Player Matchup

Nut
Nut
 
Nut
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Bl4ckgh05t1
Anubis
Level 100
God Stats
5W - 4L
1,360 SR
Queue Stats
149W - 168L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
TaichiTenoctacle
Gilgamesh
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 98L
1,596 Elo+
Party 2
Team Averages
Level 129
1,453 SR
1,488 Elo+

VS

Team Averages
Level 85
1,636 SR
1,406 Elo+
Baron Samedi
Baron Samedi
MysticYeet
Baron Samedi
Level 106
God Stats
1W - 1L
1,796 SR
Queue Stats
24W - 31L
1,377 Elo+
Party 1
Mercury
Mercury
RohiniBAngerZ
Mercury
Level 134
God Stats
4W - 3L
1,613 SR
Queue Stats
43W - 34L
1,538 Elo+
Solo
Cerberus
Cerberus
cerealkillers44
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
10 / 0 / 5
10,149
1,015
12,431
5,949
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
3 / 1 / 10
8,263
826
4,440
5,130
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
14
2 / 0 / 12
8,324
832
5,467
6,786
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MysticYeet
Baron Samedi
12
0 / 7 / 1
6,767
677
4,179
9,049
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
13
1 / 5 / 0
7,318
732
5,067
7,335
3,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
0 / 3 / 1
6,763
676
3,310
10,418
7,300
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
10
0
5
12.5
W
Anubis
3
1
10
8
L
Baron Samedi
MysticYeet
Baron Samedi
0
7
1
0.07
L
Mercury
1
5
0
0.2
W
Gilgamesh
2
0
12
8
L
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,338
Damage
12,556
17,865
Taken
26,802
10,237
Mitigated
15,124
5,023
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
12,431
8,371
0
3,525
5,949
2,165
910
2,783
3,166
0
40,866
W
Anubis
4,440
331
0
1,050
5,130
2,323
274
2,591
2,539
18,668
78
L
Baron Samedi
MysticYeet
Baron Samedi
4,179
210
133
741
9,049
4,222
0
995
7,814
17,707
0
L
Mercury
5,067
2,880
0
1,425
7,335
3,602
0
1,112
6,063
0
30,106
W
Gilgamesh
5,467
1,109
0
448
6,786
5,749
294
1,983
4,803
0
12,027
L
Cerberus
3,310
152
0
1,501
10,418
7,300
0
2,278
7,866
9,528
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,736
Gold Earned
20,848
115
Minions Killed
87
0
Camps Cleared
0
527,212
Distance Traveled
521,762
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,149
1,015
66
7
0
166,009
4
W
Anubis
8,263
826
36
4
0
159,442
4
L
Baron Samedi
6,767
677
23
2
0
145,210
0
L
Mercury
7,318
732
41
4
0
201,342
0
W
Gilgamesh
8,324
832
13
1
0
201,761
0
L
Cerberus
6,763
676
23
2
0
175,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role