Player Matchup

Thor
Thor
CredibleDevil
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,489 Elo+
Solo
Rama
Rama
pik2a
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,432 Elo+
Party 1
Shiva
Shiva
pik_tout06
Shiva
Level 163
God Stats
2W - 2L
1,797 SR
Queue Stats
354W - 366L
1,442 Elo+
Party 1
Chernobog
Chernobog
preciousninja27
Chernobog
Level 104
God Stats
1W - 2L
1,301 SR
Queue Stats
174W - 180L
1,419 Elo+
Solo
Thanatos
Thanatos
thats_mr_b_2_you
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 111L
1,453 Elo+
Solo
Team Averages
Level 101
1,520 SR
1,447 Elo+

VS

Team Averages
Level 75
1,455 SR
1,470 Elo+
Surtr
Surtr
Rbock
Surtr
Level 121
God Stats
5W - 3L
1,451 SR
Queue Stats
219W - 222L
1,489 Elo+
Solo
Arachne
Arachne
SarkiCZ
Arachne
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,518 Elo+
Solo
Geb
Geb
ThiloMilo1880
Geb
Level 39
God Stats
2W - 2L
1,492 SR
Queue Stats
153W - 159L
1,454 Elo+
Solo
Nemesis
Nemesis
iia4kaha
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 80L
1,452 Elo+
Solo
Cernunnos
Cernunnos
lorymoney99
Cernunnos
Level 68
God Stats
2W - 3L
1,330 SR
Queue Stats
80W - 79L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 7
7,880
657
4,045
11,079
4,566
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
pik2a
Rama
18
3 / 4 / 9
10,086
841
14,754
10,430
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shiva
17
6 / 4 / 8
10,524
877
10,584
19,070
20,878
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chernobog
preciousninja27
Chernobog
15
5 / 7 / 4
9,275
773
10,891
14,492
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 10
8,829
736
7,548
14,776
7,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Rbock
Surtr
16
4 / 4 / 16
9,973
831
11,032
15,713
18,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
SarkiCZ
Arachne
18
6 / 5 / 15
10,682
890
12,315
11,827
7,578
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 3 / 14
10,741
895
11,985
15,060
24,143
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nemesis
iia4kaha
Nemesis
16
8 / 4 / 13
10,272
856
13,459
13,504
13,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
lorymoney99
Cernunnos
16
6 / 2 / 15
10,214
851
16,342
10,629
6,362
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
104
17
Kills
31
31
Deaths
18
38
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
W
Surtr
Rbock
Surtr
4
4
16
3
W
Arachne
SarkiCZ
Arachne
6
5
15
2.7
W
7
3
14
4.67
W
Nemesis
iia4kaha
Nemesis
8
4
13
3.63
W
Cernunnos
lorymoney99
Cernunnos
6
2
15
6.75
L
Rama
pik2a
Rama
3
4
9
1.88
L
Shiva
6
4
8
2.5
L
Chernobog
preciousninja27
Chernobog
5
7
4
1
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,822
Damage
65,133
69,847
Taken
66,733
45,091
Mitigated
70,884
14,491
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,045
404
0
158
11,079
4,566
0
1,733
9,105
0
8,158
W
Surtr
Rbock
Surtr
11,032
2,860
641
2,399
15,713
18,943
406
0
15,713
409
22,726
W
Arachne
SarkiCZ
Arachne
12,315
9,295
1,241
2,012
11,827
7,578
2,248
0
11,827
0
22,250
W
11,985
1,015
1,348
1,313
15,060
24,143
639
0
15,060
20,486
1,079
W
Nemesis
iia4kaha
Nemesis
13,459
5,288
1,034
2,954
13,504
13,858
855
0
13,504
0
19,323
W
Cernunnos
lorymoney99
Cernunnos
16,342
7,889
1,132
2,051
10,629
6,362
3,562
0
10,629
0
39,969
L
Rama
pik2a
Rama
14,754
8,346
0
1,793
10,430
5,079
0
917
9,366
0
38,936
L
Shiva
10,584
1,244
2,009
4,332
19,070
20,878
0
4,622
13,818
0
23,617
L
Chernobog
preciousninja27
Chernobog
10,891
6,822
326
2,033
14,492
6,831
413
1,385
12,690
0
33,523
L
7,548
1,430
24
3,816
14,776
7,737
0
3,012
11,440
0
18,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,594
Gold Earned
51,882
187
Minions Killed
108
0
Camps Cleared
0
946,909
Distance Traveled
1,074,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,880
657
13
1
0
112,384
0
W
Surtr
9,973
831
15
1
0
226,094
0
W
Arachne
10,682
890
16
1
0
234,999
0
W
Geb
10,741
895
19
2
0
216,304
0
W
Nemesis
10,272
856
13
1
0
220,501
0
W
Cernunnos
10,214
851
45
4
0
176,522
0
L
Rama
10,086
841
64
5
0
209,572
0
L
Shiva
10,524
877
26
2
0
237,799
0
L
Chernobog
9,275
773
51
4
0
178,351
0
L
Thanatos
8,829
736
33
3
0
208,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role