Player Matchup

Pele
Pele
Agustinslash
Pele
Level 88
God Stats
6W - 4L
1,709 SR
Queue Stats
193W - 184L
1,420 Elo+
Solo
Izanami
Izanami
BULLETPROOF8943
Izanami
Level 43
God Stats
1W - 4L
1,481 SR
Queue Stats
41W - 62L
1,341 Elo+
Solo
Sylvanus
Sylvanus
Dragman39
Sylvanus
Level 102
God Stats
0W - 1L
1,634 SR
Queue Stats
14W - 25L
1,340 Elo+
Solo
King Arthur
King Arthur
SlickColt954671
King Arthur
Level 127
God Stats
1W - 6L
1,301 SR
Queue Stats
343W - 330L
1,487 Elo+
Solo
Nu Wa
Nu Wa
getziel7
Nu Wa
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 51L
1,434 Elo+
Solo
Team Averages
Level 85
1,525 SR
1,404 Elo+

VS

Team Averages
Level 130
1,519 SR
1,430 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GxZ10
Medusa
Level 166
God Stats
3W - 5L
1,455 SR
Queue Stats
231W - 222L
1,370 Elo+
Solo
Lancelot
Lancelot
JOTA001
Lancelot
Level 109
God Stats
38W - 22L
1,590 SR
Queue Stats
589W - 574L
1,509 Elo+
Solo
Anubis
Anubis
Uncharted_FluXx
Anubis
Level 89
God Stats
18W - 7L
1,756 SR
Queue Stats
101W - 104L
1,454 Elo+
Solo
Eset
Eset
Zerueile
Eset
Level 128
God Stats
1W - 0L
1,294 SR
Queue Stats
5W - 8L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
5,695
570
2,180
9,564
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
2 / 1 / 0
5,087
509
2,412
5,122
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Dragman39
Sylvanus
7
0 / 1 / 2
4,204
420
2,456
5,393
2,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SlickColt954671
King Arthur
9
0 / 4 / 0
5,256
526
3,321
8,716
4,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
getziel7
Nu Wa
11
0 / 1 / 3
5,939
594
3,117
4,459
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 3
6,048
605
3,686
5,457
4,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
GxZ10
Medusa
11
2 / 0 / 1
6,121
612
5,046
3,880
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
JOTA001
Lancelot
10
0 / 2 / 5
5,720
572
4,729
6,480
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
7 / 0 / 3
6,918
692
5,428
6,373
2,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Eset
10
0 / 2 / 0
5,791
579
1,097
4,061
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
11
11
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
3
3.5
L
2
4
0
0.5
L
2
1
0
2
L
Sylvanus
Dragman39
Sylvanus
0
1
2
1
W
Medusa
GxZ10
Medusa
2
0
1
2.5
W
Lancelot
JOTA001
Lancelot
0
2
5
1.25
L
King Arthur
SlickColt954671
King Arthur
0
4
0
0
W
7
0
3
8.5
W
Eset
0
2
0
0
L
Nu Wa
getziel7
Nu Wa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,486
Damage
19,986
33,254
Taken
26,251
11,293
Mitigated
12,165
9,280
Healing
5,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,686
222
0
1,945
5,457
4,173
0
132
5,325
32,349
2,125
L
2,180
324
0
3,340
9,564
1,925
0
2,821
6,743
0
34,899
L
2,412
1,585
0
1,531
5,122
1,130
0
866
4,256
0
27,164
L
Sylvanus
Dragman39
Sylvanus
2,456
391
120
1,969
5,393
2,650
0
165
5,228
8,863
0
W
Medusa
GxZ10
Medusa
5,046
1,206
246
452
3,880
976
428
1,322
2,558
0
37,264
W
Lancelot
JOTA001
Lancelot
4,729
857
0
0
6,480
3,446
0
1,818
4,662
0
29,519
L
King Arthur
SlickColt954671
King Arthur
3,321
299
0
1,820
8,716
4,589
0
4,201
3,905
0
28,595
W
5,428
134
0
2,808
6,373
2,409
0
743
5,630
39,491
0
W
Eset
1,097
0
10
250
4,061
1,161
0
1,551
2,510
42,072
0
L
Nu Wa
getziel7
Nu Wa
3,117
837
0
500
4,459
999
0
1,419
3,040
41,059
563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,181
Gold Earned
30,598
258
Minions Killed
342
0
Camps Cleared
0
960,713
Distance Traveled
1,049,477
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,048
605
68
7
0
210,705
6
L
Pele
5,695
570
69
7
0
222,855
0
L
Izanami
5,087
509
49
5
0
174,270
0
L
Sylvanus
4,204
420
16
2
0
172,573
0
W
Medusa
6,121
612
69
7
0
196,499
3
W
Lancelot
5,720
572
52
5
0
227,528
0
L
King Arthur
5,256
526
53
5
0
186,013
1
W
Anubis
6,918
692
62
6
0
226,092
0
W
Eset
5,791
579
91
9
0
188,653
0
L
Nu Wa
5,939
594
71
7
0
205,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role