Player Matchup

Bellona
Bellona
 
Bellona
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dio_Brando_WRYY1
Hercules
Level 164
God Stats
2W - 3L
1,441 SR
Queue Stats
180W - 173L
1,476 Elo+
Solo
Anubis
Anubis
Nyick1
Anubis
Level 157
God Stats
2W - 4L
1,499 SR
Queue Stats
148W - 151L
1,447 Elo+
Solo
Ne Zha
Ne Zha
Phantom_K07
Ne Zha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,318 Elo+
Solo
Lancelot
Lancelot
Phoque0xff
Lancelot
Level 88
God Stats
2W - 3L
1,419 SR
Queue Stats
278W - 265L
1,464 Elo+
Solo
Team Averages
Level 143
1,472 SR
1,441 Elo+

VS

Team Averages
Level 147
1,453 SR
1,504 Elo+
Neith
Neith
CIutch Daddy
Neith
Level 140
God Stats
12W - 13L
1,386 SR
Queue Stats
453W - 456L
1,527 Elo+
Solo
Achilles
Achilles
MCGambit06
Achilles
Level 152
God Stats
5W - 6L
1,368 SR
Queue Stats
845W - 852L
1,491 Elo+
Solo
Janus
Janus
SwissCheezy90
Janus
Level 158
God Stats
5W - 3L
1,484 SR
Queue Stats
325W - 352L
1,502 Elo+
Solo
Scylla
Scylla
XxfirefoxX1361
Scylla
Level 129
God Stats
13W - 12L
1,526 SR
Queue Stats
1,496W - 1,479L
1,473 Elo+
Solo
Sobek
Sobek
kman523
Sobek
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 200L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 4 / 9
7,880
985
8,352
11,560
12,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
4 / 3 / 9
7,904
988
4,245
16,280
11,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Nyick1
Anubis
14
3 / 5 / 11
7,375
922
11,092
9,102
4,727
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
7
0 / 2 / 2
5,567
696
90
2,362
639
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Phoque0xff
Lancelot
13
2 / 5 / 9
7,684
961
5,976
14,090
13,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
8,424
1,053
9,541
5,314
2,065
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
MCGambit06
Achilles
13
6 / 3 / 9
8,530
1,066
6,291
8,941
12,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 4 / 13
9,094
1,137
14,397
8,686
4,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 9
8,982
1,123
10,027
4,452
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
kman523
Sobek
12
0 / 5 / 11
7,126
891
5,973
13,808
15,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
70
14
Kills
19
19
Deaths
15
40
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
4
9
2.38
W
4
2
9
4.25
L
4
3
9
2.83
W
Achilles
MCGambit06
Achilles
6
3
9
3.5
L
Anubis
Nyick1
Anubis
3
5
11
1.7
L
Ne Zha
0
2
2
0.5
L
Lancelot
Phoque0xff
Lancelot
2
5
9
1.3
W
5
4
13
2.88
W
4
1
9
8.5
W
Sobek
kman523
Sobek
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,755
Damage
46,229
53,394
Taken
41,201
42,856
Mitigated
35,316
18,783
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,352
1,836
356
1,942
11,560
12,777
0
7,963
3,597
0
16,408
W
9,541
2,798
639
777
5,314
2,065
1,431
1,216
4,061
0
18,738
L
4,245
1,261
1,525
8,033
16,280
11,683
0
9,705
6,575
0
9,660
W
Achilles
MCGambit06
Achilles
6,291
761
333
1,412
8,941
12,037
279
2,220
6,486
5,323
4,858
L
Anubis
Nyick1
Anubis
11,092
426
370
2,205
9,102
4,727
0
4,606
4,496
22,645
0
L
Ne Zha
90
90
143
329
2,362
639
0
1,957
405
0
608
L
Lancelot
Phoque0xff
Lancelot
5,976
1,177
858
3,022
14,090
13,030
0
8,220
5,870
0
10,812
W
14,397
413
903
1,994
8,686
4,303
830
1,804
6,644
23,591
618
W
10,027
782
723
1,064
4,452
1,640
590
1,368
3,084
25,219
552
W
Sobek
kman523
Sobek
5,973
258
710
2,968
13,808
15,271
29
4,484
9,075
8,320
214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,410
Gold Earned
42,156
68
Minions Killed
102
0
Camps Cleared
0
683,014
Distance Traveled
788,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,880
985
18
2
0
149,140
0
W
Neith
8,424
1,053
19
2
0
172,765
0
L
Hercules
7,904
988
16
2
0
178,258
0
W
Achilles
8,530
1,066
3
0
0
118,442
0
L
Anubis
7,375
922
25
3
0
129,320
0
L
Ne Zha
5,567
696
3
0
0
57,933
0
L
Lancelot
7,684
961
6
1
0
168,363
0
W
Janus
9,094
1,137
24
3
0
181,783
0
W
Scylla
8,982
1,123
50
6
0
166,916
0
W
Sobek
7,126
891
6
1
0
148,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role