Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ByMadz-z
Danzaburou
Level 86
God Stats
70W - 51L
1,591 SR
Queue Stats
242W - 239L
1,503 Elo+
Party 1
Bacchus
Bacchus
ByTrade-s
Bacchus
Level 123
God Stats
5W - 2L
1,697 SR
Queue Stats
277W - 296L
1,434 Elo+
Party 1
Thor
Thor
Zukecake
Thor
Level 38
God Stats
3W - 2L
1,728 SR
Queue Stats
32W - 44L
1,449 Elo+
Solo
Anubis
Anubis
xSmil07
Anubis
Level 121
God Stats
12W - 10L
1,570 SR
Queue Stats
209W - 237L
1,470 Elo+
Party 1
Team Averages
Level 104
1,617 SR
1,471 Elo+

VS

Team Averages
Level 106
1,472 SR
1,447 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GinkoPC
Charybdis
Level 104
God Stats
14W - 6L
1,758 SR
Queue Stats
124W - 135L
1,433 Elo+
Solo
Ares
Ares
Grovos
Ares
Level 81
God Stats
7W - 13L
1,397 SR
Queue Stats
24W - 31L
1,462 Elo+
Solo
Bastet
Bastet
JTK_smile96
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
wavy-tube7
Ao Kuang
Level 63
God Stats
1W - 4L
1,207 SR
Queue Stats
149W - 167L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 0 / 3
7,691
513
2,034
8,144
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ByMadz-z
Danzaburou
13
1 / 2 / 2
7,617
508
6,785
8,685
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
ByTrade-s
Bacchus
14
2 / 1 / 1
7,510
501
4,191
8,782
7,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
3 / 1 / 4
8,412
561
4,696
11,241
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
xSmil07
Anubis
14
9 / 2 / 2
9,160
611
13,253
9,667
3,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 3 / 1
7,434
496
4,595
9,585
8,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
GinkoPC
Charybdis
15
2 / 2 / 1
8,499
567
7,500
9,389
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Grovos
Ares
11
1 / 1 / 3
7,302
487
5,023
7,646
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
8
1 / 3 / 3
6,344
423
3,016
5,922
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
wavy-tube7
Ao Kuang
11
2 / 8 / 1
6,914
461
4,568
14,221
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
6
6
Deaths
17
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
3
3.5
L
Zhong Kui
 
Zhong Kui
0
3
1
0.17
W
Danzaburou
ByMadz-z
Danzaburou
1
2
2
1
W
Bacchus
ByTrade-s
Bacchus
2
1
1
2.5
L
Charybdis
GinkoPC
Charybdis
2
2
1
1.25
L
Ares
Grovos
Ares
1
1
3
2.5
L
Bastet
1
3
3
0.83
W
Thor
3
1
4
5
L
Ao Kuang
wavy-tube7
Ao Kuang
2
8
1
0.31
W
Anubis
xSmil07
Anubis
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,959
Damage
24,702
46,519
Taken
46,763
23,817
Mitigated
21,581
15,730
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,034
76
0
1,406
8,144
4,879
0
1,317
6,827
16,630
791
L
Zhong Kui
 
Zhong Kui
4,595
592
0
3,492
9,585
8,615
30
4,307
5,278
40,547
5,228
W
Danzaburou
ByMadz-z
Danzaburou
6,785
2,430
0
3,410
8,685
2,726
1,467
1,565
7,120
0
67,264
W
Bacchus
ByTrade-s
Bacchus
4,191
367
0
2,772
8,782
7,560
0
3,998
4,784
29,775
3,942
L
Charybdis
GinkoPC
Charybdis
7,500
4,299
0
3,453
9,389
3,249
1,925
1,624
7,765
0
76,319
L
Ares
Grovos
Ares
5,023
92
0
1,623
7,646
5,534
0
1,382
6,264
22,138
0
L
Bastet
3,016
945
0
1,774
5,922
1,312
0
1,507
4,415
0
19,224
W
Thor
4,696
1,602
0
1,903
11,241
4,773
580
2,066
9,175
0
71,569
L
Ao Kuang
wavy-tube7
Ao Kuang
4,568
542
0
2,568
14,221
2,871
729
9,931
4,290
28,200
0
W
Anubis
xSmil07
Anubis
13,253
584
170
6,069
9,667
3,879
621
5,178
4,489
66,927
1,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,390
Gold Earned
36,493
409
Minions Killed
319
0
Camps Cleared
0
1,429,486
Distance Traveled
1,274,130
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,691
513
37
2
0
307,719
3
L
Zhong Kui
7,434
496
73
5
0
204,341
0
W
Danzaburou
7,617
508
101
7
0
290,169
0
W
Bacchus
7,510
501
54
4
0
260,374
0
L
Charybdis
8,499
567
148
10
0
271,880
4
L
Ares
7,302
487
19
1
0
305,669
6
L
Bastet
6,344
423
30
2
0
186,563
2
W
Thor
8,412
561
121
8
0
297,906
0
L
Ao Kuang
6,914
461
49
3
0
305,677
0
W
Anubis
9,160
611
96
6
0
273,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role