Player Matchup

Vulcan
Vulcan
Cinetick
Vulcan
Level 106
God Stats
0W - 3L
1,273 SR
Queue Stats
115W - 104L
1,484 Elo+
Solo
Vamana
Vamana
LeeSenra
Vamana
Level 154
God Stats
2W - 1L
1,820 SR
Queue Stats
126W - 127L
1,486 Elo+
Solo
Skadi
Skadi
NoodlesAndSoup
Skadi
Level 104
God Stats
2W - 3L
1,648 SR
Queue Stats
342W - 354L
1,493 Elo+
Solo
Odin
Odin
Pmmmmmmmmmnmmnmm
Odin
Level 69
God Stats
6W - 4L
1,813 SR
Queue Stats
796W - 786L
1,514 Elo+
Solo
Anubis
Anubis
dvectivus
Anubis
Level 124
God Stats
1W - 2L
1,533 SR
Queue Stats
140W - 157L
1,479 Elo+
Solo
Team Averages
Level 111
1,617 SR
1,491 Elo+

VS

Team Averages
Level 142
1,541 SR
1,549 Elo+
Nike
Nike
 
Nike
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JOHN-DIAZ_19
Mulan
Level 145
God Stats
6W - 5L
1,483 SR
Queue Stats
710W - 769L
1,517 Elo+
Solo
Danzaburou
Danzaburou
Professor Derpe
Danzaburou
Level 105
God Stats
3W - 1L
1,731 SR
Queue Stats
61W - 31L
1,616 Elo+
Party 1
Yu Huang
Yu Huang
RunawyNyanDerp
Yu Huang
Level 150
God Stats
2W - 1L
1,491 SR
Queue Stats
82W - 45L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
The-Dark-Adonis6
Kuzenbo
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 195L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cinetick
Vulcan
11
2 / 3 / 1
7,258
660
5,481
5,447
1,664
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
LeeSenra
Vamana
15
0 / 2 / 2
7,373
670
4,500
7,958
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 3
7,322
666
6,662
6,417
2,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 3 / 2
7,778
707
2,388
8,865
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
dvectivus
Anubis
14
1 / 1 / 3
7,695
700
5,208
5,022
2,053
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 1 / 8
8,715
792
5,618
5,353
4,341
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 1 / 7
9,230
839
4,054
7,864
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Danzaburou
Professor Derpe
Danzaburou
16
0 / 1 / 7
9,206
837
6,682
5,424
1,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
16
6 / 1 / 3
9,817
892
10,078
5,403
1,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 6
8,111
737
4,787
14,142
12,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
10
10
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
8
5
L
Vulcan
Cinetick
Vulcan
2
3
1
0.83
W
3
1
7
6.5
L
Vamana
LeeSenra
Vamana
0
2
2
0.5
L
1
1
3
2.5
L
2
3
2
1
W
Danzaburou
Professor Derpe
Danzaburou
0
1
7
3.5
W
Yu Huang
6
1
3
7.5
W
0
4
6
0.75
L
Anubis
dvectivus
Anubis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,239
Damage
31,219
33,709
Taken
38,186
16,757
Mitigated
23,774
9,024
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,618
54
548
1,219
5,353
4,341
149
1,757
3,439
160
11,743
L
Vulcan
Cinetick
Vulcan
5,481
93
622
1,441
5,447
1,664
0
2,772
2,675
12,273
370
W
4,054
165
427
1,909
7,864
3,659
0
2,157
5,421
0
8,952
L
Vamana
LeeSenra
Vamana
4,500
700
244
914
7,958
5,856
0
2,710
5,248
0
11,806
L
6,662
1,247
676
336
6,417
2,077
0
2,248
4,169
0
16,608
L
2,388
266
276
2,024
8,865
5,107
0
4,400
4,465
1,201
6,546
W
Danzaburou
Professor Derpe
Danzaburou
6,682
1,039
1,272
1,944
5,424
1,583
4,260
2,085
3,261
0
33,437
W
Yu Huang
10,078
1,051
397
679
5,403
1,766
1,066
2,099
3,304
31,389
194
W
4,787
1,423
456
3,307
14,142
12,425
618
2,698
11,150
13,263
1,137
L
Anubis
dvectivus
Anubis
5,208
240
343
2,148
5,022
2,053
0
2,703
2,319
20,105
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,426
Gold Earned
45,079
107
Minions Killed
146
0
Camps Cleared
0
664,457
Distance Traveled
978,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,715
792
12
1
0
207,436
0
L
Vulcan
7,258
660
26
2
0
125,844
0
W
Mulan
9,230
839
13
1
0
163,782
0
L
Vamana
7,373
670
9
1
0
148,471
0
L
Skadi
7,322
666
22
2
0
147,218
0
L
Odin
7,778
707
14
1
0
85,816
0
W
Danzaburou
9,206
837
57
5
0
192,236
0
W
Yu Huang
9,817
892
46
4
0
211,446
0
W
Kuzenbo
8,111
737
18
2
0
204,078
0
L
Anubis
7,695
700
36
3
0
157,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role