Player Matchup

Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
OzzmosisGames
Kumbhakarna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,585 Elo+
Party 1
Serqet
Serqet
TheMaestro895
Serqet
Level 127
God Stats
39W - 34L
1,620 SR
Queue Stats
511W - 458L
1,561 Elo+
Solo
Tiamat
Tiamat
UTOPlANS
Tiamat
Level 139
God Stats
1W - 2L
1,449 SR
Queue Stats
80W - 68L
1,546 Elo+
Party 1
Achilles
Achilles
Xerx9915
Achilles
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 207L
1,455 Elo+
Solo
Team Averages
Level 125
1,514 SR
1,529 Elo+

VS

Team Averages
Level 112
1,544 SR
1,497 Elo+
Anubis
Anubis
Blacknokia
Anubis
Level 175
God Stats
27W - 32L
1,511 SR
Queue Stats
359W - 336L
1,526 Elo+
Solo
Sobek
Sobek
FemalesCallMeDad
Sobek
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 27L
1,388 Elo+
Solo
Anhur
Anhur
Frunah
Anhur
Level 157
God Stats
4W - 2L
1,555 SR
Queue Stats
113W - 87L
1,567 Elo+
Solo
Raijin
Raijin
IronProdigy
Raijin
Level 107
God Stats
41W - 34L
1,594 SR
Queue Stats
198W - 188L
1,554 Elo+
Solo
Susano
Susano
btemp10023_
Susano
Level 83
God Stats
8W - 9L
1,562 SR
Queue Stats
293W - 278L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 2 / 0
5,079
508
6,552
6,376
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
OzzmosisGames
Kumbhakarna
9
1 / 1 / 2
5,452
545
1,880
6,620
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 5 / 1
5,814
581
3,141
8,978
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
UTOPlANS
Tiamat
10
1 / 4 / 3
5,482
548
1,962
5,916
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Xerx9915
Achilles
5
0 / 3 / 0
3,601
360
1,238
5,097
1,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blacknokia
Anubis
12
3 / 2 / 3
6,863
686
6,094
5,678
2,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 1 / 2
5,219
522
4,197
6,292
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Frunah
Anhur
10
2 / 3 / 1
5,614
561
5,278
6,965
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
11
4 / 2 / 3
6,456
646
3,918
4,507
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
12
3 / 0 / 0
6,311
631
1,959
4,564
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
14
15
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
W
Anubis
Blacknokia
Anubis
3
2
3
2.25
W
2
1
2
3
W
Anhur
Frunah
Anhur
2
3
1
0.83
W
Raijin
4
2
3
2.75
L
Kumbhakarna
OzzmosisGames
Kumbhakarna
1
1
2
2
L
3
5
1
0.7
L
Tiamat
UTOPlANS
Tiamat
1
4
3
0.63
L
Achilles
Xerx9915
Achilles
0
3
0
0
W
Susano
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,773
Damage
21,446
32,987
Taken
28,006
11,046
Mitigated
10,673
11,103
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,552
4,138
0
2,813
6,376
1,194
0
1,470
4,566
0
37,309
W
Anubis
Blacknokia
Anubis
6,094
251
0
2,509
5,678
2,283
201
603
4,715
47,692
1,646
W
4,197
30
0
2,204
6,292
3,896
0
1,316
4,820
11,666
0
W
Anhur
Frunah
Anhur
5,278
2,335
0
1,055
6,965
1,837
0
813
6,152
0
32,697
W
Raijin
3,918
197
0
1,040
4,507
1,266
410
918
3,349
33,487
0
L
Kumbhakarna
OzzmosisGames
Kumbhakarna
1,880
387
0
2,909
6,620
3,661
0
1,476
4,718
11,455
0
L
3,141
417
0
2,968
8,978
2,486
0
3,205
5,429
0
32,615
L
Tiamat
UTOPlANS
Tiamat
1,962
22
0
829
5,916
1,921
0
2,972
2,603
29,174
0
L
Achilles
Xerx9915
Achilles
1,238
297
0
1,584
5,097
1,784
0
3,447
1,638
0
7,242
W
Susano
1,959
333
0
3,240
4,564
1,391
0
192
4,372
0
43,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
30,463
215
Minions Killed
324
0
Camps Cleared
0
924,373
Distance Traveled
904,857
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,079
508
69
7
0
180,400
0
W
Anubis
6,863
686
77
8
0
145,812
0
W
Sobek
5,219
522
21
2
0
194,445
0
W
Anhur
5,614
561
61
6
0
157,664
0
W
Raijin
6,456
646
67
7
0
182,863
2
L
Kumbhakarna
5,452
545
18
2
0
217,488
1
L
Serqet
5,814
581
66
7
0
222,333
0
L
Tiamat
5,482
548
54
5
0
190,159
2
L
Achilles
3,601
360
8
1
0
113,993
0
W
Susano
6,311
631
98
10
0
224,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role