Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
Gr8RiverL10N
Chaac
Gold IV
Level 154
God Stats
24W - 21L
1,542 SR
Queue Stats
415W - 438L
1,353 MMR
Solo
Ravana
Ravana
Silver V
SUPERchris87
Ravana
Silver V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 91L
1,205 MMR
Solo
Cupid
Cupid
Gold IV
joshvelra
Cupid
Gold IV
Level 146
God Stats
15W - 16L
1,501 SR
Queue Stats
667W - 680L
1,364 MMR
Solo
Charon
Charon
Silver II
x_X-ACEE21-X_x
Charon
Silver II
Level 85
God Stats
2W - 1L
1,549 SR
Queue Stats
20W - 31L
1,255 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 150
1,518 SR
1,336 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 163
1,487 SR
1,301 MMR
Sun Wukong
Sun Wukong
Gold V
Chkos25
Sun Wukong
Gold V
Level 143
God Stats
2W - 2L
1,329 SR
Queue Stats
126W - 141L
1,381 MMR
Party 1
Ares
Ares
Gold V
MC-Palpabeat
Ares
Gold V
Level 155
God Stats
9W - 8L
1,548 SR
Queue Stats
67W - 74L
1,344 MMR
Solo
Hun Batz
Hun Batz
Silver I
NymusX
Hun Batz
Silver I
Level 143
God Stats
11W - 10L
1,501 SR
Queue Stats
112W - 117L
1,089 MMR
Solo
Janus
Janus
Gold IV
Yaelsaurio
Janus
Gold IV
Level 157
God Stats
11W - 7L
1,691 SR
Queue Stats
27W - 28L
1,581 MMR
Party 1
Medusa
Medusa
Silver II
sellnTHOUGHTIES
Medusa
Silver II
Level 216
God Stats
5W - 3L
1,364 SR
Queue Stats
311W - 342L
1,110 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 1 / 0
6,751
563
1,702
4,199
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 4 / 0
8,175
681
6,093
13,139
7,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
8
0 / 2 / 1
4,863
405
1,930
4,934
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
joshvelra
Cupid
11
2 / 3 / 0
6,039
503
4,582
9,135
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 1
5,553
463
3,393
10,304
5,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
MulanAgniAnubisNu Wa

VS

Bans
Ao KuangPeleKumbhakarnaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chkos25
Sun Wukong
12
3 / 4 / 0
7,042
587
6,484
8,578
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 1 / 3
6,036
503
6,198
8,489
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
NymusX
Hun Batz
12
4 / 1 / 2
6,834
570
4,658
9,081
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
1 / 0 / 1
6,737
561
3,090
1,831
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 1 / 2
6,039
503
6,100
5,973
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
7
Kills
12
12
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Sun Wukong
Chkos25
Sun Wukong
3
4
0
0.75
L
5
4
0
1.25
W
2
1
3
3.5
W
Hun Batz
NymusX
Hun Batz
4
1
2
5
L
Ravana
0
2
1
0.25
W
Janus
1
0
1
1.5
L
Cupid
joshvelra
Cupid
2
3
0
0.67
W
2
1
2
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
26,530
41,711
Taken
33,952
19,054
Mitigated
14,102
12,013
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,702
48
0
250
4,199
1,417
0
1,790
2,409
50,692
1,516
W
Sun Wukong
Chkos25
Sun Wukong
6,484
1,771
0
671
8,578
4,383
0
0
8,578
0
43,345
L
6,093
973
0
3,426
13,139
7,626
0
622
12,517
0
55,325
W
6,198
294
0
3,025
8,489
4,846
0
2,083
6,406
16,014
0
W
Hun Batz
NymusX
Hun Batz
4,658
1,130
0
5,224
9,081
2,799
0
754
8,275
0
48,692
L
Ravana
1,930
231
0
430
4,934
1,781
0
1,970
2,964
0
19,808
W
Janus
3,090
128
0
727
1,831
402
23
836
905
43,201
0
L
Cupid
joshvelra
Cupid
4,582
1,914
0
3,295
9,135
2,796
108
2,984
6,151
0
49,842
W
6,100
1,844
0
500
5,973
1,672
0
1,244
4,729
0
45,680
L
3,393
964
1,854
2,758
10,304
5,434
9
1,922
8,382
18,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
32,688
362
Minions Killed
335
0
Camps Cleared
0
1,145,843
Distance Traveled
1,230,580
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,751
563
118
10
0
230,181
2
W
Sun Wukong
7,042
587
84
7
0
240,983
4
L
Chaac
8,175
681
107
9
0
216,108
1
W
Ares
6,036
503
15
1
0
253,478
4
W
Hun Batz
6,834
570
75
6
0
277,477
4
L
Ravana
4,863
405
36
3
0
256,589
0
W
Janus
6,737
561
90
8
0
234,354
0
L
Cupid
6,039
503
84
7
0
228,330
5
W
Medusa
6,039
503
71
6
0
224,288
2
L
Charon
5,553
463
17
1
0
214,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role