Player Matchup

Susano
Susano
ElDeivih
Susano
Level 195
God Stats
2W - 4L
1,264 SR
Queue Stats
230W - 230L
1,533 Elo+
Solo
Nu Wa
Nu Wa
GfbxBIGZZ716
Nu Wa
Level 33
God Stats
11W - 14L
1,552 SR
Queue Stats
12W - 18L
1,511 Elo+
Solo
Poseidon
Poseidon
Heimdinger01
Poseidon
Level 159
God Stats
4W - 0L
1,938 SR
Queue Stats
99W - 52L
1,585 Elo+
Solo
King Arthur
King Arthur
REng0kkuu
King Arthur
Level 173
God Stats
17W - 20L
1,509 SR
Queue Stats
334W - 355L
1,484 Elo+
Solo
Guan Yu
Guan Yu
ilikechicken468
Guan Yu
Level 31
God Stats
2W - 2L
1,421 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 118
1,537 SR
1,522 Elo+

VS

Team Averages
Level 164
1,549 SR
1,553 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
A Real Light
Cthulhu
Level 141
God Stats
8W - 5L
1,636 SR
Queue Stats
136W - 134L
1,634 Elo+
Party 1
Serqet
Serqet
Cross x Eye
Serqet
Level 232
God Stats
61W - 59L
1,568 SR
Queue Stats
320W - 301L
1,616 Elo+
Party 1
Sun Wukong
Sun Wukong
MYMXibalba13
Sun Wukong
Level 158
God Stats
21W - 28L
1,495 SR
Queue Stats
345W - 335L
1,573 Elo+
Solo
Aphrodite
Aphrodite
SirZURICH
Aphrodite
Level 148
God Stats
96W - 99L
1,546 SR
Queue Stats
787W - 842L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ElDeivih
Susano
12
1 / 1 / 9
7,167
1,195
8,974
7,401
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 0 / 9
7,014
1,169
6,057
832
186
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Heimdinger01
Poseidon
12
7 / 0 / 4
8,463
1,411
11,642
3,708
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
REng0kkuu
King Arthur
12
3 / 2 / 6
7,370
1,228
4,684
7,197
5,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 6
6,494
1,082
5,683
5,271
3,704
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

354

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 2 / 3
6,304
1,051
2,043
4,916
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
A Real Light
Cthulhu
12
1 / 5 / 3
6,873
1,146
7,078
9,829
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
11
2 / 1 / 1
6,926
1,154
3,570
9,660
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
MYMXibalba13
Sun Wukong
12
1 / 2 / 2
6,915
1,153
7,067
11,935
8,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
SirZURICH
Aphrodite
11
0 / 1 / 3
6,431
1,072
2,057
5,281
2,114
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
11
Kills
4
4
Deaths
11
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
3
0.75
L
Cthulhu
A Real Light
Cthulhu
1
5
3
0.5
L
Serqet
2
1
1
2.5
W
Susano
ElDeivih
Susano
1
1
9
5.5
W
0
0
9
4.5
W
Poseidon
Heimdinger01
Poseidon
7
0
4
9
L
Sun Wukong
MYMXibalba13
Sun Wukong
1
2
2
1
W
King Arthur
REng0kkuu
King Arthur
3
2
6
3
L
Aphrodite
SirZURICH
Aphrodite
0
1
3
1.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,040
Damage
21,815
24,409
Taken
41,621
12,878
Mitigated
23,220
4,000
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,043
159
261
678
4,916
2,144
0
3,503
1,413
10,833
0
L
Cthulhu
A Real Light
Cthulhu
7,078
193
395
417
9,829
7,156
0
5,308
4,521
21,780
1,045
L
Serqet
3,570
663
0
314
9,660
3,350
0
3,430
6,230
0
10,270
W
Susano
ElDeivih
Susano
8,974
1,904
0
394
7,401
2,700
0
2,349
4,818
0
15,473
W
6,057
2,616
0
0
832
186
0
55
597
25,182
0
W
Poseidon
Heimdinger01
Poseidon
11,642
1,143
0
0
3,708
1,070
0
1,571
1,730
27,857
0
L
Sun Wukong
MYMXibalba13
Sun Wukong
7,067
917
0
3,343
11,935
8,456
0
3,201
8,734
0
23,896
W
King Arthur
REng0kkuu
King Arthur
4,684
245
0
67
7,197
5,218
0
2,772
4,233
0
14,689
L
Aphrodite
SirZURICH
Aphrodite
2,057
0
1,914
2,158
5,281
2,114
0
2,257
3,024
13,876
0
W
5,683
470
2,013
1,526
5,271
3,704
0
2,556
2,375
0
7,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
33,449
124
Minions Killed
148
7
Camps Cleared
5
680,968
Distance Traveled
582,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,304
1,051
26
4
0
76,460
0
L
Cthulhu
6,873
1,146
42
7
0
110,303
0
L
Serqet
6,926
1,154
16
3
3
151,773
0
W
Susano
7,167
1,195
17
3
2
135,941
0
W
Nu Wa
7,014
1,169
39
7
1
126,609
0
W
Poseidon
8,463
1,411
39
7
1
136,701
0
L
Sun Wukong
6,915
1,153
35
6
0
125,724
0
W
King Arthur
7,370
1,228
21
4
2
132,006
0
L
Aphrodite
6,431
1,072
29
5
2
117,850
0
W
Guan Yu
6,494
1,082
8
1
1
149,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role