Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Camelot777
Ymir
Level 145
God Stats
1W - 1L
1,715 SR
Queue Stats
177W - 170L
1,471 Elo+
Solo
Ra
Ra
MrCherry
Ra
Level 163
God Stats
22W - 21L
1,648 SR
Queue Stats
301W - 363L
1,532 Elo+
Party 1
Apollo
Apollo
SilentShy
Apollo
Level 186
God Stats
4W - 7L
1,461 SR
Queue Stats
239W - 295L
1,546 Elo+
Party 1
Team Averages
Level 161
1,565 SR
1,510 Elo+

VS

Team Averages
Level 164
1,449 SR
1,528 Elo+
Sol
Sol
Poisonblade97
Sol
Level 174
God Stats
9W - 7L
1,579 SR
Queue Stats
452W - 428L
1,557 Elo+
Solo
Ullr
Ullr
SeidLord
Ullr
Level 129
God Stats
10W - 4L
1,665 SR
Queue Stats
161W - 142L
1,501 Elo+
Party 2
Bacchus
Bacchus
TheMartinco
Bacchus
Level 138
God Stats
0W - 1L
1,568 SR
Queue Stats
17W - 17L
1,520 Elo+
Solo
Anhur
Anhur
luiismazo
Anhur
Level 108
God Stats
0W - 4L
1,201 SR
Queue Stats
159W - 150L
1,555 Elo+
Party 2
The Morrigan
The Morrigan
maximsan
The Morrigan
Level 269
God Stats
2W - 7L
1,232 SR
Queue Stats
218W - 225L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 1 / 1
3,866
773
1,602
2,803
1,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ravana
 
Ravana
6
2 / 1 / 1
3,477
695
856
1,559
351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 4
3,860
772
1,315
2,067
821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 1
3,794
759
1,495
1,889
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
SilentShy
Apollo
6
3 / 0 / 1
4,137
827
2,168
1,605
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,430
486
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
7
1 / 0 / 2
3,859
772
1,777
4,677
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
TheMartinco
Bacchus
5
0 / 4 / 0
2,805
561
917
4,520
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
luiismazo
Anhur
5
0 / 1 / 1
3,177
635
1,266
2,870
461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Morrigan
maximsan
The Morrigan
7
2 / 1 / 0
3,777
755
863
2,180
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
3
3
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
1
0.5
W
Ravana
 
Ravana
2
1
1
2.5
W
0
0
4
2
W
1
1
1
1.5
L
0
0
0
0
L
Ullr
1
0
2
2
W
Apollo
SilentShy
Apollo
3
0
1
3.5
L
Bacchus
TheMartinco
Bacchus
0
4
0
0
L
Anhur
luiismazo
Anhur
0
1
1
0.5
L
The Morrigan
maximsan
The Morrigan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,436
Damage
4,823
9,923
Taken
14,247
3,510
Mitigated
5,245
4,250
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,602
0
0
1,297
2,803
1,468
0
0
2,803
0
20,129
W
Ravana
 
Ravana
856
272
0
644
1,559
351
0
119
1,400
0
11,224
W
1,315
695
0
378
2,067
821
0
221
1,846
8,809
0
W
1,495
125
108
776
1,889
471
0
770
997
18,187
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
1,777
991
0
2,912
4,677
944
0
302
4,319
0
18,110
W
Apollo
SilentShy
Apollo
2,168
1,577
0
1,047
1,605
399
0
490
1,115
0
20,387
L
Bacchus
TheMartinco
Bacchus
917
102
0
695
4,520
3,309
0
1,115
3,405
4,712
0
L
Anhur
luiismazo
Anhur
1,266
911
0
1,071
2,870
461
0
213
2,657
0
14,614
L
The Morrigan
maximsan
The Morrigan
863
276
0
682
2,180
531
0
867
1,056
15,724
2,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,134
Gold Earned
16,048
167
Minions Killed
105
0
Camps Cleared
0
537,248
Distance Traveled
424,707
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,866
773
41
8
0
98,705
0
W
Ravana
3,477
695
27
5
0
124,241
0
W
Ymir
3,860
772
14
3
0
103,102
0
W
Ra
3,794
759
45
9
0
103,432
0
L
Sol
2,430
486
0
0
0
10,430
0
L
Ullr
3,859
772
40
8
0
115,641
0
W
Apollo
4,137
827
40
8
0
107,768
0
L
Bacchus
2,805
561
6
1
0
97,943
0
L
Anhur
3,177
635
24
5
0
99,651
1
L
The Morrigan
3,777
755
35
7
0
101,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role