Player Matchup

Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
MrMarshmallowAk
Hercules
Level 166
God Stats
0W - 1L
1,505 SR
Queue Stats
17W - 26L
1,366 Elo+
Solo
Team Averages
Level 149
1,502 SR
1,455 Elo+

VS

Team Averages
Level 113
1,521 SR
1,478 Elo+
Hachiman
Hachiman
ReVerse THUND3R
Hachiman
Level 127
God Stats
3W - 3L
1,378 SR
Queue Stats
141W - 116L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
Scale2prfection
Baron Samedi
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 48L
1,380 Elo+
Solo
Shiva
Shiva
T3CHN0M3CH4
Shiva
Level 68
God Stats
70W - 41L
1,685 SR
Queue Stats
203W - 207L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 0 / 1
8,133
813
10,396
5,340
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
12
1 / 2 / 1
7,165
717
3,705
6,378
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
13
0 / 2 / 1
7,014
701
1,802
5,739
3,050
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
1 / 0 / 2
8,224
822
3,202
7,463
1,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Scale2prfection
Baron Samedi
14
1 / 2 / 3
7,956
796
6,014
5,621
2,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
2 / 0 / 1
8,255
826
4,908
9,158
7,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
4
4
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
0
1
1.5
L
Ne Zha
 
Ne Zha
1
2
1
0.75
L
Hercules
0
2
1
0.25
W
Hachiman
1
0
2
2
W
Baron Samedi
Scale2prfection
Baron Samedi
1
2
3
1.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,903
Damage
14,124
17,457
Taken
22,242
6,918
Mitigated
11,404
4,350
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,396
205
0
1,075
5,340
1,660
0
2,018
3,322
34,719
783
L
Ne Zha
 
Ne Zha
3,705
393
0
1,926
6,378
2,208
0
2,202
4,176
0
17,267
L
Hercules
1,802
413
0
1,349
5,739
3,050
136
1,598
4,141
0
15,589
W
Hachiman
3,202
2,146
0
2,358
7,463
1,934
1,349
3,489
3,612
0
27,641
W
Baron Samedi
Scale2prfection
Baron Samedi
6,014
199
382
1,033
5,621
2,068
42
2,935
2,338
30,581
646
W
4,908
142
294
2,386
9,158
7,402
26
2,550
6,151
0
20,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,312
Gold Earned
24,435
131
Minions Killed
153
0
Camps Cleared
0
544,459
Distance Traveled
588,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,133
813
74
7
0
201,925
0
L
Ne Zha
7,165
717
19
2
0
153,105
0
L
Hercules
7,014
701
38
4
0
189,429
0
W
Hachiman
8,224
822
57
6
0
196,976
0
W
Baron Samedi
7,956
796
49
5
0
166,918
0
W
Shiva
8,255
826
47
5
0
224,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role