149
God Stats
6W - 1L
1,515 SR
Queue Stats
312W - 330L
1,243 MMR
Solo
Ravana
Ravana
Silver IV
Just_The_Tryhard
Ravana
Silver IV
Level 118
God Stats
13W - 16L
1,427 SR
Queue Stats
35W - 49L
762 MMR
Solo
Horus
Horus
Silver III
Sneekattackonu
Horus
Silver III
Level 127
God Stats
20W - 22L
1,500 SR
Queue Stats
31W - 57L
801 MMR
Party 1
Chronos
Chronos
Bronze III
XIIEternal
Chronos
Bronze III
Level 125
God Stats
7W - 14L
1,447 SR
Queue Stats
9W - 26L
1,054 MMR
Party 1
Geb
Geb
Silver I
noncholas07_KYZ
Geb
Silver I
Level 129
God Stats
35W - 32L
1,533 SR
Queue Stats
125W - 129L
1,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GELITO408
Cabrakan
7
0 / 7 / 0
6,279
330
2,232
10,152
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
GoldenMP
Anubis
14
1 / 4 / 2
8,285
436
4,787
9,507
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
NAtive818Thuug
Ah Muzen Cab
17
2 / 0 / 1
9,429
496
7,836
11,215
7,435
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
PalinSalas19
Izanami
18
2 / 1 / 0
10,355
545
5,376
9,281
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Punksoab
Mulan
14
1 / 6 / 0
9,327
491
7,455
19,433
12,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
Ao KuangCthulhuMedusaJormungandr

VS

Bans
IshtarChaacNu WaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
7 / 2 / 0
11,478
604
13,797
10,060
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 0 / 4
9,524
501
7,548
5,307
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 2 / 5
9,528
501
10,867
11,546
7,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos
XIIEternal
Chronos
17
2 / 3 / 2
10,175
536
6,653
10,952
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 0 / 5
8,718
459
3,259
9,266
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
18
18
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
7
2
0
3.5
L
Cabrakan
GELITO408
Cabrakan
0
7
0
0
L
Anubis
GoldenMP
Anubis
1
4
2
0.5
W
5
0
4
7
L
Ah Muzen Cab
NAtive818Thuug
Ah Muzen Cab
2
0
1
2.5
L
Izanami
PalinSalas19
Izanami
2
1
0
2
L
Mulan
Punksoab
Mulan
1
6
0
0.17
W
2
2
5
2.25
W
Chronos
XIIEternal
Chronos
2
3
2
1
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,686
Damage
42,124
59,588
Taken
47,131
30,966
Mitigated
25,666
11,071
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
13,797
553
0
600
10,060
3,495
836
3,225
6,835
91,802
2,505
L
Cabrakan
GELITO408
Cabrakan
2,232
250
0
1,315
10,152
5,007
0
3,276
6,590
12,440
284
L
Anubis
GoldenMP
Anubis
4,787
255
0
1,807
9,507
3,504
54
5,811
3,122
44,260
1,030
W
7,548
2,659
0
2,794
5,307
2,148
1,237
1,251
4,056
0
71,321
L
Ah Muzen Cab
NAtive818Thuug
Ah Muzen Cab
7,836
1,986
0
895
11,215
7,435
0
5,390
5,491
0
72,180
L
Izanami
PalinSalas19
Izanami
5,376
3,051
0
2,377
9,281
2,959
441
5,143
3,746
0
87,495
L
Mulan
Punksoab
Mulan
7,455
595
0
4,677
19,433
12,061
0
2,574
16,677
0
64,480
W
10,867
5,235
154
4,101
11,546
7,602
905
1,148
10,398
423
56,993
W
Chronos
XIIEternal
Chronos
6,653
603
0
3,000
10,952
4,253
1,048
558
10,394
84,464
0
W
3,259
79
0
1,712
9,266
8,168
270
1,418
7,848
27,281
2,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
49,423
507
Minions Killed
598
0
Camps Cleared
0
1,625,831
Distance Traveled
1,933,158
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,478
604
177
9
0
386,239
2
L
Cabrakan
6,279
330
20
1
0
202,813
0
L
Anubis
8,285
436
80
4
0
317,499
6
W
Ravana
9,524
501
137
7
0
420,550
4
L
Ah Muzen Cab
9,429
496
117
6
0
394,295
3
L
Izanami
10,355
545
170
9
0
389,306
0
L
Mulan
9,327
491
120
6
0
321,918
2
W
Horus
9,528
501
89
5
0
362,183
5
W
Chronos
10,175
536
159
8
0
388,163
4
W
Geb
8,718
459
36
2
0
376,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role