Player Matchup

Xing Tian
Xing Tian
AGNI_is_op
Xing Tian
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,604 Elo+
Solo
Anhur
Anhur
Go-Go_Mumbo
Anhur
Level 282
God Stats
34W - 26L
1,510 SR
Queue Stats
387W - 339L
1,549 Elo+
Solo
Thanatos
Thanatos
LUVTAZZ27
Thanatos
Level 127
God Stats
24W - 25L
1,418 SR
Queue Stats
562W - 577L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
LeDrank--
Zhong Kui
Level 124
God Stats
6W - 3L
1,729 SR
Queue Stats
23W - 27L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
ShakeyMef
Gilgamesh
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 19L
1,473 Elo+
Party 1
Team Averages
Level 118
1,531 SR
1,514 Elo+

VS

Team Averages
Level 103
1,565 SR
1,530 Elo+
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BigGayConnor
Chiron
Level 126
God Stats
2W - 4L
1,575 SR
Queue Stats
65W - 41L
1,646 Elo+
Solo
Zeus
Zeus
GDizz
Zeus
Level 108
God Stats
30W - 30L
1,579 SR
Queue Stats
148W - 154L
1,531 Elo+
Solo
Arachne
Arachne
VikingOdin2907
Arachne
Level 49
God Stats
22W - 10L
1,671 SR
Queue Stats
132W - 141L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AGNI_is_op
Xing Tian
13
2 / 0 / 5
8,664
1,238
4,201
9,452
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 1 / 5
8,516
1,217
5,423
4,400
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
LUVTAZZ27
Thanatos
13
2 / 2 / 6
8,204
1,172
5,116
5,865
2,111
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
LeDrank--
Zhong Kui
13
2 / 3 / 5
8,194
1,171
6,818
6,598
5,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ShakeyMef
Gilgamesh
13
4 / 3 / 6
8,695
1,242
10,489
10,388
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

332

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
6 / 5 / 3
9,147
1,307
12,329
10,039
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
 
Guan Yu
11
0 / 0 / 0
4,994
713
0
0
0
Chiron
14
1 / 0 / 8
8,449
1,207
9,608
8,801
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zeus
GDizz
Zeus
13
1 / 4 / 5
8,035
1,148
5,340
9,250
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 4
7,298
1,043
4,769
8,834
3,740
Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
13
Kills
9
9
Deaths
14
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
5
3
1.5
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Xing Tian
AGNI_is_op
Xing Tian
2
0
5
4.5
L
Chiron
1
0
8
5
L
Zeus
GDizz
Zeus
1
4
5
0.88
W
3
1
5
5.5
W
Thanatos
LUVTAZZ27
Thanatos
2
2
6
2.5
W
Zhong Kui
LeDrank--
Zhong Kui
2
3
5
1.5
W
Gilgamesh
ShakeyMef
Gilgamesh
4
3
6
2.33
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,047
Damage
32,046
36,703
Taken
36,924
22,350
Mitigated
12,408
4,763
Healing
2,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,329
631
0
275
10,039
3,099
0
2,780
7,259
25,199
0
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
AGNI_is_op
Xing Tian
4,201
211
0
792
9,452
9,643
0
3,296
6,156
16,334
0
L
Chiron
9,608
3,639
753
1,283
8,801
2,672
0
3,601
5,200
0
26,503
L
Zeus
GDizz
Zeus
5,340
1,277
0
0
9,250
2,897
0
2,887
6,363
20,892
429
W
5,423
2,426
0
656
4,400
1,255
0
2,152
2,248
0
19,370
W
Thanatos
LUVTAZZ27
Thanatos
5,116
1,685
0
2,292
5,865
2,111
0
2,505
3,360
0
16,711
W
Zhong Kui
LeDrank--
Zhong Kui
6,818
106
0
601
6,598
5,009
0
3,512
3,086
13,676
0
W
Gilgamesh
ShakeyMef
Gilgamesh
10,489
2,125
0
422
10,388
4,332
0
6,061
4,327
2,861
22,405
L
4,769
4,031
0
383
8,834
3,740
0
2,817
5,529
0
5,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,273
Gold Earned
37,923
144
Minions Killed
112
5
Camps Cleared
3
748,193
Distance Traveled
535,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,147
1,307
40
6
0
130,304
0
L
Guan Yu
4,994
713
0
0
0
0
0
W
Xing Tian
8,664
1,238
22
3
1
160,549
0
L
Chiron
8,449
1,207
43
6
1
142,477
0
L
Zeus
8,035
1,148
27
4
2
132,095
0
W
Anhur
8,516
1,217
39
6
3
134,650
0
W
Thanatos
8,204
1,172
38
5
1
170,514
0
W
Zhong Kui
8,194
1,171
19
3
0
131,599
0
W
Gilgamesh
8,695
1,242
26
4
0
150,881
0
L
Arachne
7,298
1,043
2
0
0
130,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role