Player Matchup

Fenrir
Fenrir
Breadmaster64
Fenrir
Level 87
God Stats
22W - 27L
1,434 SR
Queue Stats
166W - 187L
1,373 Elo+
Party 1
Amaterasu
Amaterasu
FlickMyRic
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 259L
1,374 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ImAWindowPane
Kumbhakarna
Level 95
God Stats
2W - 3L
1,545 SR
Queue Stats
231W - 275L
1,430 Elo+
Party 1
Izanami
Izanami
Shnok
Izanami
Level 85
God Stats
6W - 7L
1,649 SR
Queue Stats
73W - 95L
1,340 Elo+
Party 1
Baron Samedi
Baron Samedi
SnappiBadger
Baron Samedi
Level 65
God Stats
3W - 4L
1,531 SR
Queue Stats
179W - 234L
1,374 Elo+
Party 1
Team Averages
Level 80
1,532 SR
1,378 Elo+

VS

Team Averages
Level 117
1,550 SR
1,493 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dako_xi
Cerberus
Level 91
God Stats
75W - 89L
1,510 SR
Queue Stats
161W - 166L
1,448 Elo+
Solo
Arachne
Arachne
JanaJe
Arachne
Level 128
God Stats
19W - 20L
1,513 SR
Queue Stats
374W - 355L
1,526 Elo+
Solo
Apollo
Apollo
Lumafluffi
Apollo
Level 103
God Stats
6W - 5L
1,539 SR
Queue Stats
412W - 393L
1,445 Elo+
Solo
Horus
Horus
oOYmirOo
Horus
Level 109
God Stats
2W - 1L
1,690 SR
Queue Stats
108W - 89L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,779
578
3,119
6,160
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
FlickMyRic
Amaterasu
9
0 / 5 / 0
5,460
546
3,550
11,653
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kumbhakarna
ImAWindowPane
Kumbhakarna
7
0 / 4 / 1
5,084
508
2,211
7,857
4,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Shnok
Izanami
8
0 / 6 / 2
5,028
503
2,831
6,791
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SnappiBadger
Baron Samedi
9
0 / 5 / 2
5,118
512
2,284
7,327
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 3
6,458
646
3,726
2,505
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Dako_xi
Cerberus
12
4 / 0 / 1
6,862
686
4,985
7,415
4,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
JanaJe
Arachne
11
5 / 2 / 3
6,179
618
3,883
7,333
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Lumafluffi
Apollo
10
9 / 0 / 2
6,787
679
8,931
4,839
1,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
oOYmirOo
Horus
10
2 / 2 / 8
6,297
630
4,147
9,143
6,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
21
21
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
3
2.5
L
3
1
0
3
W
Cerberus
Dako_xi
Cerberus
4
0
1
4.5
L
Amaterasu
FlickMyRic
Amaterasu
0
5
0
0
L
Kumbhakarna
ImAWindowPane
Kumbhakarna
0
4
1
0.13
W
Arachne
JanaJe
Arachne
5
2
3
3.25
W
Apollo
Lumafluffi
Apollo
9
0
2
10
L
Izanami
Shnok
Izanami
0
6
2
0.17
L
Baron Samedi
SnappiBadger
Baron Samedi
0
5
2
0.2
W
Horus
oOYmirOo
Horus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,995
Damage
25,672
39,788
Taken
31,235
13,785
Mitigated
15,140
9,350
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,726
43
0
718
2,505
780
0
1,197
1,308
41,246
1,755
L
3,119
434
0
1,414
6,160
2,079
0
548
5,544
0
40,177
W
Cerberus
Dako_xi
Cerberus
4,985
1,234
0
4,364
7,415
4,719
264
0
7,415
39,665
2,648
L
Amaterasu
FlickMyRic
Amaterasu
3,550
1,750
0
4,640
11,653
3,675
0
4,763
6,890
0
36,969
L
Kumbhakarna
ImAWindowPane
Kumbhakarna
2,211
203
0
1,648
7,857
4,651
0
0
7,857
11,285
1,707
W
Arachne
JanaJe
Arachne
3,883
3,316
0
2,097
7,333
2,393
128
1,166
6,167
0
35,795
W
Apollo
Lumafluffi
Apollo
8,931
5,944
0
1,774
4,839
1,192
540
813
4,026
0
40,526
L
Izanami
Shnok
Izanami
2,831
2,008
0
859
6,791
1,178
0
0
6,791
0
23,807
L
Baron Samedi
SnappiBadger
Baron Samedi
2,284
59
0
789
7,327
2,202
0
2,781
4,226
25,270
0
W
Horus
oOYmirOo
Horus
4,147
1,473
275
3,380
9,143
6,056
44
691
8,452
0
14,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
32,583
260
Minions Killed
335
0
Camps Cleared
0
1,036,187
Distance Traveled
1,014,857
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,458
646
85
9
0
215,650
5
L
Fenrir
5,779
578
81
8
0
274,603
0
W
Cerberus
6,862
686
100
10
0
184,836
0
L
Amaterasu
5,460
546
69
7
0
191,770
0
L
Kumbhakarna
5,084
508
15
2
0
209,976
2
W
Arachne
6,179
618
59
6
0
206,606
2
W
Apollo
6,787
679
72
7
0
205,494
0
L
Izanami
5,028
503
50
5
0
186,408
2
L
Baron Samedi
5,118
512
45
5
0
173,430
0
W
Horus
6,297
630
19
2
0
202,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role