Player Matchup

Kumbhakarna
Kumbhakarna
AfricaXVII
Kumbhakarna
Level 127
God Stats
3W - 1L
1,278 SR
Queue Stats
277W - 300L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JustElevatedd
Ah Muzen Cab
Level 108
God Stats
5W - 2L
1,417 SR
Queue Stats
580W - 627L
1,468 Elo+
Solo
Nemesis
Nemesis
NYCKILLER09
Nemesis
Level 141
God Stats
6W - 3L
1,657 SR
Queue Stats
576W - 589L
1,489 Elo+
Solo
Yu Huang
Yu Huang
applebeys
Yu Huang
Level 69
God Stats
2W - 0L
1,862 SR
Queue Stats
35W - 59L
1,373 Elo+
Solo
Zeus
Zeus
spidermite
Zeus
Level 77
God Stats
5W - 1L
1,745 SR
Queue Stats
95W - 105L
1,417 Elo+
Solo
Team Averages
Level 104
1,592 SR
1,438 Elo+

VS

Team Averages
Level 106
1,591 SR
1,476 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dredarie
Ullr
Level 108
God Stats
0W - 1L
1,707 SR
Queue Stats
58W - 58L
1,533 Elo+
Solo
Lancelot
Lancelot
Jarlaxle510
Lancelot
Level 28
God Stats
1W - 3L
1,724 SR
Queue Stats
44W - 77L
1,436 Elo+
Solo
Janus
Janus
Oinkdaddy
Janus
Level 155
God Stats
1W - 2L
1,525 SR
Queue Stats
90W - 111L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
angel1207
Zhong Kui
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 91L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AfricaXVII
Kumbhakarna
20
8 / 2 / 17
13,635
802
8,347
29,778
23,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ah Muzen Cab
JustElevatedd
Ah Muzen Cab
20
7 / 1 / 17
12,594
741
20,542
15,721
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
NYCKILLER09
Nemesis
18
5 / 4 / 13
11,855
697
10,925
17,610
10,956
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Yu Huang
applebeys
Yu Huang
19
3 / 1 / 18
11,898
700
14,333
7,873
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 0 / 17
12,143
714
19,081
8,679
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
0 / 2 / 6
9,370
551
8,366
20,890
12,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
17
1 / 3 / 5
9,433
555
5,402
12,850
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
Jarlaxle510
Lancelot
15
1 / 5 / 4
9,123
537
5,734
13,502
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
Oinkdaddy
Janus
19
2 / 8 / 2
10,795
635
20,617
13,341
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
angel1207
Zhong Kui
15
2 / 9 / 3
9,651
568
12,611
17,474
15,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
26
27
Kills
6
8
Deaths
27
82
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
6
1.5
W
Kumbhakarna
AfricaXVII
Kumbhakarna
8
2
17
8.25
L
Ullr
1
3
5
1.17
L
Lancelot
Jarlaxle510
Lancelot
1
5
4
0.6
W
Ah Muzen Cab
JustElevatedd
Ah Muzen Cab
7
1
17
15.5
W
Nemesis
NYCKILLER09
Nemesis
5
4
13
2.88
L
Janus
Oinkdaddy
Janus
2
8
2
0.38
L
Zhong Kui
angel1207
Zhong Kui
2
9
3
0.39
W
Yu Huang
applebeys
Yu Huang
3
1
18
12
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,228
Damage
52,730
79,661
Taken
78,057
48,469
Mitigated
42,256
30,464
Healing
18,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,366
1,453
602
8,653
20,890
12,612
0
12,212
7,928
0
24,705
W
Kumbhakarna
AfricaXVII
Kumbhakarna
8,347
191
6,420
7,125
29,778
23,385
556
12,103
15,293
17,423
1,659
L
Ullr
5,402
1,054
954
1,153
12,850
5,011
0
5,663
6,837
0
16,788
L
Lancelot
Jarlaxle510
Lancelot
5,734
352
37
2,214
13,502
4,715
0
6,301
6,795
0
14,552
W
Ah Muzen Cab
JustElevatedd
Ah Muzen Cab
20,542
4,680
2,011
2,783
15,721
7,156
3,208
5,971
9,454
0
51,634
W
Nemesis
NYCKILLER09
Nemesis
10,925
3,113
2,565
4,397
17,610
10,956
1,204
7,641
9,409
0
18,809
L
Janus
Oinkdaddy
Janus
20,617
1,216
1,042
1,142
13,341
4,897
0
5,772
7,313
44,694
0
L
Zhong Kui
angel1207
Zhong Kui
12,611
627
808
2,275
17,474
15,021
0
8,867
7,979
21,416
0
W
Yu Huang
applebeys
Yu Huang
14,333
657
2,539
1,221
7,873
3,520
1,647
2,703
5,001
41,482
0
W
19,081
1,923
476
927
8,679
3,452
1,031
3,750
4,775
40,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,125
Gold Earned
48,372
210
Minions Killed
162
0
Camps Cleared
0
1,646,000
Distance Traveled
1,410,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,370
551
30
2
0
300,955
0
W
Kumbhakarna
13,635
802
19
1
0
293,692
0
L
Ullr
9,433
555
32
2
0
300,835
0
L
Lancelot
9,123
537
17
1
0
332,458
0
W
Ah Muzen Cab
12,594
741
47
3
0
354,203
0
W
Nemesis
11,855
697
20
1
0
333,331
0
L
Janus
10,795
635
61
4
0
261,468
0
L
Zhong Kui
9,651
568
22
1
0
214,351
0
W
Yu Huang
11,898
700
75
4
0
339,656
0
W
Zeus
12,143
714
49
3
0
325,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role