Player Matchup

Cthulhu
Cthulhu
Awita_de_Uwuu
Cthulhu
Level 157
God Stats
16W - 8L
1,664 SR
Queue Stats
335W - 320L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
JShredz
Kumbhakarna
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,599 Elo+
Solo
Charybdis
Charybdis
NotoriousSYND
Charybdis
Level 122
God Stats
1W - 4L
1,164 SR
Queue Stats
78W - 76L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
Ogbearcub
Aphrodite
Level 65
God Stats
19W - 14L
1,595 SR
Queue Stats
231W - 243L
1,542 Elo+
Solo
Thor
Thor
RecourseRN
Thor
Level 142
God Stats
1W - 1L
1,536 SR
Queue Stats
89W - 87L
1,567 Elo+
Party 1
Team Averages
Level 132
1,492 SR
1,538 Elo+

VS

Team Averages
Level 113
1,477 SR
1,514 Elo+
Ra
Ra
AleSan3612
Ra
Level 106
God Stats
4W - 5L
1,550 SR
Queue Stats
81W - 85L
1,506 Elo+
Solo
Lancelot
Lancelot
ScorpionSaibot
Lancelot
Level 155
God Stats
6W - 4L
1,696 SR
Queue Stats
482W - 488L
1,507 Elo+
Solo
Hachiman
Hachiman
TheDarles
Hachiman
Level 112
God Stats
12W - 13L
1,454 SR
Queue Stats
871W - 837L
1,495 Elo+
Solo
Cabrakan
Cabrakan
i2t0a04
Cabrakan
Level 108
God Stats
29W - 26L
1,590 SR
Queue Stats
276W - 258L
1,549 Elo+
Solo
Amaterasu
Amaterasu
ratameadaa
Amaterasu
Level 84
God Stats
0W - 3L
1,096 SR
Queue Stats
112W - 114L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 4 / 1
5,741
574
8,760
8,843
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
JShredz
Kumbhakarna
8
1 / 2 / 4
5,526
553
1,838
10,014
3,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
NotoriousSYND
Charybdis
11
4 / 1 / 0
6,550
655
6,994
6,270
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Ogbearcub
Aphrodite
11
5 / 1 / 2
7,001
700
4,462
5,807
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
2 / 1 / 5
6,042
604
4,481
6,757
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,062
506
2,678
4,562
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
11
5 / 4 / 0
5,832
583
5,115
9,328
3,957
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
TheDarles
Hachiman
10
2 / 2 / 0
5,258
526
6,137
6,909
1,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
i2t0a04
Cabrakan
7
0 / 3 / 2
4,947
495
1,519
7,598
6,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
ratameadaa
Amaterasu
11
2 / 0 / 4
6,499
650
6,068
11,315
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
9
9
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cthulhu
0
4
1
0.13
W
Kumbhakarna
JShredz
Kumbhakarna
1
2
4
1.5
W
Charybdis
NotoriousSYND
Charybdis
4
1
0
4
W
Aphrodite
Ogbearcub
Aphrodite
5
1
2
6
W
2
1
5
4.5
L
Lancelot
5
4
0
1.25
L
Hachiman
TheDarles
Hachiman
2
2
0
1
L
Cabrakan
i2t0a04
Cabrakan
0
3
2
0.33
L
Amaterasu
ratameadaa
Amaterasu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,535
Damage
21,517
37,691
Taken
39,712
15,185
Mitigated
19,409
11,670
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,678
651
208
679
4,562
1,143
0
2,885
1,529
25,811
126
W
Cthulhu
8,760
1,150
0
1,576
8,843
5,363
0
0
8,392
31,149
2,283
W
Kumbhakarna
JShredz
Kumbhakarna
1,838
211
1,464
2,263
10,014
3,991
103
1,055
8,959
9,639
0
W
Charybdis
NotoriousSYND
Charybdis
6,994
4,393
0
1,395
6,270
1,755
333
429
5,841
0
47,047
W
Aphrodite
Ogbearcub
Aphrodite
4,462
1,277
108
3,884
5,807
1,797
446
1,273
4,449
36,225
0
W
4,481
1,455
0
980
6,757
2,279
0
1,303
5,421
0
35,631
L
Lancelot
5,115
1,296
0
920
9,328
3,957
0
2,705
6,267
0
30,194
L
Hachiman
TheDarles
Hachiman
6,137
3,882
0
3,388
6,909
1,919
306
879
6,030
0
42,839
L
Cabrakan
i2t0a04
Cabrakan
1,519
531
0
1,570
7,598
6,652
81
692
6,906
10,004
571
L
Amaterasu
ratameadaa
Amaterasu
6,068
2,531
0
6,706
11,315
5,738
0
5,501
4,923
0
38,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
27,598
292
Minions Killed
265
0
Camps Cleared
0
975,362
Distance Traveled
863,370
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,062
506
64
6
0
135,243
0
W
Cthulhu
5,741
574
61
6
0
187,674
0
W
Kumbhakarna
5,526
553
8
1
0
197,270
3
W
Charybdis
6,550
655
84
8
0
189,202
0
W
Aphrodite
7,001
700
78
8
0
177,166
0
W
Thor
6,042
604
61
6
0
224,050
0
L
Lancelot
5,832
583
45
5
0
221,546
1
L
Hachiman
5,258
526
64
6
0
168,262
2
L
Cabrakan
4,947
495
11
1
0
132,801
0
L
Amaterasu
6,499
650
81
8
0
205,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role