Player Matchup

Anubis
Anubis
Gorhaunt
Anubis
Level 65
God Stats
8W - 10L
1,456 SR
Queue Stats
8W - 12L
1,330 Elo+
Solo
Ullr
Ullr
Hedister
Ullr
Level 76
God Stats
0W - 3L
1,223 SR
Queue Stats
180W - 188L
1,479 Elo+
Party 3
Thoth
Thoth
SpookyySkeletonn
Thoth
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,430 Elo+
Party 2
Hercules
Hercules
TionWisky
Hercules
Level 36
God Stats
5W - 7L
1,461 SR
Queue Stats
117W - 123L
1,470 Elo+
Party 3
Fenrir
Fenrir
Yowesty
Fenrir
Level 75
God Stats
1W - 3L
1,448 SR
Queue Stats
37W - 48L
1,386 Elo+
Party 2
Team Averages
Level 59
1,418 SR
1,419 Elo+

VS

Team Averages
Level 105
1,514 SR
1,440 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Frozzen-Blade
Hera
Level 68
God Stats
5W - 3L
1,556 SR
Queue Stats
30W - 39L
1,375 Elo+
Party 1
Hun Batz
Hun Batz
KarlthequeTV
Hun Batz
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
MrPedantic
Cthulhu
Level 88
God Stats
6W - 3L
1,513 SR
Queue Stats
102W - 100L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gorhaunt
Anubis
12
2 / 4 / 0
7,163
512
6,755
7,528
2,955
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
12
2 / 4 / 2
6,472
462
3,725
9,112
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 0
5,594
400
2,138
7,509
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TionWisky
Hercules
11
0 / 3 / 4
6,471
462
2,962
10,686
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Yowesty
Fenrir
13
5 / 4 / 0
7,378
527
6,872
11,596
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 2 / 4
8,394
600
8,982
9,614
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
12
4 / 3 / 5
7,499
536
8,418
8,017
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
5 / 1 / 1
8,569
612
5,503
4,309
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
KarlthequeTV
Hun Batz
15
6 / 1 / 3
8,970
641
6,436
11,188
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MrPedantic
Cthulhu
13
1 / 2 / 2
7,782
556
2,435
8,812
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
20
20
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
2
4
3
W
Morgan Le Fay
 
Morgan Le Fay
4
3
5
2.17
W
5
1
1
5.5
L
Anubis
Gorhaunt
Anubis
2
4
0
0.5
L
Ullr
2
4
2
0.75
W
Hun Batz
KarlthequeTV
Hun Batz
6
1
3
7.5
W
Cthulhu
MrPedantic
Cthulhu
1
2
2
1
L
0
5
0
0
L
Hercules
TionWisky
Hercules
0
3
4
0.67
L
Fenrir
Yowesty
Fenrir
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,452
Damage
31,774
46,431
Taken
41,940
19,650
Mitigated
15,046
11,327
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,982
2,999
493
3,051
9,614
3,199
796
0
9,614
0
46,315
W
Morgan Le Fay
 
Morgan Le Fay
8,418
526
0
1,705
8,017
2,831
0
342
7,675
37,296
0
W
5,503
952
0
873
4,309
1,103
132
1,934
2,375
48,294
1,542
L
Anubis
Gorhaunt
Anubis
6,755
138
0
2,066
7,528
2,955
0
2,478
4,731
45,023
383
L
Ullr
3,725
371
0
1,070
9,112
2,698
0
2,542
6,304
0
47,728
W
Hun Batz
KarlthequeTV
Hun Batz
6,436
1,844
0
3,067
11,188
4,342
0
1,851
9,337
0
72,373
W
Cthulhu
MrPedantic
Cthulhu
2,435
32
0
1,802
8,812
3,571
0
5,100
3,712
34,997
2,081
L
2,138
432
0
1,119
7,509
1,955
0
4,513
2,996
27,474
985
L
Hercules
TionWisky
Hercules
2,962
686
0
4,004
10,686
7,380
0
3,299
6,841
0
17,947
L
Fenrir
Yowesty
Fenrir
6,872
1,305
0
3,068
11,596
4,662
0
2,674
8,736
0
47,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
41,214
301
Minions Killed
402
0
Camps Cleared
0
1,405,510
Distance Traveled
1,367,890
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,394
600
79
6
0
267,411
0
W
Morgan Le Fay
7,499
536
58
4
0
280,802
5
W
Hera
8,569
612
97
7
0
262,558
3
L
Anubis
7,163
512
92
7
0
257,902
4
L
Ullr
6,472
462
71
5
0
292,504
0
W
Hun Batz
8,970
641
101
7
0
331,252
0
W
Cthulhu
7,782
556
67
5
0
225,867
2
L
Thoth
5,594
400
42
3
0
227,244
0
L
Hercules
6,471
462
28
2
0
319,726
8
L
Fenrir
7,378
527
68
5
0
308,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role