Player Matchup

Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond V
 
Susano
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Diamond II
FaceTat
Charon
Diamond II
Level 176
God Stats
31W - 20L
1,662 SR
Queue Stats
731W - 722L
2,172 MMR
Solo
Tyr
Tyr
Diamond III
NotBolivian
Tyr
Diamond III
Level 178
God Stats
3W - 2L
1,745 SR
Queue Stats
246W - 222L
2,147 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
wolvywolverine
Hou Yi
Diamond IV
Level 197
God Stats
3W - 6L
1,483 SR
Queue Stats
132W - 104L
2,184 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,578 SR
1,901 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 179
1,701 SR
1,808 MMR
Cabrakan
Cabrakan
Diamond II
 
Cabrakan
Diamond II
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond II
 
Thor
Diamond II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
AmDeadly
Sun Wukong
Platinum III
Level 156
God Stats
15W - 10L
1,755 SR
Queue Stats
70W - 56L
2,049 MMR
Solo
Neith
Neith
Diamond V
M0oRii
Neith
Diamond V
Level 158
God Stats
5W - 0L
1,887 SR
Queue Stats
195W - 175L
1,997 MMR
Solo
Zeus
Zeus
Platinum I
MatcrisShane
Zeus
Platinum I
Level 159
God Stats
14W - 10L
1,862 SR
Queue Stats
228W - 211L
1,993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
1 / 1 / 0
3,786
757
468
1,752
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Susano
 
Susano
3
0 / 2 / 0
2,649
530
634
1,888
436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charon
FaceTat
Charon
6
1 / 1 / 1
3,701
740
2,067
2,942
1,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,952
790
2,459
3,906
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 2 / 1
3,263
653
1,543
3,402
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
XbalanqueNu WaGilgameshCthulhu

VS

Bans
OdinAthenaAo KuangKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
2 / 0 / 1
4,010
802
1,135
2,854
1,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
 
Thor
6
0 / 1 / 3
3,468
694
1,331
3,896
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
AmDeadly
Sun Wukong
6
0 / 1 / 0
3,521
704
2,088
4,756
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
M0oRii
Neith
7
1 / 1 / 2
3,618
724
1,781
2,489
686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
3 / 0 / 0
4,095
819
1,527
1,724
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
6
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
L
Susano
 
Susano
0
2
0
0
W
Cabrakan
 
Cabrakan
2
0
1
2.5
W
Thor
 
Thor
0
1
3
1.5
W
Sun Wukong
AmDeadly
Sun Wukong
0
1
0
0
L
Charon
FaceTat
Charon
1
1
1
1.5
W
Neith
M0oRii
Neith
1
1
2
2
W
3
0
0
3
L
1
0
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,171
Damage
7,862
13,890
Taken
15,719
5,683
Mitigated
6,076
4,216
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
468
0
0
250
1,752
377
0
222
1,530
19,377
0
L
Susano
 
Susano
634
212
0
402
1,888
436
0
661
1,227
0
3,643
W
Cabrakan
 
Cabrakan
1,135
294
0
1,020
2,854
1,930
0
328
2,526
8,993
1,300
W
Thor
 
Thor
1,331
530
0
776
3,896
1,203
0
762
3,134
0
17,693
W
Sun Wukong
AmDeadly
Sun Wukong
2,088
305
0
1,651
4,756
1,832
0
0
4,756
0
19,999
L
Charon
FaceTat
Charon
2,067
559
0
1,022
2,942
1,619
0
744
2,198
9,927
0
W
Neith
M0oRii
Neith
1,781
998
0
1,491
2,489
686
0
983
1,506
0
23,409
W
1,527
264
0
708
1,724
425
0
462
1,262
23,083
0
L
2,459
277
0
1,322
3,906
2,354
0
0
3,906
0
22,202
L
1,543
908
0
1,220
3,402
897
0
1,035
2,367
0
17,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,351
Gold Earned
18,712
148
Minions Killed
189
0
Camps Cleared
0
431,492
Distance Traveled
526,210
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,786
757
46
9
0
86,720
0
L
Susano
2,649
530
11
2
0
50,913
0
W
Cabrakan
4,010
802
17
3
0
104,123
0
W
Thor
3,468
694
35
7
0
107,973
0
W
Sun Wukong
3,521
704
47
9
0
110,159
0
L
Charon
3,701
740
10
2
0
104,786
2
W
Neith
3,618
724
45
9
0
89,497
1
W
Zeus
4,095
819
45
9
0
114,458
0
L
Tyr
3,952
790
44
9
0
92,287
1
L
Hou Yi
3,263
653
37
7
0
96,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role