Player Matchup

Susano
Susano
 
Susano
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Gholrak
Bacchus
Level 259
God Stats
8W - 3L
1,798 SR
Queue Stats
816W - 863L
1,448 Elo+
Party 2
Charybdis
Charybdis
LoneKing
Charybdis
Level 238
God Stats
4W - 6L
1,439 SR
Queue Stats
669W - 689L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Player1088
Danzaburou
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 3
Team Averages
Level 189
1,547 SR
1,449 Elo+

VS

Team Averages
Level 147
1,466 SR
1,507 Elo+
Athena
Athena
Fake Coaches
Athena
Level 125
God Stats
4W - 2L
1,434 SR
Queue Stats
268W - 281L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
LightninMaginty
Ah Puch
Level 129
God Stats
8W - 4L
1,432 SR
Queue Stats
525W - 538L
1,506 Elo+
Party 1
Chiron
Chiron
Metallocyte
Chiron
Level 190
God Stats
8W - 4L
1,616 SR
Queue Stats
521W - 517L
1,507 Elo+
Solo
Chaac
Chaac
Psycho I PIE I
Chaac
Level 144
God Stats
24W - 18L
1,556 SR
Queue Stats
405W - 423L
1,489 Elo+
Party 1
Rama
Rama
S_wikman
Rama
Level 149
God Stats
1W - 3L
1,294 SR
Queue Stats
369W - 385L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
4 / 5 / 0
7,831
712
9,632
9,128
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
 
Surtr
13
0 / 4 / 2
7,052
641
8,295
14,694
15,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Gholrak
Bacchus
14
0 / 4 / 5
8,211
746
8,607
15,096
20,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
LoneKing
Charybdis
15
1 / 0 / 0
8,003
728
14,728
5,903
2,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
Player1088
Danzaburou
14
0 / 5 / 2
7,777
707
11,299
8,529
4,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 1 / 15
8,083
735
6,300
18,078
17,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 10
8,556
778
14,642
6,563
2,904
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
18
13 / 0 / 5
10,569
961
12,518
10,065
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
0 / 1 / 14
8,163
742
8,003
22,801
21,569
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
15
3 / 1 / 11
8,898
809
8,633
9,055
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
5
Kills
18
18
Deaths
5
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
5
0
0.8
L
Surtr
 
Surtr
0
4
2
0.25
W
Athena
0
1
15
7.5
L
Bacchus
Gholrak
Bacchus
0
4
5
0.63
W
2
2
10
3.5
L
Charybdis
LoneKing
Charybdis
1
0
0
1
W
Chiron
13
0
5
15.5
L
Danzaburou
Player1088
Danzaburou
0
5
2
0.2
W
0
1
14
7
W
Rama
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,561
Damage
50,096
53,350
Taken
66,562
46,670
Mitigated
51,379
12,880
Healing
36,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,632
1,204
0
0
9,128
4,249
0
2,718
6,410
0
14,810
L
Surtr
 
Surtr
8,295
1,469
975
4,513
14,694
15,090
0
4,823
9,871
260
9,953
W
Athena
6,300
1,909
3,137
7,946
18,078
17,841
136
2,540
15,538
10,410
0
L
Bacchus
Gholrak
Bacchus
8,607
424
752
2,281
15,096
20,100
0
8,868
6,228
11,309
184
W
14,642
268
887
1,153
6,563
2,904
446
1,369
5,194
29,030
0
L
Charybdis
LoneKing
Charybdis
14,728
3,820
963
1,969
5,903
2,899
0
1,932
3,971
0
32,812
W
Chiron
12,518
3,454
2,793
3,872
10,065
5,026
744
1,017
9,048
0
37,582
L
Danzaburou
Player1088
Danzaburou
11,299
2,819
327
1,100
8,529
4,332
0
2,601
5,928
0
35,020
W
8,003
620
1,235
11,871
22,801
21,569
452
2,514
20,287
0
12,583
W
Rama
8,633
5,375
2,213
1,294
9,055
4,039
1,246
1,243
7,812
0
24,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,874
Gold Earned
44,269
148
Minions Killed
176
0
Camps Cleared
0
1,005,042
Distance Traveled
1,066,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,831
712
9
1
0
224,714
0
L
Surtr
7,052
641
7
1
0
225,963
0
W
Athena
8,083
735
14
1
0
210,215
0
L
Bacchus
8,211
746
11
1
0
192,559
0
W
Ah Puch
8,556
778
41
4
0
202,213
0
L
Charybdis
8,003
728
64
6
0
181,682
0
W
Chiron
10,569
961
59
5
0
229,467
0
L
Danzaburou
7,777
707
57
5
0
180,124
0
W
Chaac
8,163
742
16
1
0
229,282
0
W
Rama
8,898
809
46
4
0
195,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role