Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CharlieS540
Arachne
Level 120
God Stats
2W - 5L
1,850 SR
Queue Stats
26W - 27L
1,406 Elo+
Solo
Rama
Rama
Clo0t
Rama
Level 159
God Stats
71W - 45L
1,697 SR
Queue Stats
513W - 437L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
Myvrah
Gilgamesh
Level 88
God Stats
20W - 13L
1,625 SR
Queue Stats
287W - 271L
1,513 Elo+
Solo
Tiamat
Tiamat
RingwraithReborn
Tiamat
Level 180
God Stats
11W - 4L
1,742 SR
Queue Stats
459W - 415L
1,498 Elo+
Party 1
Team Averages
Level 135
1,683 SR
1,485 Elo+

VS

Team Averages
Level 115
1,514 SR
1,555 Elo+
Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DankusBlinco
Erlang Shen
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,563 Elo+
Solo
King Arthur
King Arthur
M4rk721
King Arthur
Level 107
God Stats
111W - 90L
1,597 SR
Queue Stats
410W - 387L
1,580 Elo+
Solo
Ra
Ra
kennyxxx
Ra
Level 157
God Stats
2W - 3L
1,748 SR
Queue Stats
100W - 91L
1,542 Elo+
Solo
Apollo
Apollo
Ântiker
Apollo
Level 169
God Stats
1W - 2L
1,224 SR
Queue Stats
86W - 64L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 3 / 2
3,471
694
1,696
6,302
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Arachne
CharlieS540
Arachne
5
1 / 0 / 3
3,539
708
1,698
3,638
1,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Rama
Clo0t
Rama
7
2 / 0 / 1
3,886
777
3,738
2,103
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
Myvrah
Gilgamesh
3
0 / 2 / 0
3,022
604
972
3,076
763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 0 / 0
3,780
756
1,553
1,893
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
2 / 1 / 1
4,024
805
2,662
4,919
2,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
DankusBlinco
Erlang Shen
6
0 / 0 / 2
3,516
703
2,210
4,216
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
M4rk721
King Arthur
9
2 / 0 / 0
4,745
949
1,918
3,208
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
0 / 1 / 0
4,174
835
631
3,111
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Ântiker
Apollo
6
1 / 2 / 1
3,774
755
2,520
3,226
890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
4
Kills
5
5
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
2
0.33
W
Ymir
 
Ymir
2
1
1
2.5
L
Arachne
CharlieS540
Arachne
1
0
3
2.5
L
Rama
Clo0t
Rama
2
0
1
2.5
W
Erlang Shen
DankusBlinco
Erlang Shen
0
0
2
1
W
King Arthur
M4rk721
King Arthur
2
0
0
2
L
Gilgamesh
Myvrah
Gilgamesh
0
2
0
0
L
1
0
0
1
W
0
1
0
0
W
Apollo
Ântiker
Apollo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,657
Damage
9,941
17,012
Taken
18,680
6,404
Mitigated
7,400
4,423
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,696
144
0
1,208
6,302
3,042
0
1,565
4,737
7,647
0
W
Ymir
 
Ymir
2,662
892
0
2,142
4,919
2,938
0
991
3,928
9,918
1,943
L
Arachne
CharlieS540
Arachne
1,698
1,330
0
703
3,638
1,056
0
843
2,705
0
9,821
L
Rama
Clo0t
Rama
3,738
3,019
0
1,255
2,103
575
0
214
1,889
0
22,917
W
Erlang Shen
DankusBlinco
Erlang Shen
2,210
1,406
0
1,154
4,216
1,513
0
448
3,708
0
18,007
W
King Arthur
M4rk721
King Arthur
1,918
493
0
1,000
3,208
1,156
0
0
3,208
0
28,802
L
Gilgamesh
Myvrah
Gilgamesh
972
393
0
735
3,076
763
0
0
3,076
0
8,948
L
1,553
214
0
522
1,893
968
0
48
1,810
18,497
0
W
631
0
120
1,943
3,111
903
0
1,050
1,951
29,166
0
W
Apollo
Ântiker
Apollo
2,520
1,953
0
909
3,226
890
0
590
2,636
0
16,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,698
Gold Earned
20,233
137
Minions Killed
211
0
Camps Cleared
0
547,531
Distance Traveled
595,069
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,471
694
9
2
0
114,332
1
W
Ymir
4,024
805
15
3
0
113,710
0
L
Arachne
3,539
708
17
3
0
131,836
0
L
Rama
3,886
777
47
9
0
116,065
0
W
Erlang Shen
3,516
703
32
6
0
150,215
0
W
King Arthur
4,745
949
60
12
0
108,078
0
L
Gilgamesh
3,022
604
19
4
0
57,010
0
L
Tiamat
3,780
756
45
9
0
128,288
1
W
Ra
4,174
835
70
14
0
117,135
0
W
Apollo
3,774
755
34
7
0
105,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role