Player Matchup

Susano
Susano
Agent-Monolith
Susano
Level 124
God Stats
0W - 4L
1,110 SR
Queue Stats
370W - 405L
1,459 Elo+
Solo
Chaac
Chaac
IIIlRicelIlI
Chaac
Level 69
God Stats
0W - 1L
1,187 SR
Queue Stats
55W - 64L
1,447 Elo+
Solo
Nu Wa
Nu Wa
MartinoGandalf
Nu Wa
Level 154
God Stats
0W - 2L
1,279 SR
Queue Stats
9W - 13L
1,505 Elo+
Solo
Medusa
Medusa
Soul_Eater427
Medusa
Level 109
God Stats
0W - 2L
1,327 SR
Queue Stats
63W - 79L
1,419 Elo+
Solo
Surtr
Surtr
omaralex0601
Surtr
Level 67
God Stats
1W - 2L
1,270 SR
Queue Stats
75W - 69L
1,549 Elo+
Solo
Team Averages
Level 105
1,235 SR
1,476 Elo+

VS

Team Averages
Level 137
1,612 SR
1,513 Elo+
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CORNFOUNTAIN
Hera
Level 102
God Stats
7W - 4L
1,660 SR
Queue Stats
160W - 153L
1,494 Elo+
Solo
Skadi
Skadi
Dane_14
Skadi
Level 129
God Stats
9W - 3L
1,688 SR
Queue Stats
206W - 192L
1,535 Elo+
Solo
Atlas
Atlas
NIGHTBS666
Atlas
Level 149
God Stats
5W - 1L
1,651 SR
Queue Stats
137W - 107L
1,513 Elo+
Solo
Nu Wa
Nu Wa
mdiggitty
Nu Wa
Level 158
God Stats
10W - 5L
1,558 SR
Queue Stats
497W - 499L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,403
675
2,247
3,964
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 2
7,053
882
3,544
10,866
7,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 6 / 1
7,181
898
7,381
7,793
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 3
7,598
950
7,171
8,051
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 2
7,279
910
5,732
10,866
9,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 1 / 11
8,310
1,039
7,218
8,100
7,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
5 / 1 / 12
8,401
1,050
9,363
4,630
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Dane_14
Skadi
13
4 / 2 / 9
8,086
1,011
4,751
6,991
2,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Atlas
13
6 / 3 / 12
8,788
1,099
8,769
11,008
7,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nu Wa
mdiggitty
Nu Wa
13
1 / 0 / 10
7,957
995
8,091
3,568
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
7
Kills
20
20
Deaths
7
8
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
11
9.5
L
0
3
0
0
W
5
1
12
11
W
Skadi
Dane_14
Skadi
4
2
9
4.25
L
1
4
2
0.5
L
3
6
1
0.58
W
Atlas
6
3
12
4
L
1
3
3
0.83
W
Nu Wa
mdiggitty
Nu Wa
1
0
10
6
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,075
Damage
38,192
41,540
Taken
34,297
24,086
Mitigated
20,205
9,557
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,218
581
2,341
2,643
8,100
7,797
507
1,610
6,490
0
14,876
L
2,247
166
159
296
3,964
1,431
0
2,247
1,717
0
4,417
W
9,363
1,197
906
1,002
4,630
1,467
750
1,440
3,190
25,097
553
W
Skadi
Dane_14
Skadi
4,751
1,292
406
1,661
6,991
2,249
998
1,442
5,549
0
16,416
L
3,544
106
406
2,635
10,866
7,701
0
7,565
3,301
0
13,072
L
7,381
1,939
382
502
7,793
2,391
0
6,006
1,787
22,492
0
W
Atlas
8,769
2,921
663
1,964
11,008
7,615
1,018
2,240
8,768
17,732
0
L
7,171
2,023
0
2,811
8,051
2,704
0
4,478
3,573
0
24,875
W
Nu Wa
mdiggitty
Nu Wa
8,091
2,824
732
1,797
3,568
1,077
1,503
1,112
2,456
20,845
136
L
5,732
1,060
443
1,923
10,866
9,859
0
5,628
5,238
755
13,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,514
Gold Earned
41,542
92
Minions Killed
137
0
Camps Cleared
0
723,599
Distance Traveled
828,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,310
1,039
15
2
0
162,687
0
L
Susano
5,403
675
2
0
0
66,622
0
W
Hera
8,401
1,050
32
4
0
176,655
0
W
Skadi
8,086
1,011
37
5
0
160,682
0
L
Chaac
7,053
882
12
2
0
170,298
0
L
Nu Wa
7,181
898
19
2
0
143,482
0
W
Atlas
8,788
1,099
21
3
0
159,248
0
L
Medusa
7,598
950
44
6
0
177,434
0
W
Nu Wa
7,957
995
32
4
0
168,805
0
L
Surtr
7,279
910
15
2
0
165,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role