Player Matchup

Horus
Horus
Dissiliunt
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GorillaGripBussy
Morgan Le Fay
Level 143
God Stats
0W - 1L
1,431 SR
Queue Stats
25W - 24L
1,561 Elo+
Party 2
Awilix
Awilix
IllDYLS WRLD
Awilix
Level 109
God Stats
4W - 4L
1,509 SR
Queue Stats
141W - 135L
1,440 Elo+
Solo
Cerberus
Cerberus
Karlonis
Cerberus
Level 83
God Stats
10W - 10L
1,549 SR
Queue Stats
155W - 148L
1,496 Elo+
Solo
Hachiman
Hachiman
TemplarsAdvent
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,682 Elo+
Party 2
Team Averages
Level 72
1,498 SR
1,531 Elo+

VS

Team Averages
Level 146
1,510 SR
1,521 Elo+
Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Feudaltunaa
Bellona
Level 165
God Stats
28W - 25L
1,601 SR
Queue Stats
155W - 164L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hikito12
Morgan Le Fay
Level 149
God Stats
4W - 1L
1,680 SR
Queue Stats
32W - 32L
1,495 Elo+
Solo
Ratatoskr
Ratatoskr
NotoriousSYND
Ratatoskr
Level 122
God Stats
1W - 1L
1,267 SR
Queue Stats
75W - 74L
1,542 Elo+
Party 1
Rama
Rama
RecourseRN
Rama
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 83L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
4 / 5 / 7
8,742
546
8,107
18,942
19,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Morgan Le Fay
GorillaGripBussy
Morgan Le Fay
12
0 / 5 / 3
7,042
440
8,218
10,657
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
13
2 / 6 / 2
7,497
469
5,538
13,891
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
Karlonis
Cerberus
13
1 / 5 / 0
7,697
481
8,263
12,819
6,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
15
7 / 4 / 4
9,488
593
15,890
12,548
4,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 3 / 11
9,024
564
12,188
18,323
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Feudaltunaa
Bellona
16
7 / 0 / 1
10,766
673
9,593
12,456
10,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Hikito12
Morgan Le Fay
15
5 / 2 / 7
9,120
570
13,844
10,094
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
NotoriousSYND
Ratatoskr
16
8 / 4 / 7
9,615
601
11,262
12,794
5,173
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 5 / 9
8,768
548
6,045
12,461
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
14
Kills
25
25
Deaths
14
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
11
2.83
L
Horus
4
5
7
1.5
W
Bellona
Feudaltunaa
Bellona
7
0
1
7.5
L
Morgan Le Fay
GorillaGripBussy
Morgan Le Fay
0
5
3
0.3
W
Morgan Le Fay
Hikito12
Morgan Le Fay
5
2
7
4.25
L
Awilix
2
6
2
0.5
L
Cerberus
Karlonis
Cerberus
1
5
0
0.2
W
Ratatoskr
NotoriousSYND
Ratatoskr
8
4
7
2.88
W
2
5
9
1.3
L
Hachiman
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,016
Damage
52,932
68,857
Taken
66,128
39,320
Mitigated
38,713
18,487
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,188
782
0
5,118
18,323
16,060
196
3,640
14,547
27,586
459
L
Horus
8,107
2,742
618
6,410
18,942
19,048
15
9,712
8,785
0
24,770
W
Bellona
Feudaltunaa
Bellona
9,593
2,206
0
4,623
12,456
10,308
208
6,253
5,412
0
71,498
L
Morgan Le Fay
GorillaGripBussy
Morgan Le Fay
8,218
281
0
2,063
10,657
3,700
0
5,021
5,246
48,991
0
W
Morgan Le Fay
Hikito12
Morgan Le Fay
13,844
1,416
0
2,310
10,094
3,352
331
2,655
7,351
56,412
902
L
Awilix
5,538
1,933
0
900
13,891
5,222
0
4,516
8,991
0
46,899
L
Cerberus
Karlonis
Cerberus
8,263
105
0
2,794
12,819
6,866
0
1,369
11,362
44,886
769
W
Ratatoskr
NotoriousSYND
Ratatoskr
11,262
1,727
0
447
12,794
5,173
0
1,872
10,872
0
79,021
W
6,045
4,356
0
3,282
12,461
3,820
467
855
11,606
0
58,302
L
Hachiman
15,890
9,550
0
5,702
12,548
4,484
81
3,757
8,684
0
80,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,466
Gold Earned
47,293
440
Minions Killed
471
0
Camps Cleared
0
1,614,130
Distance Traveled
1,620,468
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,024
564
23
1
0
336,398
0
L
Horus
8,742
546
33
2
0
321,501
2
W
Bellona
10,766
673
128
8
0
292,326
0
L
Morgan Le Fay
7,042
440
90
6
0
312,852
5
W
Morgan Le Fay
9,120
570
103
6
0
317,212
0
L
Awilix
7,497
469
71
4
0
363,260
2
L
Cerberus
7,697
481
108
7
0
335,314
2
W
Ratatoskr
9,615
601
107
7
0
372,772
0
W
Rama
8,768
548
110
7
0
301,760
0
L
Hachiman
9,488
593
138
9
0
281,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role