Player Matchup

Kukulkan
Kukulkan
Boogiehead94
Kukulkan
Level 19
God Stats
0W - 10L
974 SR
Queue Stats
5W - 61L
919 Elo+
Party 2
Anubis
Anubis
JP19952695
Anubis
Level 69
God Stats
0W - 4L
1,114 SR
Queue Stats
7W - 56L
1,001 Elo+
Party 2
Danzaburou
Danzaburou
killerjeff 305
Danzaburou
Level 82
God Stats
5W - 20L
1,273 SR
Queue Stats
7W - 61L
987 Elo+
Party 2
Team Averages
Level 57
1,120 SR
969 Elo+

VS

Team Averages
Level 87
1,541 SR
1,530 Elo+
Ymir
Ymir
Alliexoxoo
Ymir
Level 5
God Stats
10W - 8L
1,427 SR
Queue Stats
11W - 10L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
ThinkinMAn
Jormungandr
Level 106
God Stats
1W - 0L
1,751 SR
Queue Stats
27W - 24L
1,560 Elo+
Party 1
Chernobog
Chernobog
TomFury5153
Chernobog
Level 149
God Stats
1W - 0L
1,445 SR
Queue Stats
28W - 27L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boogiehead94
Kukulkan
16
2 / 3 / 3
9,799
754
5,690
9,608
3,735
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
JP19952695
Anubis
15
3 / 8 / 3
9,912
762
4,268
11,426
4,877
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
killerjeff 305
Danzaburou
15
1 / 7 / 4
9,615
740
5,408
12,684
4,342
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 12
10,592
815
1,229
18,129
19,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
ThinkinMAn
Jormungandr
18
3 / 2 / 13
11,753
904
15,312
12,640
11,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
TomFury5153
Chernobog
18
14 / 2 / 3
13,436
1,034
15,775
12,430
6,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
18
18
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
L
Kukulkan
Boogiehead94
Kukulkan
2
3
3
1.17
L
Anubis
JP19952695
Anubis
3
8
3
0.56
W
Jormungandr
ThinkinMAn
Jormungandr
3
2
13
4.75
W
Chernobog
TomFury5153
Chernobog
14
2
3
7.75
L
Danzaburou
killerjeff 305
Danzaburou
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,366
Damage
32,316
33,718
Taken
43,199
12,954
Mitigated
36,985
4,587
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,229
255
0
1,522
18,129
19,617
642
4,776
13,353
9,062
0
L
Kukulkan
Boogiehead94
Kukulkan
5,690
408
304
2,192
9,608
3,735
35
3,043
5,975
32,326
0
L
Anubis
JP19952695
Anubis
4,268
33
115
941
11,426
4,877
0
4,140
6,758
19,072
89
W
Jormungandr
ThinkinMAn
Jormungandr
15,312
1,221
0
3,680
12,640
11,200
324
3,646
8,994
49,178
3,321
W
Chernobog
TomFury5153
Chernobog
15,775
9,618
0
7,021
12,430
6,168
2,103
1,885
10,545
0
60,781
L
Danzaburou
killerjeff 305
Danzaburou
5,408
1,754
88
947
12,684
4,342
0
6,572
5,573
0
10,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,326
Gold Earned
35,781
106
Minions Killed
169
0
Camps Cleared
0
530,062
Distance Traveled
737,262
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,592
815
14
1
0
248,377
0
L
Kukulkan
9,799
754
67
5
0
197,404
0
L
Anubis
9,912
762
29
2
0
163,246
3
W
Jormungandr
11,753
904
70
5
0
248,454
0
W
Chernobog
13,436
1,034
85
7
0
240,431
0
L
Danzaburou
9,615
740
10
1
0
169,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role