Player Matchup

Nu Wa
Nu Wa
AladinMDF
Nu Wa
Level 65
God Stats
23W - 12L
1,652 SR
Queue Stats
122W - 114L
1,514 Elo+
Solo
Chaac
Chaac
Archopanda
Chaac
Level 16
God Stats
8W - 8L
1,687 SR
Queue Stats
16W - 22L
1,402 Elo+
Party 1
Horus
Horus
Dimentoze
Horus
Level 60
God Stats
1W - 1L
1,687 SR
Queue Stats
29W - 35L
1,428 Elo+
Party 1
Tiamat
Tiamat
Miaht
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,499 Elo+
Solo
Neith
Neith
karnivor_Hecker
Neith
Level 45
God Stats
2W - 5L
1,230 SR
Queue Stats
24W - 30L
1,416 Elo+
Solo
Team Averages
Level 46
1,551 SR
1,452 Elo+

VS

Team Averages
Level 95
1,473 SR
1,501 Elo+
Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
RomanMID
Discordia
Level 102
God Stats
1W - 0L
1,732 SR
Queue Stats
11W - 4L
1,675 Elo+
Party 2
Achilles
Achilles
WhenITouchIt
Achilles
Level 112
God Stats
35W - 37L
1,151 SR
Queue Stats
39W - 41L
1,388 Elo+
Solo
Neith
Neith
norman59
Neith
Level 40
God Stats
49W - 62L
1,484 SR
Queue Stats
49W - 65L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AladinMDF
Nu Wa
12
0 / 4 / 0
7,241
905
4,615
5,495
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
0 / 7 / 0
7,528
941
5,301
18,411
16,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Horus
Dimentoze
Horus
13
0 / 4 / 1
7,503
938
5,965
17,586
17,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tiamat
Miaht
Tiamat
12
0 / 7 / 1
7,483
935
7,014
12,241
6,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 0
8,153
1,019
4,735
8,676
2,478
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

151

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 1 / 15
10,133
1,267
15,907
6,087
2,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
 
Maui
15
2 / 0 / 18
9,700
1,213
5,478
8,732
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
RomanMID
Discordia
15
9 / 0 / 11
10,181
1,273
14,328
4,096
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
WhenITouchIt
Achilles
15
1 / 0 / 15
8,961
1,120
7,634
9,969
11,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
norman59
Neith
15
5 / 0 / 16
9,174
1,147
12,369
4,063
1,597
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
101
1
Kills
26
26
Deaths
1
2
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
15
16.5
W
Maui
 
Maui
2
0
18
11
L
Nu Wa
AladinMDF
Nu Wa
0
4
0
0
L
Chaac
0
7
0
0
L
Horus
Dimentoze
Horus
0
4
1
0.13
L
Tiamat
Miaht
Tiamat
0
7
1
0.07
W
Discordia
RomanMID
Discordia
9
0
11
14.5
W
Achilles
WhenITouchIt
Achilles
1
0
15
8.5
L
1
4
0
0.25
W
Neith
norman59
Neith
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,630
Damage
55,716
62,409
Taken
32,947
43,823
Mitigated
25,927
7,076
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,907
1,369
0
3,605
6,087
2,804
0
2,166
3,781
30,769
0
W
Maui
 
Maui
5,478
1,499
216
1,421
8,732
8,458
0
3,058
5,184
10,907
0
L
Nu Wa
AladinMDF
Nu Wa
4,615
1,027
0
0
5,495
1,323
0
3,074
2,421
12,095
0
L
Chaac
5,301
806
0
861
18,411
16,248
0
11,457
6,954
0
13,785
L
Horus
Dimentoze
Horus
5,965
2,769
681
4,007
17,586
17,125
0
9,318
8,020
0
10,595
L
Tiamat
Miaht
Tiamat
7,014
355
0
788
12,241
6,649
0
6,569
5,627
20,115
0
W
Discordia
RomanMID
Discordia
14,328
1,369
0
330
4,096
1,327
0
2,065
1,919
36,958
856
W
Achilles
WhenITouchIt
Achilles
7,634
612
0
3,042
9,969
11,741
0
2,814
6,613
0
16,481
L
4,735
1,113
0
739
8,676
2,478
0
5,233
3,443
0
30,596
W
Neith
norman59
Neith
12,369
5,720
0
1,246
4,063
1,597
0
1,526
2,462
0
24,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
48,149
128
Minions Killed
167
3
Camps Cleared
4
598,531
Distance Traveled
761,388
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,133
1,267
41
5
0
135,742
0
W
Maui
9,700
1,213
12
2
0
172,190
0
L
Nu Wa
7,241
905
17
2
2
75,988
0
L
Chaac
7,528
941
17
2
1
137,061
0
L
Horus
7,503
938
17
2
0
161,709
0
L
Tiamat
7,483
935
32
4
0
144,824
0
W
Discordia
10,181
1,273
61
8
2
152,628
0
W
Achilles
8,961
1,120
20
3
2
161,845
0
L
Neith
8,153
1,019
45
6
0
78,949
0
W
Neith
9,174
1,147
33
4
0
138,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role