Player Matchup

Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Stuummmyy
Thor
Level 125
God Stats
1W - 1L
1,347 SR
Queue Stats
9W - 6L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Zukecake
Heimdallr
Level 38
God Stats
26W - 31L
1,437 SR
Queue Stats
32W - 44L
1,400 Elo+
Solo
Ganesha
Ganesha
luisito2075
Ganesha
Level 146
God Stats
4W - 0L
1,645 SR
Queue Stats
24W - 24L
1,489 Elo+
Party 1
Janus
Janus
politeBro23
Janus
Level 65
God Stats
13W - 22L
1,435 SR
Queue Stats
204W - 238L
1,475 Elo+
Solo
Team Averages
Level 98
1,473 SR
1,471 Elo+

VS

Team Averages
Level 124
1,572 SR
1,494 Elo+
Nemesis
Nemesis
AQ22-Qill
Nemesis
Level 103
God Stats
41W - 37L
1,539 SR
Queue Stats
674W - 670L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
Adrianex7000
Zhong Kui
Level 157
God Stats
1W - 2L
1,450 SR
Queue Stats
382W - 378L
1,485 Elo+
Solo
Bellona
Bellona
AleSan3612
Bellona
Level 106
God Stats
2W - 1L
1,772 SR
Queue Stats
80W - 81L
1,517 Elo+
Solo
Hercules
Hercules
C4NS3RB3R03133
Hercules
Level 101
God Stats
5W - 7L
1,560 SR
Queue Stats
627W - 626L
1,439 Elo+
Solo
Izanami
Izanami
Shadqw363
Izanami
Level 154
God Stats
33W - 39L
1,540 SR
Queue Stats
207W - 194L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 0
6,069
607
4,431
6,176
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
10
3 / 2 / 1
6,542
654
6,379
10,578
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Zukecake
Heimdallr
12
0 / 1 / 0
6,128
613
4,785
6,717
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
luisito2075
Ganesha
9
1 / 0 / 2
5,595
560
4,031
6,664
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 0 / 0
1,996
200
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AQ22-Qill
Nemesis
9
0 / 0 / 0
5,165
517
3,123
6,756
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Adrianex7000
Zhong Kui
11
1 / 1 / 0
6,170
617
6,788
9,601
6,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
AleSan3612
Bellona
8
2 / 3 / 0
5,623
562
5,961
8,520
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
3
0 / 0 / 0
3,783
378
278
1,436
480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
Shadqw363
Izanami
10
1 / 1 / 0
5,930
593
2,476
5,931
1,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
4
4
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
0
1
L
Nemesis
AQ22-Qill
Nemesis
0
0
0
0
L
Zhong Kui
Adrianex7000
Zhong Kui
1
1
0
1
L
Bellona
AleSan3612
Bellona
2
3
0
0.67
L
Hercules
0
0
0
0
L
Izanami
Shadqw363
Izanami
1
1
0
1
W
Thor
3
2
1
1.75
W
Heimdallr
Zukecake
Heimdallr
0
1
0
0
W
Ganesha
luisito2075
Ganesha
1
0
2
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,626
Damage
18,626
30,135
Taken
32,244
13,411
Mitigated
16,824
11,625
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,431
996
0
2,649
6,176
1,946
195
4,012
2,164
39,855
0
L
Nemesis
AQ22-Qill
Nemesis
3,123
1,413
0
1,656
6,756
2,408
0
1,350
5,319
0
25,919
L
Zhong Kui
Adrianex7000
Zhong Kui
6,788
856
0
5,231
9,601
6,236
0
4,883
4,577
49,725
1,288
L
Bellona
AleSan3612
Bellona
5,961
2,790
0
2,932
8,520
5,839
0
709
7,343
0
27,475
L
Hercules
278
44
0
216
1,436
480
0
410
1,026
0
2,052
L
Izanami
Shadqw363
Izanami
2,476
1,891
0
1,598
5,931
1,861
1,404
907
5,024
0
43,592
W
Thor
6,379
2,796
0
3,339
10,578
5,118
0
1,469
9,109
0
35,904
W
Heimdallr
Zukecake
Heimdallr
4,785
2,215
0
3,559
6,717
2,266
0
0
6,661
0
55,441
W
Ganesha
luisito2075
Ganesha
4,031
753
0
2,078
6,664
4,081
0
1,265
5,399
19,513
1,123
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
26,671
267
Minions Killed
263
0
Camps Cleared
0
787,388
Distance Traveled
833,666
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,069
607
86
9
0
181,016
0
L
Nemesis
5,165
517
50
5
0
295,804
4
L
Zhong Kui
6,170
617
82
8
0
186,658
2
L
Bellona
5,623
562
44
4
0
131,583
0
L
Hercules
3,783
378
6
1
0
48,918
0
L
Izanami
5,930
593
81
8
0
170,703
0
W
Thor
6,542
654
66
7
0
196,044
0
W
Heimdallr
6,128
613
105
11
0
187,326
0
W
Ganesha
5,595
560
10
1
0
223,002
2
W
Janus
1,996
200
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role