Player Matchup

Cthulhu
Cthulhu
AppearingRain70
Cthulhu
Level 110
God Stats
39W - 34L
1,621 SR
Queue Stats
158W - 143L
1,544 Elo+
Solo
Janus
Janus
BravenBold
Janus
Level 128
God Stats
1W - 2L
1,482 SR
Queue Stats
168W - 164L
1,502 Elo+
Party 3
Skadi
Skadi
RosyVixen
Skadi
Level 129
God Stats
6W - 10L
1,488 SR
Queue Stats
79W - 92L
1,464 Elo+
Solo
Mulan
Mulan
SpaciousFir8426
Mulan
Level 124
God Stats
46W - 27L
1,647 SR
Queue Stats
169W - 157L
1,545 Elo+
Solo
Pele
Pele
redtuxedo
Pele
Level 69
God Stats
16W - 16L
1,536 SR
Queue Stats
40W - 47L
1,506 Elo+
Party 3
Team Averages
Level 112
1,555 SR
1,512 Elo+

VS

Team Averages
Level 122
1,467 SR
1,457 Elo+
Ymir
Ymir
AgedNebula92048
Ymir
Level 94
God Stats
38W - 40L
1,487 SR
Queue Stats
117W - 142L
1,375 Elo+
Party 1
Cerberus
Cerberus
Chendriv
Cerberus
Level 130
God Stats
11W - 8L
1,558 SR
Queue Stats
346W - 406L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
DonxNikex
Nu Wa
Level 138
God Stats
10W - 9L
1,499 SR
Queue Stats
253W - 238L
1,468 Elo+
Party 2
Merlin
Merlin
LeagueAk
Merlin
Level 127
God Stats
4W - 3L
1,390 SR
Queue Stats
289W - 320L
1,502 Elo+
Party 1
Cliodhna
Cliodhna
queenxdimplesx
Cliodhna
Level 120
God Stats
2W - 3L
1,399 SR
Queue Stats
250W - 236L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,103
509
5,744
8,738
6,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
11
0 / 3 / 0
6,014
501
2,146
4,620
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
RosyVixen
Skadi
12
2 / 4 / 2
6,722
560
3,358
6,703
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 1 / 0
6,810
568
5,433
11,320
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
11
0 / 2 / 2
5,680
473
2,827
8,998
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,596
633
7,376
7,460
6,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Chendriv
Cerberus
10
2 / 0 / 3
5,692
474
2,869
9,534
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
DonxNikex
Nu Wa
12
6 / 2 / 1
7,244
604
8,681
6,268
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Merlin
LeagueAk
Merlin
12
2 / 0 / 2
6,868
572
6,506
4,005
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cliodhna
11
0 / 2 / 3
5,862
489
2,159
7,616
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
11
11
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
2
1
1
2.5
L
Janus
0
3
0
0
W
Cerberus
Chendriv
Cerberus
2
0
3
3.5
W
Nu Wa
DonxNikex
Nu Wa
6
2
1
3.25
W
Merlin
LeagueAk
Merlin
2
0
2
3
L
Skadi
RosyVixen
Skadi
2
4
2
0.75
L
1
1
0
1
W
Cliodhna
0
2
3
0.75
L
Pele
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,508
Damage
27,591
40,379
Taken
34,883
20,319
Mitigated
15,815
9,137
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,376
1,617
0
2,725
7,460
6,115
0
0
6,897
56,073
2,475
L
5,744
433
0
492
8,738
6,030
0
5,000
3,116
34,522
1,621
L
Janus
2,146
563
0
735
4,620
1,350
0
3,156
1,233
39,451
0
W
Cerberus
Chendriv
Cerberus
2,869
104
0
2,226
9,534
4,425
0
3,414
5,684
20,229
1,630
W
Nu Wa
DonxNikex
Nu Wa
8,681
3,777
0
1,900
6,268
1,771
0
959
5,163
37,991
0
W
Merlin
LeagueAk
Merlin
6,506
325
0
720
4,005
1,215
17
2,044
1,743
49,069
1,012
L
Skadi
RosyVixen
Skadi
3,358
840
0
429
6,703
1,215
0
4,866
1,532
0
42,981
L
5,433
966
0
3,518
11,320
9,667
0
5,800
4,716
0
49,410
W
Cliodhna
2,159
76
0
4,692
7,616
2,289
0
598
6,864
0
36,410
L
Pele
2,827
406
0
3,963
8,998
2,057
0
3,358
5,332
0
43,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
33,262
417
Minions Killed
378
0
Camps Cleared
0
1,185,733
Distance Traveled
1,187,412
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,596
633
113
9
0
215,908
0
L
Cthulhu
6,103
509
85
7
0
244,927
2
L
Janus
6,014
501
94
8
0
221,166
1
W
Cerberus
5,692
474
25
2
0
236,211
2
W
Nu Wa
7,244
604
70
6
0
218,998
0
W
Merlin
6,868
572
97
8
0
232,893
2
L
Skadi
6,722
560
64
5
0
229,396
4
L
Mulan
6,810
568
107
9
0
209,724
1
W
Cliodhna
5,862
489
73
6
0
283,402
1
L
Pele
5,680
473
67
6
0
280,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role