Player Matchup

Horus
Horus
TH3SLAY3R02
Horus
Level 129
God Stats
6W - 5L
1,573 SR
Queue Stats
335W - 177L
1,628 Elo+
Party 1
Hades
Hades
cart510
Hades
Level 106
God Stats
52W - 29L
1,630 SR
Queue Stats
674W - 699L
1,511 Elo+
Solo
Sol
Sol
lubzu
Sol
Level 133
God Stats
15W - 3L
1,688 SR
Queue Stats
455W - 204L
1,662 Elo+
Party 1
Team Averages
Level 123
1,630 SR
1,601 Elo+

VS

Team Averages
Level 77
1,500 SR
1,500 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Coolwhip1601
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
Gpa Killers
Chronos
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
7,698
855
3,908
8,782
7,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hades
cart510
Hades
12
2 / 0 / 4
7,806
867
6,607
5,770
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sol
lubzu
Sol
16
10 / 0 / 2
9,887
1,099
11,413
8,669
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 2 / 0
6,408
712
5,447
8,415
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Susano
10
0 / 5 / 0
5,877
653
943
7,849
2,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chronos
Gpa Killers
Chronos
11
0 / 6 / 0
6,212
690
2,841
10,491
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
13
Kills
0
0
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Susano
0
5
0
0
L
Chronos
Gpa Killers
Chronos
0
6
0
0
W
1
0
8
5
W
Hades
cart510
Hades
2
0
4
4
W
Sol
lubzu
Sol
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,928
Damage
9,231
23,221
Taken
26,755
13,452
Mitigated
10,613
10,706
Healing
2,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,447
958
0
1,221
8,415
5,422
0
4,038
3,938
0
22,245
L
Susano
943
287
0
175
7,849
2,290
0
6,251
1,424
0
3,395
L
Chronos
Gpa Killers
Chronos
2,841
675
0
622
10,491
2,901
0
6,589
3,716
14,018
0
W
3,908
1,524
752
1,860
8,782
7,126
288
1,003
7,779
0
9,309
W
Hades
cart510
Hades
6,607
274
567
2,715
5,770
3,189
372
510
5,260
32,437
1,266
W
Sol
lubzu
Sol
11,413
4,628
0
4,812
8,669
3,137
2,380
1,375
7,294
41,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,391
Gold Earned
18,497
131
Minions Killed
64
0
Camps Cleared
0
462,620
Distance Traveled
375,229
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,408
712
36
4
0
161,301
1
L
Susano
5,877
653
6
1
0
99,860
0
L
Chronos
6,212
690
22
2
0
114,068
0
W
Horus
7,698
855
7
1
0
150,931
0
W
Hades
7,806
867
63
7
0
160,770
0
W
Sol
9,887
1,099
61
7
0
150,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role