Player Matchup

Cupid
Cupid
DownBadMace
Cupid
Level 157
God Stats
9W - 5L
1,703 SR
Queue Stats
222W - 199L
1,547 Elo+
Solo
Tyr
Tyr
HapsuuspaH
Tyr
Level 68
God Stats
1W - 5L
1,376 SR
Queue Stats
185W - 148L
1,590 Elo+
Party 1
He Bo
He Bo
Kanokas
He Bo
Level 134
God Stats
3W - 3L
1,229 SR
Queue Stats
140W - 117L
1,589 Elo+
Party 1
Ymir
Ymir
LittleFridge87
Ymir
Level 153
God Stats
0W - 2L
1,538 SR
Queue Stats
48W - 25L
1,668 Elo+
Party 3
Heimdallr
Heimdallr
grgas11
Heimdallr
Level 159
God Stats
3W - 2L
1,788 SR
Queue Stats
142W - 104L
1,564 Elo+
Party 3
Team Averages
Level 134
1,527 SR
1,592 Elo+

VS

Team Averages
Level 173
1,506 SR
1,554 Elo+
Agni
Agni
 
Agni
Level 306
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GARETHISALOSER
Neith
Level 123
God Stats
3W - 3L
1,582 SR
Queue Stats
155W - 135L
1,557 Elo+
Party 4
Gilgamesh
Gilgamesh
Varolie
Gilgamesh
Level 141
God Stats
1W - 2L
1,213 SR
Queue Stats
219W - 193L
1,591 Elo+
Party 4
Geb
Geb
georgiec2000
Geb
Level 147
God Stats
70W - 62L
1,612 SR
Queue Stats
167W - 163L
1,567 Elo+
Party 4
Bellona
Bellona
mi77u
Bellona
Level 149
God Stats
2W - 1L
1,621 SR
Queue Stats
63W - 58L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,906
492
3,962
6,504
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 0
6,973
581
5,830
10,820
9,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Kanokas
He Bo
11
1 / 2 / 3
6,098
508
7,166
8,862
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 2
5,953
496
2,375
10,347
6,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Heimdallr
grgas11
Heimdallr
12
2 / 2 / 1
6,635
553
4,177
8,083
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 1 / 3
7,281
607
8,651
5,198
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 1
7,232
603
4,903
5,021
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Varolie
Gilgamesh
12
3 / 2 / 3
6,557
546
5,560
9,300
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 1 / 7
6,213
518
3,988
6,903
3,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
mi77u
Bellona
13
0 / 1 / 0
7,278
607
7,434
11,146
9,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
9
9
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
3
4.5
L
2
2
0
1
W
2
1
1
2.5
L
1
0
0
1
L
He Bo
Kanokas
He Bo
1
2
3
1.25
L
0
3
2
0.33
W
Gilgamesh
Varolie
Gilgamesh
3
2
3
2.25
W
1
1
7
4.5
L
Heimdallr
grgas11
Heimdallr
2
2
1
1.25
W
Bellona
mi77u
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,510
Damage
30,536
44,616
Taken
37,568
21,651
Mitigated
20,118
19,373
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,651
524
0
498
5,198
1,572
0
1,273
3,925
57,475
0
L
3,962
2,109
58
2,651
6,504
1,784
0
488
6,016
0
30,304
W
4,903
1,058
0
1,511
5,021
1,614
579
767
4,254
0
53,530
L
5,830
459
0
6,032
10,820
9,236
0
0
9,947
0
54,639
L
He Bo
Kanokas
He Bo
7,166
243
65
5,782
8,862
1,840
0
1,781
6,941
42,962
1,019
L
2,375
858
0
1,944
10,347
6,688
0
5,097
5,054
15,412
2,027
W
Gilgamesh
Varolie
Gilgamesh
5,560
1,939
0
3,004
9,300
4,042
0
3,201
6,099
0
42,656
W
3,988
297
0
1,292
6,903
3,721
0
2,841
4,062
11,310
1,258
L
Heimdallr
grgas11
Heimdallr
4,177
2,626
0
2,841
8,083
2,103
0
4,285
3,560
0
62,142
W
Bellona
mi77u
Bellona
7,434
2,238
0
3,770
11,146
9,169
0
1,037
10,109
0
60,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
34,561
381
Minions Killed
428
0
Camps Cleared
0
1,207,519
Distance Traveled
1,274,260
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,281
607
110
9
0
272,389
3
L
Cupid
5,906
492
61
5
0
216,516
1
W
Neith
7,232
603
110
9
0
218,498
0
L
Tyr
6,973
581
109
9
0
247,375
2
L
He Bo
6,098
508
79
7
0
278,322
0
L
Ymir
5,953
496
25
2
0
232,575
0
W
Gilgamesh
6,557
546
77
6
0
280,870
0
W
Geb
6,213
518
13
1
0
259,721
0
L
Heimdallr
6,635
553
107
9
0
232,731
2
W
Bellona
7,278
607
118
10
0
242,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role